#include #include class AP_OSD_MSP : public AP_OSD_Backend { public: static AP_OSD_Backend *probe(AP_OSD &osd); //initilize display port and underlying hardware bool init() override; //draw given text to framebuffer void write(uint8_t x, uint8_t y, const char* text) override {}; //flush framebuffer to screen void flush() override {}; //clear framebuffer void clear() override {}; private: //constructor AP_OSD_MSP(AP_OSD &osd); void setup_defaults(void); };