#include "mode.h" #include "Rover.h" void ModeSteering::update() { // convert pilot throttle input to desired speed (up to twice the cruise speed) float target_speed = channel_throttle->get_control_in() * 0.01f * calc_speed_max(g.speed_cruise, g.throttle_cruise * 0.01f); // get speed forward float speed; if (!attitude_control.get_forward_speed(speed)) { // no valid speed so stop g2.motors.set_throttle(0.0f); g2.motors.set_steering(0.0f); lateral_acceleration = 0.0f; return; } // in steering mode we control lateral acceleration directly. We first calculate the maximum lateral // acceleration at full steering lock for this speed. That is V^2/R where R is the radius of turn. float max_g_force = speed * speed / MAX(g2.turn_radius, 0.1f); // constrain to user set TURN_MAX_G max_g_force = constrain_float(max_g_force, 0.1f, g.turn_max_g * GRAVITY_MSS); // convert pilot steering input to desired lateral acceleration lateral_acceleration = max_g_force * (channel_steer->get_control_in() / 4500.0f); // reverse target lateral acceleration if backing up bool reversed = false; if (is_negative(target_speed)) { reversed = true; lateral_acceleration = -lateral_acceleration; } // mark us as in_reverse when using a negative throttle rover.set_reverse(reversed); // run speed to throttle output controller if (is_zero(target_speed)) { stop_vehicle(); } else { // run steering controller calc_nav_steer(reversed); calc_throttle(target_speed, false); } }