#pragma once #include "AP_Proximity_config.h" #if AP_PROXIMITY_SITL_ENABLED #include "AP_Proximity.h" #include "AP_Proximity_Backend.h" #include #include class AP_Proximity_SITL : public AP_Proximity_Backend { public: // constructor AP_Proximity_SITL(AP_Proximity &_frontend, AP_Proximity::Proximity_State &_state, AP_Proximity_Params& _params); // update state void update(void) override; // get maximum and minimum distances (in meters) of sensor float distance_max() const override; float distance_min() const override; // get distance upwards in meters. returns true on success bool get_upward_distance(float &distance) const override; private: SITL::SIM *sitl; AP_Float *fence_alt_max; Location current_loc; // get distance in meters to fence in a particular direction in degrees (0 is forward, angles increase in the clockwise direction) bool get_distance_to_fence(float angle_deg, float &distance) const; }; #endif // AP_PROXIMITY_SITL_ENABLED