/// @file AP_Motors6DOF.h /// @brief Motor control class for ROVs with direct control over 6DOF (or fewer) in movement #pragma once #include #include // ArduPilot Mega Vector/Matrix math Library #include // RC Channel Library #include "AP_MotorsMatrix.h" /// @class AP_MotorsMatrix class AP_Motors6DOF : public AP_MotorsMatrix { public: AP_Motors6DOF(uint16_t loop_rate, uint16_t speed_hz = AP_MOTORS_SPEED_DEFAULT) : AP_MotorsMatrix(loop_rate, speed_hz) { AP_Param::setup_object_defaults(this, var_info); }; // Supported frame types typedef enum { SUB_FRAME_BLUEROV1, SUB_FRAME_VECTORED, SUB_FRAME_VECTORED_6DOF, SUB_FRAME_VECTORED_6DOF_90DEG, SUB_FRAME_SIMPLEROV_3, SUB_FRAME_SIMPLEROV_4, SUB_FRAME_SIMPLEROV_5, SUB_FRAME_CUSTOM } sub_frame_t; // Override parent void setup_motors(motor_frame_class frame_class, motor_frame_type frame_type) override; // Override parent void output_min() override; // Map thrust input -1~1 to pwm output 1100~1900 int16_t calc_thrust_to_pwm(float thrust_in) const; // output_to_motors - sends minimum values out to the motors void output_to_motors() override; // var_info for holding Parameter information static const struct AP_Param::GroupInfo var_info[]; protected: // return current_limit as a number from 0 ~ 1 in the range throttle_min to throttle_max float get_current_limit_max_throttle() override; //Override MotorsMatrix method void add_motor_raw_6dof(int8_t motor_num, float roll_fac, float pitch_fac, float yaw_fac, float climb_fac, float forward_fac, float lat_fac, uint8_t testing_order); void output_armed_stabilizing() override; void output_armed_stabilizing_vectored(); void output_armed_stabilizing_vectored_6dof(); // Parameters AP_Int8 _motor_reverse[AP_MOTORS_MAX_NUM_MOTORS]; AP_Float _forwardVerticalCouplingFactor; float _throttle_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to throttle (climb/descent) float _forward_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to forward/backward float _lateral_factor[AP_MOTORS_MAX_NUM_MOTORS]; // each motors contribution to lateral (left/right) // current limiting float _output_limited = 1.0f; float _batt_current_last = 0.0f; };