# Standard things sp := $(sp).x dirstack_$(sp) := $(d) d := $(dir) BUILDDIRS += $(BUILD_PATH)/$(d) #BUILDDIRS += $(BUILD_PATH)/$(d)/comm BUILDDIRS += $(BUILD_PATH)/$(d)/../boards/$(BOARD) WIR := AP_HAL_F4Light/wirish BRD := AP_HAL_F4Light/boards LIBRARY_INCLUDES += -I$(BRD)/$(BOARD) # Local flags # always include board #defines CFLAGS_$(d) := -Wall -Werror -include $(BRD)/$(BOARD)/board.h # Local rules and targets cSRCS_$(d) := cSRCS_$(d) += $(BRD)/$(BOARD)/system_stm32f4xx.c # C startup code cppSRCS_$(d) := cppSRCS_$(d) += $(BRD)/$(BOARD)/board.cpp cppSRCS_$(d) += $(WIR)/boards.cpp sSRCS_$(d) := sSRCS_$(d) += $(WIR)/startup.S # early startup code sSRCS_$(d) += $(WIR)/exc.S # exception handling and task switching code cFILES_$(d) := $(cSRCS_$(d):%=$(d)/%) cppFILES_$(d) := $(cppSRCS_$(d):%=$(d)/%) sFILES_$(d) := $(sSRCS_$(d):%=$(d)/%) OBJS_$(d) := $(cFILES_$(d):%.c=$(LIBRARIES_PATH)/%.o) OBJS_$(d) += $(cppFILES_$(d):%.cpp=$(LIBRARIES_PATH)/%.o) OBJS_$(d) += $(sFILES_$(d):%.S=$(LIBRARIES_PATH)/%.o) DEPS_$(d) := $(OBJS_$(d):%.o=%.d) $(OBJS_$(d)): TGT_CFLAGS := $(CFLAGS_$(d)) TGT_BIN += $(OBJS_$(d)) # Standard things -include $(DEPS_$(d)) d := $(dirstack_$(sp)) sp := $(basename $(sp)) include $(HARDWARE_PATH)/massstorage/rules.mk