#include "AC_PosControl_Sub.h" AC_PosControl_Sub::AC_PosControl_Sub(AP_AHRS_View& ahrs, const AP_InertialNav& inav, const AP_Motors& motors, AC_AttitudeControl& attitude_control, float dt) : AC_PosControl(ahrs, inav, motors, attitude_control, dt), _alt_max(0.0f), _alt_min(0.0f) {} /// input_vel_accel_z - calculate a jerk limited path from the current position, velocity and acceleration to an input velocity. /// The function takes the current position, velocity, and acceleration and calculates the required jerk limited adjustment to the acceleration for the next time dt. /// The kinematic path is constrained by : /// maximum velocity - vel_max, /// maximum acceleration - accel_max, /// time constant - tc. /// The time constant defines the acceleration error decay in the kinematic path as the system approaches constant acceleration. /// The time constant also defines the time taken to achieve the maximum acceleration. /// The time constant must be positive. /// The function alters the input velocity to be the velocity that the system could reach zero acceleration in the minimum time. void AC_PosControl_Sub::input_vel_accel_z(Vector3f& vel, const Vector3f& accel, bool force_descend) { // check for ekf z position reset handle_ekf_z_reset(); // limit desired velocity to prevent breeching altitude limits if (_alt_min < 0 && _alt_min < _alt_max && _alt_max < 100 && _pos_target.z < _alt_min) { vel.z = constrain_float(vel.z, sqrt_controller(_alt_min-_pos_target.z, 0.0f, _accel_max_z_cmss, 0.0f), sqrt_controller(_alt_max-_pos_target.z, 0.0f, _accel_max_z_cmss, 0.0f)); } // calculated increased maximum acceleration if over speed float accel_z_cms = _accel_max_z_cmss; if (_vel_desired.z < _vel_max_down_cms && !is_zero(_vel_max_down_cms)) { accel_z_cms *= POSCONTROL_OVERSPEED_GAIN_Z * _vel_desired.z / _vel_max_down_cms; } if (_vel_desired.z > _vel_max_up_cms && !is_zero(_vel_max_up_cms)) { accel_z_cms *= POSCONTROL_OVERSPEED_GAIN_Z * _vel_desired.z / _vel_max_up_cms; } // adjust desired alt if motors have not hit their limits update_pos_vel_accel_z(_pos_target, _vel_desired, _accel_desired, _dt, _limit_vector); // prevent altitude target from breeching altitude limits if (is_negative(_alt_min) && _alt_min < _alt_max && _alt_max < 100 && _pos_target.z < _alt_min) { _pos_target.z = constrain_float(_pos_target.z, _alt_min, _alt_max); } shape_vel_accel(vel.z, accel.z, _vel_desired.z, _accel_desired.z, _vel_max_down_cms, _vel_max_up_cms, -accel_z_cms, accel_z_cms, _tc_z_s, _dt); update_vel_accel_z(vel, accel, _dt, _limit_vector); }