#include "Copter.h" Mode::AutoYaw Mode::auto_yaw; // roi_yaw - returns heading towards location held in roi float Mode::AutoYaw::roi_yaw() { roi_yaw_counter++; if (roi_yaw_counter >= 4) { roi_yaw_counter = 0; _roi_yaw = get_bearing_cd(copter.inertial_nav.get_position(), roi); } return _roi_yaw; } float Mode::AutoYaw::look_ahead_yaw() { const Vector3f& vel = copter.inertial_nav.get_velocity(); float speed = norm(vel.x,vel.y); // Commanded Yaw to automatically look ahead. if (copter.position_ok() && (speed > YAW_LOOK_AHEAD_MIN_SPEED)) { _look_ahead_yaw = degrees(atan2f(vel.y,vel.x))*100.0f; } return _look_ahead_yaw; } void Mode::AutoYaw::set_mode_to_default(bool rtl) { set_mode(default_mode(rtl)); } // default_mode - returns auto_yaw.mode() based on WP_YAW_BEHAVIOR parameter // set rtl parameter to true if this is during an RTL autopilot_yaw_mode Mode::AutoYaw::default_mode(bool rtl) const { switch (copter.g.wp_yaw_behavior) { case WP_YAW_BEHAVIOR_NONE: return AUTO_YAW_HOLD; case WP_YAW_BEHAVIOR_LOOK_AT_NEXT_WP_EXCEPT_RTL: if (rtl) { return AUTO_YAW_HOLD; } else { return AUTO_YAW_LOOK_AT_NEXT_WP; } case WP_YAW_BEHAVIOR_LOOK_AHEAD: return AUTO_YAW_LOOK_AHEAD; case WP_YAW_BEHAVIOR_LOOK_AT_NEXT_WP: default: return AUTO_YAW_LOOK_AT_NEXT_WP; } } // set_mode - sets the yaw mode for auto void Mode::AutoYaw::set_mode(autopilot_yaw_mode yaw_mode) { // return immediately if no change if (_mode == yaw_mode) { return; } _mode = yaw_mode; // perform initialisation switch (_mode) { case AUTO_YAW_LOOK_AT_NEXT_WP: // wpnav will initialise heading when wpnav's set_destination method is called break; case AUTO_YAW_ROI: // look ahead until we know otherwise _roi_yaw = copter.ahrs.yaw_sensor; break; case AUTO_YAW_FIXED: // keep heading pointing in the direction held in fixed_yaw // caller should set the fixed_yaw break; case AUTO_YAW_LOOK_AHEAD: // Commanded Yaw to automatically look ahead. _look_ahead_yaw = copter.ahrs.yaw_sensor; break; case AUTO_YAW_RESETTOARMEDYAW: // initial_armed_bearing will be set during arming so no init required break; case AUTO_YAW_RATE: // initialise target yaw rate to zero _rate_cds = 0.0f; break; case AUTO_YAW_CIRCLE: // no initialisation required break; } } // set_fixed_yaw - sets the yaw look at heading for auto mode void Mode::AutoYaw::set_fixed_yaw(float angle_deg, float turn_rate_dps, int8_t direction, bool relative_angle) { const int32_t curr_yaw_target = copter.attitude_control->get_att_target_euler_cd().z; // calculate final angle as relative to vehicle heading or absolute if (!relative_angle) { // absolute angle _fixed_yaw = wrap_360_cd(angle_deg * 100); } else { // relative angle if (direction < 0) { angle_deg = -angle_deg; } _fixed_yaw = wrap_360_cd((angle_deg * 100) + curr_yaw_target); } // get turn speed if (is_zero(turn_rate_dps)) { // default to regular auto slew rate _fixed_yaw_slewrate = AUTO_YAW_SLEW_RATE; } else { const int32_t turn_rate = (wrap_180_cd(_fixed_yaw - curr_yaw_target) / 100) / turn_rate_dps; _fixed_yaw_slewrate = constrain_int32(turn_rate, 1, 360); // deg / sec } // set yaw mode set_mode(AUTO_YAW_FIXED); // TO-DO: restore support for clockwise and counter clockwise rotation held in cmd.content.yaw.direction. 1 = clockwise, -1 = counterclockwise } // set_roi - sets the yaw to look at roi for auto mode void Mode::AutoYaw::set_roi(const Location &roi_location) { // if location is zero lat, lon and altitude turn off ROI if (roi_location.alt == 0 && roi_location.lat == 0 && roi_location.lng == 0) { // set auto yaw mode back to default assuming the active command is a waypoint command. A more sophisticated method is required to ensure we return to the proper yaw control for the active command auto_yaw.set_mode_to_default(false); #if HAL_MOUNT_ENABLED // switch off the camera tracking if enabled if (copter.camera_mount.get_mode() == MAV_MOUNT_MODE_GPS_POINT) { copter.camera_mount.set_mode_to_default(); } #endif // HAL_MOUNT_ENABLED } else { #if HAL_MOUNT_ENABLED // check if mount type requires us to rotate the quad if (!copter.camera_mount.has_pan_control()) { if (roi_location.get_vector_from_origin_NEU(roi)) { auto_yaw.set_mode(AUTO_YAW_ROI); } } // send the command to the camera mount copter.camera_mount.set_roi_target(roi_location); // TO-DO: expand handling of the do_nav_roi to support all modes of the MAVLink. Currently we only handle mode 4 (see below) // 0: do nothing // 1: point at next waypoint // 2: point at a waypoint taken from WP# parameter (2nd parameter?) // 3: point at a location given by alt, lon, lat parameters // 4: point at a target given a target id (can't be implemented) #else // if we have no camera mount aim the quad at the location if (roi_location.get_vector_from_origin_NEU(roi)) { auto_yaw.set_mode(AUTO_YAW_ROI); } #endif // HAL_MOUNT_ENABLED } } // set auto yaw rate in centi-degrees per second void Mode::AutoYaw::set_rate(float turn_rate_cds) { set_mode(AUTO_YAW_RATE); _rate_cds = turn_rate_cds; } // yaw - returns target heading depending upon auto_yaw.mode() float Mode::AutoYaw::yaw() { switch (_mode) { case AUTO_YAW_ROI: // point towards a location held in roi return roi_yaw(); case AUTO_YAW_FIXED: // keep heading pointing in the direction held in fixed_yaw // with no pilot input allowed return _fixed_yaw; case AUTO_YAW_LOOK_AHEAD: // Commanded Yaw to automatically look ahead. return look_ahead_yaw(); case AUTO_YAW_RESETTOARMEDYAW: // changes yaw to be same as when quad was armed return copter.initial_armed_bearing; case AUTO_YAW_CIRCLE: if (copter.circle_nav->is_active()) { return copter.circle_nav->get_yaw(); } // return the current attitude target return wrap_360_cd(copter.attitude_control->get_att_target_euler_cd().z); case AUTO_YAW_LOOK_AT_NEXT_WP: default: // point towards next waypoint. // we don't use wp_bearing because we don't want the copter to turn too much during flight return copter.wp_nav->get_yaw(); } } // returns yaw rate normally set by SET_POSITION_TARGET mavlink // messages (positive is clockwise, negative is counter clockwise) float Mode::AutoYaw::rate_cds() const { if (_mode == AUTO_YAW_RATE) { return _rate_cds; } // return zero turn rate (this should never happen) return 0.0f; }