#include "Copter.h" /************************************************************* * Attitude Rate controllers and timing ****************************************************************/ /* update rate controller when run from main thread (normal operation) */ void Copter::run_rate_controller_main() { // set attitude and position controller loop time const float last_loop_time_s = AP::scheduler().get_last_loop_time_s(); pos_control->set_dt(last_loop_time_s); attitude_control->set_dt(last_loop_time_s); if (!using_rate_thread) { motors->set_dt(last_loop_time_s); // only run the rate controller if we are not using the rate thread attitude_control->rate_controller_run(); } // reset sysid and other temporary inputs attitude_control->rate_controller_target_reset(); } /************************************************************* * throttle control ****************************************************************/ // update estimated throttle required to hover (if necessary) // called at 100hz void Copter::update_throttle_hover() { // if not armed or landed or on standby then exit if (!motors->armed() || ap.land_complete || standby_active) { return; } // do not update in manual throttle modes or Drift if (flightmode->has_manual_throttle() || (copter.flightmode->mode_number() == Mode::Number::DRIFT)) { return; } // do not update while climbing or descending if (!is_zero(pos_control->get_vel_desired_cms().z)) { return; } // get throttle output float throttle = motors->get_throttle(); // calc average throttle if we are in a level hover. accounts for heli hover roll trim if (throttle > 0.0f && fabsf(inertial_nav.get_velocity_z_up_cms()) < 60 && fabsf(ahrs.roll_sensor-attitude_control->get_roll_trim_cd()) < 500 && labs(ahrs.pitch_sensor) < 500) { // Can we set the time constant automatically motors->update_throttle_hover(0.01f); #if HAL_GYROFFT_ENABLED gyro_fft.update_freq_hover(0.01f, motors->get_throttle_out()); #endif } } // get_pilot_desired_climb_rate - transform pilot's throttle input to climb rate in cm/s // without any deadzone at the bottom float Copter::get_pilot_desired_climb_rate(float throttle_control) { // throttle failsafe check if (failsafe.radio || !rc().has_ever_seen_rc_input()) { return 0.0f; } #if TOY_MODE_ENABLED if (g2.toy_mode.enabled()) { // allow throttle to be reduced after throttle arming and for // slower descent close to the ground g2.toy_mode.throttle_adjust(throttle_control); } #endif // ensure a reasonable throttle value throttle_control = constrain_float(throttle_control,0.0f,1000.0f); // ensure a reasonable deadzone g.throttle_deadzone.set(constrain_int16(g.throttle_deadzone, 0, 400)); float desired_rate = 0.0f; const float mid_stick = get_throttle_mid(); const float deadband_top = mid_stick + g.throttle_deadzone; const float deadband_bottom = mid_stick - g.throttle_deadzone; // check throttle is above, below or in the deadband if (throttle_control < deadband_bottom) { // below the deadband desired_rate = get_pilot_speed_dn() * (throttle_control-deadband_bottom) / deadband_bottom; } else if (throttle_control > deadband_top) { // above the deadband desired_rate = g.pilot_speed_up * (throttle_control-deadband_top) / (1000.0f-deadband_top); } else { // must be in the deadband desired_rate = 0.0f; } return desired_rate; } // get_non_takeoff_throttle - a throttle somewhere between min and mid throttle which should not lead to a takeoff float Copter::get_non_takeoff_throttle() { return MAX(0,motors->get_throttle_hover()/2.0f); } // set_accel_throttle_I_from_pilot_throttle - smoothes transition from pilot controlled throttle to autopilot throttle void Copter::set_accel_throttle_I_from_pilot_throttle() { // get last throttle input sent to attitude controller float pilot_throttle = constrain_float(attitude_control->get_throttle_in(), 0.0f, 1.0f); // shift difference between pilot's throttle and hover throttle into accelerometer I pos_control->get_accel_z_pid().set_integrator((pilot_throttle-motors->get_throttle_hover()) * 1000.0f); } // rotate vector from vehicle's perspective to North-East frame void Copter::rotate_body_frame_to_NE(float &x, float &y) { float ne_x = x*ahrs.cos_yaw() - y*ahrs.sin_yaw(); float ne_y = x*ahrs.sin_yaw() + y*ahrs.cos_yaw(); x = ne_x; y = ne_y; } // It will return the PILOT_SPEED_DN value if non zero, otherwise if zero it returns the PILOT_SPEED_UP value. uint16_t Copter::get_pilot_speed_dn() const { if (g2.pilot_speed_dn == 0) { return abs(g.pilot_speed_up); } else { return abs(g2.pilot_speed_dn); } }