#include "Blimp.h" // Function that will read the radio data, limit servos and trigger a failsafe // ---------------------------------------------------------------------------- void Blimp::default_dead_zones() { channel_right->set_default_dead_zone(20); channel_front->set_default_dead_zone(20); channel_up->set_default_dead_zone(30); channel_yaw->set_default_dead_zone(20); rc().channel(CH_6)->set_default_dead_zone(0); } void Blimp::init_rc_in() { // the library gaurantees that these are non-nullptr: channel_right = &rc().get_roll_channel(); channel_front = &rc().get_pitch_channel(); channel_up = &rc().get_throttle_channel(); channel_yaw = &rc().get_yaw_channel(); // set rc channel ranges channel_right->set_angle(RC_SCALE); channel_front->set_angle(RC_SCALE); channel_yaw->set_angle(RC_SCALE); channel_up->set_angle(RC_SCALE); // set default dead zones default_dead_zones(); // initialise throttle_zero flag ap.throttle_zero = true; } // init_rc_out -- initialise motors void Blimp::init_rc_out() { // enable aux servos to cope with multiple output channels per motor SRV_Channels::enable_aux_servos(); // refresh auxiliary channel to function map SRV_Channels::update_aux_servo_function(); } // enable_motor_output() - enable and output lowest possible value to motors void Blimp::enable_motor_output() { // enable motors motors->output_min(); } void Blimp::read_radio() { const uint32_t tnow_ms = millis(); if (rc().read_input()) { ap.new_radio_frame = true; set_throttle_and_failsafe(channel_up->get_radio_in()); set_throttle_zero_flag(channel_up->get_control_in()); const float dt = (tnow_ms - last_radio_update_ms)*1.0e-3f; rc_throttle_control_in_filter.apply(channel_up->get_control_in(), dt); last_radio_update_ms = tnow_ms; return; } // No radio input this time if (failsafe.radio) { // already in failsafe! return; } const uint32_t elapsed = tnow_ms - last_radio_update_ms; // turn on throttle failsafe if no update from the RC Radio for 500ms or 2000ms if we are using RC_OVERRIDE const uint32_t timeout = RC_Channels::has_active_overrides() ? FS_RADIO_RC_OVERRIDE_TIMEOUT_MS : FS_RADIO_TIMEOUT_MS; if (elapsed < timeout) { // not timed out yet return; } if (!g.failsafe_throttle) { // throttle failsafe not enabled return; } if (!rc().has_ever_seen_rc_input() && !motors->armed()) { // we only failsafe if we are armed OR we have ever seen an RC receiver return; } // Nobody ever talks to us. Log an error and enter failsafe. LOGGER_WRITE_ERROR(LogErrorSubsystem::RADIO, LogErrorCode::RADIO_LATE_FRAME); set_failsafe_radio(true); } #define FS_COUNTER 3 // radio failsafe kicks in after 3 consecutive throttle values below failsafe_throttle_value void Blimp::set_throttle_and_failsafe(uint16_t throttle_pwm) { // if failsafe not enabled pass through throttle and exit if (g.failsafe_throttle == FS_THR_DISABLED) { return; } //check for low throttle value if (throttle_pwm < (uint16_t)g.failsafe_throttle_value) { // if we are already in failsafe or motors not armed pass through throttle and exit if (failsafe.radio || !(rc().has_ever_seen_rc_input() || motors->armed())) { return; } // check for 3 low throttle values // Note: we do not pass through the low throttle until 3 low throttle values are received failsafe.radio_counter++; if ( failsafe.radio_counter >= FS_COUNTER ) { failsafe.radio_counter = FS_COUNTER; // check to ensure we don't overflow the counter set_failsafe_radio(true); } } else { // we have a good throttle so reduce failsafe counter failsafe.radio_counter--; if ( failsafe.radio_counter <= 0 ) { failsafe.radio_counter = 0; // check to ensure we don't underflow the counter // disengage failsafe after three (nearly) consecutive valid throttle values if (failsafe.radio) { set_failsafe_radio(false); } } // pass through throttle } } #define THROTTLE_ZERO_DEBOUNCE_TIME_MS 400 // set_throttle_zero_flag - set throttle_zero flag from debounced throttle control // throttle_zero is used to determine if the pilot intends to shut down the motors // Basically, this signals when we are not flying. We are either on the ground // or the pilot has shut down the vehicle in the air and it is free-floating void Blimp::set_throttle_zero_flag(int16_t throttle_control) { static uint32_t last_nonzero_throttle_ms = 0; uint32_t tnow_ms = millis(); // if not using throttle interlock and non-zero throttle and not E-stopped, // or using motor interlock and it's enabled, then motors are running, // and we are flying. Immediately set as non-zero if (throttle_control > 0) { last_nonzero_throttle_ms = tnow_ms; ap.throttle_zero = false; } else if (tnow_ms - last_nonzero_throttle_ms > THROTTLE_ZERO_DEBOUNCE_TIME_MS) { ap.throttle_zero = true; } //TODO: This may not be needed }