// fielddecode.h was generated by ProtoGen version 3.2.a /* * This file is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This file is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . * * Author: Oliver Walters / Currawong Engineering Pty Ltd */ #ifndef _FIELDDECODE_H #define _FIELDDECODE_H // Language target is C, C++ compilers: don't mangle us #ifdef __cplusplus extern "C" { #endif /*! * \file * fielddecode provides routines to pull numbers from a byte stream. * * fielddecode provides routines to pull numbers in local memory layout from a * big or little endian byte stream. It is the opposite operation from the * routines contained in fieldencode.h * * When compressing unsigned numbers (for example 32-bits to 16-bits) the most * signficant bytes are discarded and the only requirement is that the value of * the number fits in the smaller width. When going the other direction the * most significant bytes are simply set to 0x00. However signed two's * complement numbers are more complicated. * * If the signed value is a positive number that fits in the range then the * most significant byte will be zero, and we can discard it. If the signed * value is negative (in two's complement) then the most significant bytes are * 0xFF and again we can throw them away. See the example below * * 32-bit +100 | 16-bit +100 | 8-bit +100 0x00000064 | 0x0064 | 0x64 <-- notice * most significant bit clear * * 32-bit -100 | 16-bit -100 | 8-bit -100 0xFFFFFF9C | 0xFF9C | 0x9C <-- notice * most significant bit set * * The signed complication comes when going the other way. If the number is * positive setting the most significant bytes to zero is correct. However if * the number is negative the most significant bytes must be set to 0xFF. This * is the process of sign-extension. Typically this is handled by the compiler. * For example if a int16_t is assigned to an int32_t the compiler (or the * processor instruction) knows to perform the sign extension. However in our * case we can decode signed 24-bit numbers (for example) which are returned to * the caller as int32_t. In this instance fielddecode performs the sign * extension. */ #define __STDC_CONSTANT_MACROS #include #include //! Decode a null terminated string from a byte stream void stringFromBytes(char* string, const uint8_t* bytes, int* index, int maxLength, int fixedLength); //! Copy an array of bytes from a byte stream without changing the order. void bytesFromBeBytes(uint8_t* data, const uint8_t* bytes, int* index, int num); //! Copy an array of bytes from a byte stream while reversing the order. void bytesFromLeBytes(uint8_t* data, const uint8_t* bytes, int* index, int num); //! Decode a 4 byte float from a big endian byte stream. float float32FromBeBytes(const uint8_t* bytes, int* index); //! Decode a 4 byte float from a little endian byte stream. float float32FromLeBytes(const uint8_t* bytes, int* index); //! Decode a unsigned 4 byte integer from a big endian byte stream. uint32_t uint32FromBeBytes(const uint8_t* bytes, int* index); //! Decode a unsigned 4 byte integer from a little endian byte stream. uint32_t uint32FromLeBytes(const uint8_t* bytes, int* index); //! Decode a signed 4 byte integer from a big endian byte stream. int32_t int32FromBeBytes(const uint8_t* bytes, int* index); //! Decode a signed 4 byte integer from a little endian byte stream. int32_t int32FromLeBytes(const uint8_t* bytes, int* index); //! Decode a unsigned 3 byte integer from a big endian byte stream. uint32_t uint24FromBeBytes(const uint8_t* bytes, int* index); //! Decode a unsigned 3 byte integer from a little endian byte stream. uint32_t uint24FromLeBytes(const uint8_t* bytes, int* index); //! Decode a signed 3 byte integer from a big endian byte stream. int32_t int24FromBeBytes(const uint8_t* bytes, int* index); //! Decode a signed 3 byte integer from a little endian byte stream. int32_t int24FromLeBytes(const uint8_t* bytes, int* index); //! Decode a unsigned 2 byte integer from a big endian byte stream. uint16_t uint16FromBeBytes(const uint8_t* bytes, int* index); //! Decode a unsigned 2 byte integer from a little endian byte stream. uint16_t uint16FromLeBytes(const uint8_t* bytes, int* index); //! Decode a signed 2 byte integer from a big endian byte stream. int16_t int16FromBeBytes(const uint8_t* bytes, int* index); //! Decode a signed 2 byte integer from a little endian byte stream. int16_t int16FromLeBytes(const uint8_t* bytes, int* index); //! Decode a unsigned 1 byte integer from a byte stream. #define uint8FromBytes(bytes, index) (uint8_t)((bytes)[(*(index))++]) //! Decode a signed 1 byte integer from a byte stream. #define int8FromBytes(bytes, index) (int8_t)((bytes)[(*(index))++]) #ifdef __cplusplus } #endif #endif // _FIELDDECODE_H