#include "mode.h" #include "Plane.h" bool ModeQRTL::_enter() { return plane.mode_qstabilize._enter(); } void ModeQRTL::update() { plane.mode_qstabilize.update(); } /* update target altitude for QRTL profile */ bool ModeQRTL::update_target_altitude() { /* update height target in approach */ if (plane.quadplane.poscontrol.get_state() != QuadPlane::QPOS_APPROACH) { return false; } /* initially approach at RTL_ALT_CM, then drop down to QRTL_ALT based on maximum sink rate from TECS, giving time to lose speed before we transition */ const float radius = MAX(fabsf(plane.aparm.loiter_radius), fabsf(plane.g.rtl_radius)); const float rtl_alt_delta = MAX(0, plane.g.RTL_altitude_cm*0.01 - plane.quadplane.qrtl_alt); const float sink_time = rtl_alt_delta / MAX(0.6*plane.SpdHgt_Controller->get_max_sinkrate(), 1); const float sink_dist = plane.aparm.airspeed_cruise_cm * 0.01 * sink_time; const float dist = plane.auto_state.wp_distance; const float rad_min = 2*radius; const float rad_max = 20*radius; float alt = linear_interpolate(0, rtl_alt_delta, dist, rad_min, MAX(rad_min, MIN(rad_max, rad_min+sink_dist))); Location loc = plane.next_WP_loc; loc.alt += alt*100; plane.set_target_altitude_location(loc); return true; }