#include "Plane.h" #if HAL_QUADPLANE_ENABLED /* control code for tiltrotors and tiltwings. Enabled by setting Q_TILT_MASK to a non-zero value */ /* calculate maximum tilt change as a proportion from 0 to 1 of tilt */ float QuadPlane::tilt_max_change(bool up) const { float rate; if (up || tilt.max_rate_down_dps <= 0) { rate = tilt.max_rate_up_dps; } else { rate = tilt.max_rate_down_dps; } if (tilt.tilt_type != TILT_TYPE_BINARY && !up) { bool fast_tilt = false; if (plane.control_mode == &plane.mode_manual) { fast_tilt = true; } if (hal.util->get_soft_armed() && !in_vtol_mode() && !assisted_flight) { fast_tilt = true; } if (fast_tilt) { // allow a minimum of 90 DPS in manual or if we are not // stabilising, to give fast control rate = MAX(rate, 90); } } return rate * plane.G_Dt / 90.0f; } /* output a slew limited tiltrotor angle. tilt is from 0 to 1 */ void QuadPlane::tiltrotor_slew(float newtilt) { float max_change = tilt_max_change(newtiltget_soft_armed() || !assisted_flight)) { // we are in pure fixed wing mode. Move the tiltable motors all the way forward and run them as // a forward motor tiltrotor_slew(1); max_change = tilt_max_change(false); float new_throttle = constrain_float(SRV_Channels::get_output_scaled(SRV_Channel::k_throttle)*0.01, 0, 1); if (tilt.current_tilt < 1) { tilt.current_throttle = constrain_float(new_throttle, tilt.current_throttle-max_change, tilt.current_throttle+max_change); } else { tilt.current_throttle = new_throttle; } if (!hal.util->get_soft_armed()) { tilt.current_throttle = 0; } else { // prevent motor shutdown tilt.motors_active = true; } if (!motor_test.running) { // the motors are all the way forward, start using them for fwd thrust uint8_t mask = is_zero(tilt.current_throttle)?0:(uint8_t)tilt.tilt_mask.get(); motors->output_motor_mask(tilt.current_throttle, mask, plane.rudder_dt); } return; } // remember the throttle level we're using for VTOL flight float motors_throttle = motors->get_throttle(); max_change = tilt_max_change(motors_throttle= TRANSITION_TIMER) { // we are transitioning to fixed wing - tilt the motors all // the way forward tiltrotor_slew(1); } else { // until we have completed the transition we limit the tilt to // Q_TILT_MAX. Anything above 50% throttle gets // Q_TILT_MAX. Below 50% throttle we decrease linearly. This // relies heavily on Q_VFWD_GAIN being set appropriately. float settilt = constrain_float((SRV_Channels::get_output_scaled(SRV_Channel::k_throttle)-MAX(plane.aparm.throttle_min.get(),0)) / 50.0f, 0, 1); tiltrotor_slew(settilt * tilt.max_angle_deg / 90.0f); } } /* output a slew limited tiltrotor angle. tilt is 0 or 1 */ void QuadPlane::tiltrotor_binary_slew(bool forward) { // The servo output is binary, not slew rate limited SRV_Channels::set_output_scaled(SRV_Channel::k_motor_tilt, forward?1000:0); // rate limiting current_tilt has the effect of delaying throttle in tiltrotor_binary_update float max_change = tilt_max_change(!forward); if (forward) { tilt.current_tilt = constrain_float(tilt.current_tilt+max_change, 0, 1); } else { tilt.current_tilt = constrain_float(tilt.current_tilt-max_change, 0, 1); } } /* update motor tilt for binary tilt servos */ void QuadPlane::tiltrotor_binary_update(void) { // motors always active tilt.motors_active = true; if (!in_vtol_mode()) { // we are in pure fixed wing mode. Move the tiltable motors // all the way forward and run them as a forward motor tiltrotor_binary_slew(true); float new_throttle = SRV_Channels::get_output_scaled(SRV_Channel::k_throttle)*0.01f; if (tilt.current_tilt >= 1) { uint8_t mask = is_zero(new_throttle)?0:(uint8_t)tilt.tilt_mask.get(); // the motors are all the way forward, start using them for fwd thrust motors->output_motor_mask(new_throttle, mask, plane.rudder_dt); } } else { tiltrotor_binary_slew(false); } } /* update motor tilt */ void QuadPlane::tiltrotor_update(void) { if (tilt.tilt_mask <= 0) { // no motors to tilt return; } if (tilt.tilt_type == TILT_TYPE_BINARY) { tiltrotor_binary_update(); } else { tiltrotor_continuous_update(); } if (tilt.tilt_type == TILT_TYPE_VECTORED_YAW) { tiltrotor_vectoring(); } } /* tilt compensation for angle of tilt. When the rotors are tilted the roll effect of differential thrust on the tilted rotors is decreased and the yaw effect increased We have two factors we apply. 1) when we are transitioning to fwd flight we scale the tilted rotors by 1/cos(angle). This pushes us towards more flight speed 2) when we are transitioning to hover we scale the non-tilted rotors by cos(angle). This pushes us towards lower fwd thrust We also apply an equalisation to the tilted motors in proportion to how much tilt we have. This smoothly reduces the impact of the roll gains as we tilt further forward. For yaw, we apply differential thrust in proportion to the demanded yaw control and sin of the tilt angle Finally we ensure no requested thrust is over 1 by scaling back all motors so the largest thrust is at most 1.0 */ void QuadPlane::tilt_compensate_angle(float *thrust, uint8_t num_motors, float non_tilted_mul, float tilted_mul) { float tilt_total = 0; uint8_t tilt_count = 0; // apply tilt_factors first for (uint8_t i=0; iget_roll_factor(i) * motors->get_yaw() * sin_tilt * yaw_gain; thrust[i] += diff_thrust; largest_tilted = MAX(largest_tilted, thrust[i]); } } // if we are saturating one of the motors then reduce all motors // to keep them in proportion to the original thrust. This helps // maintain stability when tilted at a large angle if (largest_tilted > 1.0f) { float scale = 1.0f / largest_tilted; for (uint8_t i=0; i 0.98f) { inv_tilt_factor = 1.0 / cosf(radians(0.98f*90)); } else { inv_tilt_factor = 1.0 / cosf(radians(tilt.current_tilt*90)); } tilt_compensate_angle(thrust, num_motors, 1, inv_tilt_factor); } } /* return true if the rotors are fully tilted forward */ bool QuadPlane::tiltrotor_fully_fwd(void) const { if (tilt.tilt_mask <= 0) { return false; } return (tilt.current_tilt >= 1); } /* return scaling factor for tilt rotors by throttle we want to scale back tilt angle for roll/pitch by throttle in forward flight */ float QuadPlane::tilt_throttle_scaling(void) { const float throttle = SRV_Channels::get_output_scaled(SRV_Channel::k_throttle) * 0.01; // scale relative to a fixed 0.5 mid throttle so that changes in TRIM_THROTTLE in missions don't change // the scaling of tilt const float mid_throttle = 0.5; return mid_throttle / constrain_float(throttle, 0.1, 1.0); } /* control vectoring for tilt multicopters */ void QuadPlane::tiltrotor_vectoring(void) { // total angle the tilt can go through const float total_angle = 90 + tilt.tilt_yaw_angle + tilt.fixed_angle; // output value (0 to 1) to get motors pointed straight up const float zero_out = tilt.tilt_yaw_angle / total_angle; const float fixed_tilt_limit = tilt.fixed_angle / total_angle; const float level_out = 1.0 - fixed_tilt_limit; // calculate the basic tilt amount from current_tilt float base_output = zero_out + (tilt.current_tilt * (level_out - zero_out)); // for testing when disarmed, apply vectored yaw in proportion to rudder stick // Wait TILT_DELAY_MS after disarming to allow props to spin down first. constexpr uint32_t TILT_DELAY_MS = 3000; uint32_t now = AP_HAL::millis(); if (!hal.util->get_soft_armed() && (plane.quadplane.options & OPTION_DISARMED_TILT)) { // this test is subject to wrapping at ~49 days, but the consequences are insignificant if ((now - hal.util->get_last_armed_change()) > TILT_DELAY_MS) { if (in_vtol_mode()) { float yaw_out = plane.channel_rudder->get_control_in(); yaw_out /= plane.channel_rudder->get_range(); float yaw_range = zero_out; SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorLeft, 1000 * constrain_float(base_output + yaw_out * yaw_range,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRight, 1000 * constrain_float(base_output - yaw_out * yaw_range,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRear, 1000 * constrain_float(base_output,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRearLeft, 1000 * constrain_float(base_output + yaw_out * yaw_range,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRearRight, 1000 * constrain_float(base_output - yaw_out * yaw_range,0,1)); } else { // fixed wing tilt const float gain = tilt.fixed_gain * fixed_tilt_limit; // base the tilt on elevon mixing, which means it // takes account of the MIXING_GAIN. The rear tilt is // based on elevator const float right = gain * SRV_Channels::get_output_scaled(SRV_Channel::k_elevon_right) / 4500.0; const float left = gain * SRV_Channels::get_output_scaled(SRV_Channel::k_elevon_left) / 4500.0; const float mid = gain * SRV_Channels::get_output_scaled(SRV_Channel::k_elevator) / 4500.0; // front tilt is effective canards, so need to swap and use negative. Rear motors are treated live elevons. SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorLeft,1000 * constrain_float(base_output - right,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRight,1000 * constrain_float(base_output - left,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRearLeft,1000 * constrain_float(base_output + left,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRearRight,1000 * constrain_float(base_output + right,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRear, 1000 * constrain_float(base_output + mid,0,1)); } } return; } float tilt_threshold = (tilt.max_angle_deg/90.0f); bool no_yaw = (tilt.current_tilt > tilt_threshold); if (no_yaw) { // fixed wing tilt. We need to apply inverse scaling with throttle, and remove the surface speed scaling as // we don't want tilt impacted by airspeed const float scaler = plane.control_mode == &plane.mode_manual?1:(tilt_throttle_scaling() / plane.get_speed_scaler()); const float gain = tilt.fixed_gain * fixed_tilt_limit * scaler; const float right = gain * SRV_Channels::get_output_scaled(SRV_Channel::k_elevon_right) / 4500.0; const float left = gain * SRV_Channels::get_output_scaled(SRV_Channel::k_elevon_left) / 4500.0; const float mid = gain * SRV_Channels::get_output_scaled(SRV_Channel::k_elevator) / 4500.0; SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorLeft,1000 * constrain_float(base_output - right,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRight,1000 * constrain_float(base_output - left,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRearLeft,1000 * constrain_float(base_output + left,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRearRight,1000 * constrain_float(base_output + right,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRear, 1000 * constrain_float(base_output + mid,0,1)); } else { const float yaw_out = motors->get_yaw(); const float roll_out = motors->get_roll(); float yaw_range = zero_out; // now apply vectored thrust for yaw and roll. const float tilt_rad = radians(tilt.current_tilt*90); const float sin_tilt = sinf(tilt_rad); const float cos_tilt = cosf(tilt_rad); // the MotorsMatrix library normalises roll factor to 0.5, so // we need to use the same factor here to keep the same roll // gains when tilted as we have when not tilted const float avg_roll_factor = 0.5; const float tilt_offset = constrain_float(yaw_out * cos_tilt + avg_roll_factor * roll_out * sin_tilt, -1, 1); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorLeft, 1000 * constrain_float(base_output + tilt_offset * yaw_range,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRight, 1000 * constrain_float(base_output - tilt_offset * yaw_range,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRear, 1000 * constrain_float(base_output,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRearLeft, 1000 * constrain_float(base_output + tilt_offset * yaw_range,0,1)); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRearRight, 1000 * constrain_float(base_output - tilt_offset * yaw_range,0,1)); } } /* control bicopter tiltrotors */ void QuadPlane::tiltrotor_bicopter(void) { if (tilt.tilt_type != TILT_TYPE_BICOPTER || motor_test.running) { // don't override motor test with motors_output return; } if (!in_vtol_mode() && tiltrotor_fully_fwd()) { SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorLeft, -SERVO_MAX); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRight, -SERVO_MAX); return; } float throttle = SRV_Channels::get_output_scaled(SRV_Channel::k_throttle); if (assisted_flight) { hold_stabilize(throttle * 0.01f); motors_output(true); } else { motors_output(false); } // bicopter assumes that trim is up so we scale down so match float tilt_left = SRV_Channels::get_output_scaled(SRV_Channel::k_tiltMotorLeft); float tilt_right = SRV_Channels::get_output_scaled(SRV_Channel::k_tiltMotorRight); if (is_negative(tilt_left)) { tilt_left *= tilt.tilt_yaw_angle / 90.0f; } if (is_negative(tilt_right)) { tilt_right *= tilt.tilt_yaw_angle / 90.0f; } // reduce authority of bicopter as motors are tilted forwards const float scaling = cosf(tilt.current_tilt * M_PI_2); tilt_left *= scaling; tilt_right *= scaling; // add current tilt and constrain tilt_left = constrain_float(-(tilt.current_tilt * SERVO_MAX) + tilt_left, -SERVO_MAX, SERVO_MAX); tilt_right = constrain_float(-(tilt.current_tilt * SERVO_MAX) + tilt_right, -SERVO_MAX, SERVO_MAX); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorLeft, tilt_left); SRV_Channels::set_output_scaled(SRV_Channel::k_tiltMotorRight, tilt_right); } #endif // HAL_QUADPLANE_ENABLED