// fieldencode.h was generated by ProtoGen version 2.18.c #ifndef _FIELDENCODE_H #define _FIELDENCODE_H // C++ compilers: don't mangle us #ifdef __cplusplus extern "C" { #endif /*! * \file * fieldencode provides routines to place numbers into a byte stream. * * fieldencode provides routines to place numbers in local memory layout into * a big or little endian byte stream. The byte stream is simply a sequence of * bytes, as might come from the data payload of a packet. * * Support is included for non-standard types such as unsigned 24. When * working with nonstandard types the data in memory are given using the next * larger standard type. For example an unsigned 24 is actually a uint32_t in * which the most significant byte is clear, and only the least significant * three bytes are placed into a byte stream * * Big or Little Endian refers to the order that a computer architecture will * place the bytes of a multi-byte word into successive memory locations. For * example the 32-bit number 0x01020304 can be placed in successive memory * locations in Big Endian: [0x01][0x02][0x03][0x04]; or in Little Endian: * [0x04][0x03][0x02][0x01]. The names "Big Endian" and "Little Endian" come * from Swift's Gulliver's travels, referring to which end of an egg should be * opened. The choice of name is made to emphasize the degree to which the * choice of memory layout is un-interesting, as long as one stays within the * local memory. * * When transmitting data from one computer to another that assumption no * longer holds. In computer-to-computer transmission there are three endians * to consider: the endianness of the sender, the receiver, and the protocol * between them. A protocol is Big Endian if it sends the most significant * byte first and the least significant last. If the computer and the protocol * have the same endianness then encoding data from memory into a byte stream * is a simple copy. However if the endianness is not the same then bytes must * be re-ordered for the data to be interpreted correctly. */ #define __STDC_CONSTANT_MACROS #include //! Encode a null terminated string on a byte stream void stringToBytes(const char* string, uint8_t* bytes, int* index, int maxLength, int fixedLength); //! Copy an array of bytes to a byte stream without changing the order. void bytesToBeBytes(const uint8_t* data, uint8_t* bytes, int* index, int num); //! Copy an array of bytes to a byte stream while reversing the order. void bytesToLeBytes(const uint8_t* data, uint8_t* bytes, int* index, int num); //! Encode a 4 byte float on a big endian byte stream. void float32ToBeBytes(float number, uint8_t* bytes, int* index); //! Encode a 4 byte float on a little endian byte stream. void float32ToLeBytes(float number, uint8_t* bytes, int* index); //! Encode a unsigned 4 byte integer on a big endian byte stream. void uint32ToBeBytes(uint32_t number, uint8_t* bytes, int* index); //! Encode a unsigned 4 byte integer on a little endian byte stream. void uint32ToLeBytes(uint32_t number, uint8_t* bytes, int* index); //! Encode a signed 4 byte integer on a big endian byte stream. void int32ToBeBytes(int32_t number, uint8_t* bytes, int* index); //! Encode a signed 4 byte integer on a little endian byte stream. void int32ToLeBytes(int32_t number, uint8_t* bytes, int* index); //! Encode a unsigned 3 byte integer on a big endian byte stream. void uint24ToBeBytes(uint32_t number, uint8_t* bytes, int* index); //! Encode a unsigned 3 byte integer on a little endian byte stream. void uint24ToLeBytes(uint32_t number, uint8_t* bytes, int* index); //! Encode a signed 3 byte integer on a big endian byte stream. void int24ToBeBytes(int32_t number, uint8_t* bytes, int* index); //! Encode a signed 3 byte integer on a little endian byte stream. void int24ToLeBytes(int32_t number, uint8_t* bytes, int* index); //! Encode a unsigned 2 byte integer on a big endian byte stream. void uint16ToBeBytes(uint16_t number, uint8_t* bytes, int* index); //! Encode a unsigned 2 byte integer on a little endian byte stream. void uint16ToLeBytes(uint16_t number, uint8_t* bytes, int* index); //! Encode a signed 2 byte integer on a big endian byte stream. void int16ToBeBytes(int16_t number, uint8_t* bytes, int* index); //! Encode a signed 2 byte integer on a little endian byte stream. void int16ToLeBytes(int16_t number, uint8_t* bytes, int* index); //! Encode a unsigned 1 byte integer on a byte stream. #define uint8ToBytes(number, bytes, index) (bytes)[(*(index))++] = ((uint8_t)(number)) //! Encode a signed 1 byte integer on a byte stream. #define int8ToBytes(number, bytes, index) (bytes)[(*(index))++] = ((int8_t)(number)) #ifdef __cplusplus } #endif #endif