/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* parent class for aircraft simulators */ #include "SIM_Aircraft.h" #include #include #include #ifdef __CYGWIN__ #include #include #include #endif #include #include namespace SITL { /* parent class for all simulator types */ Aircraft::Aircraft(const char *home_str, const char *frame_str) : ground_level(0), frame_height(0), dcm(), gyro(), velocity_ef(), mass(0), accel_body(0, 0, -GRAVITY_MSS), time_now_us(0), gyro_noise(radians(0.1f)), accel_noise(0.3), rate_hz(1200), autotest_dir(NULL), frame(frame_str), #ifdef __CYGWIN__ min_sleep_time(20000) #else min_sleep_time(5000) #endif { // make the SIM_* variables available to simulator backends sitl = (SITL *)AP_Param::find_object("SIM_"); parse_home(home_str, home, home_yaw); location = home; ground_level = home.alt*0.01; dcm.from_euler(0, 0, radians(home_yaw)); set_speedup(1); last_wall_time_us = get_wall_time_us(); frame_counter = 0; terrain = (AP_Terrain *)AP_Param::find_object("TERRAIN_"); } /* parse a home string into a location and yaw */ bool Aircraft::parse_home(const char *home_str, Location &loc, float &yaw_degrees) { char *saveptr=NULL; char *s = strdup(home_str); if (!s) { return false; } char *lat_s = strtok_r(s, ",", &saveptr); if (!lat_s) { free(s); return false; } char *lon_s = strtok_r(NULL, ",", &saveptr); if (!lon_s) { free(s); return false; } char *alt_s = strtok_r(NULL, ",", &saveptr); if (!alt_s) { free(s); return false; } char *yaw_s = strtok_r(NULL, ",", &saveptr); if (!yaw_s) { free(s); return false; } memset(&loc, 0, sizeof(loc)); loc.lat = strtof(lat_s, NULL) * 1.0e7; loc.lng = strtof(lon_s, NULL) * 1.0e7; loc.alt = strtof(alt_s, NULL) * 1.0e2; yaw_degrees = strtof(yaw_s, NULL); free(s); return true; } /* return true if we are on the ground */ bool Aircraft::on_ground(const Vector3f &pos) { float h1, h2; if (sitl->terrain_enable && terrain && terrain->height_amsl(home, h1, false) && terrain->height_amsl(location, h2, false)) { ground_height_difference = h2 - h1; } return (-pos.z) + home.alt*0.01f <= ground_level + frame_height + ground_height_difference; } /* update location from position */ void Aircraft::update_position(void) { location = home; location_offset(location, position.x, position.y); location.alt = home.alt - position.z*100.0f; // we only advance time if it hasn't been advanced already by the // backend if (last_time_us == time_now_us) { time_now_us += frame_time_us; } last_time_us = time_now_us; if (use_time_sync) { sync_frame_time(); } #if 0 // logging of raw sitl data Vector3f accel_ef = dcm * accel_body; DataFlash_Class::instance()->Log_Write("SITL", "TimeUS,VN,VE,VD,AN,AE,AD,PN,PE,PD", "Qfffffffff", AP_HAL::micros64(), velocity_ef.x, velocity_ef.y, velocity_ef.z, accel_ef.x, accel_ef.y, accel_ef.z, position.x, position.y, position.z); #endif } /* update body magnetic field from position and rotation */ void Aircraft::update_mag_field_bf() { // get the magnetic field intensity and orientation float intensity; float declination; float inclination; get_mag_field_ef(location.lat*1e-7f,location.lng*1e-7f,intensity,declination,inclination); // create a field vector and rotate to the required orientation Vector3f mag_ef(1e3f * intensity, 0, 0); Matrix3f R; R.from_euler(0, -ToRad(inclination), ToRad(declination)); mag_ef = R * mag_ef; // calculate frame height above ground float frame_height_agl = fmaxf((-position.z) + home.alt*0.01f - ground_level, 0.0f); // calculate scaling factor that varies from 1 at ground level to 1/8 at sitl->mag_anomaly_hgt // Assume magnetic anomaly strength scales with 1/R**3 float anomaly_scaler = (sitl->mag_anomaly_hgt / (frame_height_agl + sitl->mag_anomaly_hgt)); anomaly_scaler = anomaly_scaler * anomaly_scaler * anomaly_scaler; // add scaled anomaly to earth field mag_ef += sitl->mag_anomaly_ned.get() * anomaly_scaler; // Rotate into body frame mag_bf = dcm.transposed() * mag_ef; // add motor interference mag_bf += sitl->mag_mot.get() * battery_current; } /* advance time by deltat in seconds */ void Aircraft::time_advance(float deltat) { time_now_us += deltat * 1.0e6f; } /* setup the frame step time */ void Aircraft::setup_frame_time(float new_rate, float new_speedup) { rate_hz = new_rate; target_speedup = new_speedup; frame_time_us = 1.0e6f/rate_hz; scaled_frame_time_us = frame_time_us/target_speedup; last_wall_time_us = get_wall_time_us(); achieved_rate_hz = rate_hz; } /* adjust frame_time calculation */ void Aircraft::adjust_frame_time(float new_rate) { if (rate_hz != new_rate) { rate_hz = new_rate; frame_time_us = 1.0e6f/rate_hz; scaled_frame_time_us = frame_time_us/target_speedup; } } /* try to synchronise simulation time with wall clock time, taking into account desired speedup This tries to take account of possible granularity of get_wall_time_us() so it works reasonably well on windows */ void Aircraft::sync_frame_time(void) { frame_counter++; uint64_t now = get_wall_time_us(); if (frame_counter >= 40 && now > last_wall_time_us) { float rate = frame_counter * 1.0e6f/(now - last_wall_time_us); achieved_rate_hz = (0.99f*achieved_rate_hz) + (0.01f*rate); if (achieved_rate_hz < rate_hz * target_speedup) { scaled_frame_time_us *= 0.999f; } else { scaled_frame_time_us /= 0.999f; } #if 0 ::printf("achieved_rate_hz=%.3f rate=%.2f rate_hz=%.3f sft=%.1f\n", (double)achieved_rate_hz, (double)rate, (double)rate_hz, (double)scaled_frame_time_us); #endif uint32_t sleep_time = scaled_frame_time_us*frame_counter; if (sleep_time > min_sleep_time) { usleep(sleep_time); } last_wall_time_us = now; frame_counter = 0; } } /* add noise based on throttle level (from 0..1) */ void Aircraft::add_noise(float throttle) { gyro += Vector3f(rand_normal(0, 1), rand_normal(0, 1), rand_normal(0, 1)) * gyro_noise * fabsf(throttle); accel_body += Vector3f(rand_normal(0, 1), rand_normal(0, 1), rand_normal(0, 1)) * accel_noise * fabsf(throttle); } /* normal distribution random numbers See http://en.literateprograms.org/index.php?title=Special:DownloadCode/Box-Muller_transform_%28C%29&oldid=7011 */ double Aircraft::rand_normal(double mean, double stddev) { static double n2 = 0.0; static int n2_cached = 0; if (!n2_cached) { double x, y, r; do { x = 2.0*rand()/RAND_MAX - 1; y = 2.0*rand()/RAND_MAX - 1; r = x*x + y*y; } while (is_zero(r) || r > 1.0); { double d = sqrt(-2.0*log(r)/r); double n1 = x*d; n2 = y*d; double result = n1*stddev + mean; n2_cached = 1; return result; } } else { n2_cached = 0; return n2*stddev + mean; } } /* fill a sitl_fdm structure from the simulator state */ void Aircraft::fill_fdm(struct sitl_fdm &fdm) { if (use_smoothing) { smooth_sensors(); } fdm.timestamp_us = time_now_us; fdm.latitude = location.lat * 1.0e-7; fdm.longitude = location.lng * 1.0e-7; fdm.altitude = location.alt * 1.0e-2; fdm.heading = degrees(atan2f(velocity_ef.y, velocity_ef.x)); fdm.speedN = velocity_ef.x; fdm.speedE = velocity_ef.y; fdm.speedD = velocity_ef.z; fdm.xAccel = accel_body.x; fdm.yAccel = accel_body.y; fdm.zAccel = accel_body.z; fdm.rollRate = degrees(gyro.x); fdm.pitchRate = degrees(gyro.y); fdm.yawRate = degrees(gyro.z); float r, p, y; dcm.to_euler(&r, &p, &y); fdm.rollDeg = degrees(r); fdm.pitchDeg = degrees(p); fdm.yawDeg = degrees(y); fdm.airspeed = airspeed_pitot; fdm.battery_voltage = battery_voltage; fdm.battery_current = battery_current; fdm.rpm1 = rpm1; fdm.rpm2 = rpm2; fdm.rcin_chan_count = rcin_chan_count; memcpy(fdm.rcin, rcin, rcin_chan_count*sizeof(float)); fdm.bodyMagField = mag_bf; if (smoothing.enabled) { fdm.xAccel = smoothing.accel_body.x; fdm.yAccel = smoothing.accel_body.y; fdm.zAccel = smoothing.accel_body.z; fdm.rollRate = degrees(smoothing.gyro.x); fdm.pitchRate = degrees(smoothing.gyro.y); fdm.yawRate = degrees(smoothing.gyro.z); fdm.speedN = smoothing.velocity_ef.x; fdm.speedE = smoothing.velocity_ef.y; fdm.speedD = smoothing.velocity_ef.z; fdm.latitude = smoothing.location.lat * 1.0e-7; fdm.longitude = smoothing.location.lng * 1.0e-7; fdm.altitude = smoothing.location.alt * 1.0e-2; } if (last_speedup != sitl->speedup && sitl->speedup > 0) { set_speedup(sitl->speedup); last_speedup = sitl->speedup; } } uint64_t Aircraft::get_wall_time_us() const { #ifdef __CYGWIN__ static DWORD tPrev; static uint64_t last_ret_us; if (tPrev == 0) { tPrev = timeGetTime(); return 0; } DWORD now = timeGetTime(); last_ret_us += (uint64_t)((now - tPrev)*1000UL); tPrev = now; return last_ret_us; #else struct timeval tp; gettimeofday(&tp,NULL); return tp.tv_sec*1.0e6 + tp.tv_usec; #endif } /* set simulation speedup */ void Aircraft::set_speedup(float speedup) { setup_frame_time(rate_hz, speedup); } /* update the simulation attitude and relative position */ void Aircraft::update_dynamics(const Vector3f &rot_accel) { float delta_time = frame_time_us * 1.0e-6f; // update rotational rates in body frame gyro += rot_accel * delta_time; gyro.x = constrain_float(gyro.x, -radians(2000), radians(2000)); gyro.y = constrain_float(gyro.y, -radians(2000), radians(2000)); gyro.z = constrain_float(gyro.z, -radians(2000), radians(2000)); // update attitude dcm.rotate(gyro * delta_time); dcm.normalize(); Vector3f accel_earth = dcm * accel_body; accel_earth += Vector3f(0, 0, GRAVITY_MSS); // if we're on the ground, then our vertical acceleration is limited // to zero. This effectively adds the force of the ground on the aircraft if (on_ground(position) && accel_earth.z > 0) { accel_earth.z = 0; } // work out acceleration as seen by the accelerometers. It sees the kinematic // acceleration (ie. real movement), plus gravity accel_body = dcm.transposed() * (accel_earth + Vector3f(0, 0, -GRAVITY_MSS)); // new velocity vector velocity_ef += accel_earth * delta_time; // new position vector Vector3f old_position = position; position += velocity_ef * delta_time; // velocity relative to air mass, in earth frame velocity_air_ef = velocity_ef + wind_ef; // velocity relative to airmass in body frame velocity_air_bf = dcm.transposed() * velocity_air_ef; // airspeed airspeed = velocity_air_ef.length(); // airspeed as seen by a fwd pitot tube (limited to 120m/s) airspeed_pitot = constrain_float(velocity_air_bf * Vector3f(1, 0, 0), 0, 120); // constrain height to the ground if (on_ground(position)) { if (!on_ground(old_position) && AP_HAL::millis() - last_ground_contact_ms > 1000) { printf("Hit ground at %f m/s\n", velocity_ef.z); last_ground_contact_ms = AP_HAL::millis(); } position.z = -(ground_level + frame_height - home.alt*0.01f + ground_height_difference); switch (ground_behavior) { case GROUND_BEHAVIOR_NONE: break; case GROUND_BEHAVIOR_NO_MOVEMENT: { // zero roll/pitch, but keep yaw float r, p, y; dcm.to_euler(&r, &p, &y); dcm.from_euler(0, 0, y); // no X or Y movement velocity_ef.x = 0; velocity_ef.y = 0; if (velocity_ef.z > 0) { velocity_ef.z = 0; } gyro.zero(); use_smoothing = true; break; } case GROUND_BEHAVIOR_FWD_ONLY: { // zero roll/pitch, but keep yaw float r, p, y; dcm.to_euler(&r, &p, &y); dcm.from_euler(0, 0, y); // only fwd movement Vector3f v_bf = dcm.transposed() * velocity_ef; v_bf.y = 0; if (v_bf.x < 0) { v_bf.x = 0; } velocity_ef = dcm * v_bf; if (velocity_ef.z > 0) { velocity_ef.z = 0; } gyro.zero(); use_smoothing = true; break; } } } } /* update wind vector */ void Aircraft::update_wind(const struct sitl_input &input) { // wind vector in earth frame wind_ef = Vector3f(cosf(radians(input.wind.direction)), sinf(radians(input.wind.direction)), 0) * input.wind.speed; } /* calculate magnetic field intensity and orientation */ bool Aircraft::get_mag_field_ef(float latitude_deg, float longitude_deg, float &intensity_gauss, float &declination_deg, float &inclination_deg) { bool valid_input_data = true; /* round down to nearest sampling resolution */ int min_lat = (int)(latitude_deg / SAMPLING_RES) * SAMPLING_RES; int min_lon = (int)(longitude_deg / SAMPLING_RES) * SAMPLING_RES; /* for the rare case of hitting the bounds exactly * the rounding logic wouldn't fit, so enforce it. */ /* limit to table bounds - required for maxima even when table spans full globe range */ if (latitude_deg <= SAMPLING_MIN_LAT) { min_lat = SAMPLING_MIN_LAT; valid_input_data = false; } if (latitude_deg >= SAMPLING_MAX_LAT) { min_lat = (int)(latitude_deg / SAMPLING_RES) * SAMPLING_RES - SAMPLING_RES; valid_input_data = false; } if (longitude_deg <= SAMPLING_MIN_LON) { min_lon = SAMPLING_MIN_LON; valid_input_data = false; } if (longitude_deg >= SAMPLING_MAX_LON) { min_lon = (int)(longitude_deg / SAMPLING_RES) * SAMPLING_RES - SAMPLING_RES; valid_input_data = false; } /* find index of nearest low sampling point */ unsigned min_lat_index = (-(SAMPLING_MIN_LAT) + min_lat) / SAMPLING_RES; unsigned min_lon_index = (-(SAMPLING_MIN_LON) + min_lon) / SAMPLING_RES; /* calculate intensity */ float data_sw = intensity_table[min_lat_index][min_lon_index]; float data_se = intensity_table[min_lat_index][min_lon_index + 1];; float data_ne = intensity_table[min_lat_index + 1][min_lon_index + 1]; float data_nw = intensity_table[min_lat_index + 1][min_lon_index]; /* perform bilinear interpolation on the four grid corners */ float data_min = ((longitude_deg - min_lon) / SAMPLING_RES) * (data_se - data_sw) + data_sw; float data_max = ((longitude_deg - min_lon) / SAMPLING_RES) * (data_ne - data_nw) + data_nw; intensity_gauss = ((latitude_deg - min_lat) / SAMPLING_RES) * (data_max - data_min) + data_min; /* calculate declination */ data_sw = declination_table[min_lat_index][min_lon_index]; data_se = declination_table[min_lat_index][min_lon_index + 1];; data_ne = declination_table[min_lat_index + 1][min_lon_index + 1]; data_nw = declination_table[min_lat_index + 1][min_lon_index]; /* perform bilinear interpolation on the four grid corners */ data_min = ((longitude_deg - min_lon) / SAMPLING_RES) * (data_se - data_sw) + data_sw; data_max = ((longitude_deg - min_lon) / SAMPLING_RES) * (data_ne - data_nw) + data_nw; declination_deg = ((latitude_deg - min_lat) / SAMPLING_RES) * (data_max - data_min) + data_min; /* calculate inclination */ data_sw = inclination_table[min_lat_index][min_lon_index]; data_se = inclination_table[min_lat_index][min_lon_index + 1];; data_ne = inclination_table[min_lat_index + 1][min_lon_index + 1]; data_nw = inclination_table[min_lat_index + 1][min_lon_index]; /* perform bilinear interpolation on the four grid corners */ data_min = ((longitude_deg - min_lon) / SAMPLING_RES) * (data_se - data_sw) + data_sw; data_max = ((longitude_deg - min_lon) / SAMPLING_RES) * (data_ne - data_nw) + data_nw; inclination_deg = ((latitude_deg - min_lat) / SAMPLING_RES) * (data_max - data_min) + data_min; return valid_input_data; } /* smooth sensors for kinematic consistancy when we interact with the ground */ void Aircraft::smooth_sensors(void) { uint64_t now = time_now_us; Vector3f delta_pos = position - smoothing.position; if (smoothing.last_update_us == 0 || delta_pos.length() > 10) { smoothing.position = position; smoothing.rotation_b2e = dcm; smoothing.accel_body = accel_body; smoothing.velocity_ef = velocity_ef; smoothing.gyro = gyro; smoothing.last_update_us = now; smoothing.location = location; printf("Smoothing reset at %.3f\n", now * 1.0e-6f); return; } float delta_time = (now - smoothing.last_update_us) * 1.0e-6f; // calculate required accel to get us to desired position and velocity in the time_constant const float time_constant = 0.1; Vector3f dvel = (velocity_ef - smoothing.velocity_ef) + (delta_pos / time_constant); Vector3f accel_e = dvel / time_constant + (dcm * accel_body + Vector3f(0,0,GRAVITY_MSS)); const float accel_limit = 14*GRAVITY_MSS; accel_e.x = constrain_float(accel_e.x, -accel_limit, accel_limit); accel_e.y = constrain_float(accel_e.y, -accel_limit, accel_limit); accel_e.z = constrain_float(accel_e.z, -accel_limit, accel_limit); smoothing.accel_body = smoothing.rotation_b2e.transposed() * (accel_e + Vector3f(0,0,-GRAVITY_MSS)); // calculate rotational rate to get us to desired attitude in time constant Quaternion desired_q, current_q, error_q; desired_q.from_rotation_matrix(dcm); desired_q.normalize(); current_q.from_rotation_matrix(smoothing.rotation_b2e); current_q.normalize(); error_q = desired_q / current_q; error_q.normalize(); Vector3f angle_differential; error_q.to_axis_angle(angle_differential); smoothing.gyro = gyro + angle_differential / time_constant; float R,P,Y; smoothing.rotation_b2e.to_euler(&R,&P,&Y); float R2,P2,Y2; dcm.to_euler(&R2,&P2,&Y2); #if 0 DataFlash_Class::instance()->Log_Write("SMOO", "TimeUS,AEx,AEy,AEz,DPx,DPy,DPz,R,P,Y,R2,P2,Y2", "Qffffffffffff", AP_HAL::micros64(), degrees(angle_differential.x), degrees(angle_differential.y), degrees(angle_differential.z), delta_pos.x, delta_pos.y, delta_pos.z, degrees(R), degrees(P), degrees(Y), degrees(R2), degrees(P2), degrees(Y2)); #endif // integrate to get new attitude smoothing.rotation_b2e.rotate(smoothing.gyro * delta_time); smoothing.rotation_b2e.normalize(); // integrate to get new position smoothing.velocity_ef += accel_e * delta_time; smoothing.position += smoothing.velocity_ef * delta_time; smoothing.location = home; location_offset(smoothing.location, smoothing.position.x, smoothing.position.y); smoothing.location.alt = home.alt - smoothing.position.z*100.0f; smoothing.last_update_us = now; smoothing.enabled = true; } /* return a filtered servo input as a value from -1 to 1 servo is assumed to be 1000 to 2000, trim at 1500 */ float Aircraft::filtered_idx(float v, uint8_t idx) { if (sitl->servo_speed <= 0) { return v; } float cutoff = 1.0 / (2 * M_PI * sitl->servo_speed); servo_filter[idx].set_cutoff_frequency(cutoff); return servo_filter[idx].apply(v, frame_time_us*1.0e-6); } /* return a filtered servo input as a value from -1 to 1 servo is assumed to be 1000 to 2000, trim at 1500 */ float Aircraft::filtered_servo_angle(const struct sitl_input &input, uint8_t idx) { float v = (input.servos[idx]-1500)/500.0f; return filtered_idx(v, idx); } /* return a filtered servo input as a value from 0 to 1 servo is assumed to be 1000 to 2000 */ float Aircraft::filtered_servo_range(const struct sitl_input &input, uint8_t idx) { float v = (input.servos[idx]-1000)/1000.0f; return filtered_idx(v, idx); } } // namespace SITL