#include "Copter.h" /* * Init and run calls for stabilize flight mode */ // stabilize_init - initialise stabilize controller bool Copter::ModeStabilize::init(bool ignore_checks) { // if landed and the mode we're switching from does not have manual throttle and the throttle stick is too high if (motors->armed() && ap.land_complete && !copter.flightmode->has_manual_throttle() && (get_pilot_desired_throttle(channel_throttle->get_control_in()) > get_non_takeoff_throttle())) { return false; } return true; } // stabilize_run - runs the main stabilize controller // should be called at 100hz or more void Copter::ModeStabilize::run() { float target_roll, target_pitch; float target_yaw_rate; float pilot_throttle_scaled; // if not armed set throttle to zero and exit immediately if (!motors->armed() || ap.throttle_zero || !motors->get_interlock()) { zero_throttle_and_relax_ac(); return; } // clear landing flag set_land_complete(false); motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); // apply SIMPLE mode transform to pilot inputs update_simple_mode(); AP_Vehicle::MultiCopter &aparm = copter.aparm; // convert pilot input to lean angles get_pilot_desired_lean_angles(target_roll, target_pitch, aparm.angle_max, aparm.angle_max); // get pilot's desired yaw rate target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in()); // get pilot's desired throttle pilot_throttle_scaled = get_pilot_desired_throttle(channel_throttle->get_control_in()); // call attitude controller attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate); // body-frame rate controller is run directly from 100hz loop // output pilot's throttle attitude_control->set_throttle_out(pilot_throttle_scaled, true, g.throttle_filt); }