#pragma once #include "AP_Networking_Config.h" #if AP_NETWORKING_ENABLED #include "AP_Networking.h" class AP_Networking; class AP_Networking_Backend { public: friend class AP_Networking; AP_Networking_Backend(AP_Networking &_frontend) : frontend(_frontend) {} /* Do not allow copies */ CLASS_NO_COPY(AP_Networking_Backend); virtual bool init() = 0; virtual void update() {}; protected: AP_Networking &frontend; struct { uint32_t ip; uint32_t nm; uint32_t gw; uint32_t announce_ms; uint8_t macaddr[6]; uint32_t last_change_ms; } activeSettings; }; #endif // AP_NETWORKING_ENABLED