using System; using System.Collections.Generic; using System.ComponentModel; using System.Text; using System.IO.Ports; using System.Threading; using System.Net; // dns, ip address using System.Net.Sockets; // tcplistner namespace System.IO.Ports { public class TcpSerial : ArdupilotMega.ICommsSerial { TcpClient client = new TcpClient(); IPEndPoint RemoteIpEndPoint = new IPEndPoint(IPAddress.Any, 0); byte[] rbuffer = new byte[0]; int rbufferread = 0; public int WriteBufferSize { get; set; } public int WriteTimeout { get; set; } public int ReceivedBytesThreshold { get; set; } public bool RtsEnable { get; set; } ~TcpSerial() { this.Close(); client = null; } public TcpSerial() { //System.Threading.Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo("en-US"); //System.Threading.Thread.CurrentThread.CurrentCulture = new System.Globalization.CultureInfo("en-US"); Port = "5760"; } public void toggleDTR() { } public string Port { get; set; } public int ReadTimeout { get;// { return client.ReceiveTimeout; } set;// { client.ReceiveTimeout = value; } } public int ReadBufferSize {get;set;} public int BaudRate { get; set; } public StopBits StopBits { get; set; } public Parity Parity { get; set; } public int DataBits { get; set; } public string PortName { get; set; } public int BytesToRead { get { return client.Available + rbuffer.Length - rbufferread; } } public bool IsOpen { get { try { return client.Client.Connected; } catch { return false; } } } public bool DtrEnable { get; set; } public void Open() { if (client.Client.Connected) { Console.WriteLine("tcpserial socket already open"); return; } string dest = Port; string host = "127.0.0.1"; if (Windows.Forms.DialogResult.Cancel == ArdupilotMega.Common.InputBox("remote host", "Enter host name/ip (ensure remote end is already started)", ref host)) { return; } if (Windows.Forms.DialogResult.Cancel == ArdupilotMega.Common.InputBox("remote Port", "Enter remote port", ref dest)) { return; } Port = dest; client = new TcpClient(host, int.Parse(Port)); client.NoDelay = true; client.Client.NoDelay = true; return; } void VerifyConnected() { if (client == null || !IsOpen) { try { client.Close(); } catch { } throw new Exception("The socket/serialproxy is closed"); } } public int Read(byte[] readto,int offset,int length) { VerifyConnected(); try { if (length < 1) { return 0; } return client.Client.Receive(readto, offset, length, SocketFlags.None); } catch { throw new Exception("Socket Closed"); } } public int ReadByte() { VerifyConnected(); int count = 0; while (this.BytesToRead == 0) { System.Threading.Thread.Sleep(1); if (count > ReadTimeout) throw new Exception("NetSerial Timeout on read"); count++; } byte[] buffer = new byte[1]; Read(buffer, 0, 1); return buffer[0]; } public int ReadChar() { return ReadByte(); } public string ReadExisting() { VerifyConnected(); byte[] data = new byte[client.Available]; if (data.Length > 0) Read(data, 0, data.Length); string line = Encoding.ASCII.GetString(data, 0, data.Length); return line; } public void WriteLine(string line) { VerifyConnected(); line = line + "\n"; Write(line); } public void Write(string line) { VerifyConnected(); byte[] data = new System.Text.ASCIIEncoding().GetBytes(line); Write(data, 0, data.Length); } public void Write(byte[] write, int offset, int length) { VerifyConnected(); try { client.Client.Send(write, length,SocketFlags.None); } catch { }//throw new Exception("Comport / Socket Closed"); } } public void DiscardInBuffer() { VerifyConnected(); int size = client.Available; byte[] crap = new byte[size]; Console.WriteLine("TcpSerial DiscardInBuffer {0}",size); Read(crap, 0, size); } public string ReadLine() { byte[] temp = new byte[4000]; int count = 0; int timeout = 0; while (timeout <= 100) { if (!this.IsOpen) { break; } if (this.BytesToRead > 0) { byte letter = (byte)this.ReadByte(); temp[count] = letter; if (letter == '\n') // normal line { break; } count++; if (count == temp.Length) break; timeout = 0; } else { timeout++; System.Threading.Thread.Sleep(5); } } Array.Resize(ref temp, count + 1); return Encoding.ASCII.GetString(temp, 0, temp.Length); } public void Close() { try { if (client.Client.Connected) { client.Client.Close(); client.Close(); } } catch { } try { client.Close(); } catch { } client = new TcpClient(); } } }