#include "Copter.h" #if MODE_BRAKE_ENABLED == ENABLED /* * Init and run calls for brake flight mode */ // brake_init - initialise brake controller bool ModeBrake::init(bool ignore_checks) { // initialise pos controller speed and acceleration pos_control->set_max_speed_accel_xy(inertial_nav.get_velocity().length(), BRAKE_MODE_DECEL_RATE); pos_control->set_correction_speed_accel_xy(inertial_nav.get_velocity().length(), BRAKE_MODE_DECEL_RATE); // initialise position controller pos_control->init_xy_controller(); // set vertical speed and acceleration limits pos_control->set_max_speed_accel_z(BRAKE_MODE_SPEED_Z, BRAKE_MODE_SPEED_Z, BRAKE_MODE_DECEL_RATE); pos_control->set_correction_speed_accel_z(BRAKE_MODE_SPEED_Z, BRAKE_MODE_SPEED_Z, BRAKE_MODE_DECEL_RATE); // initialise the vertical position controller if (!pos_control->is_active_z()) { pos_control->init_z_controller(); } _timeout_ms = 0; return true; } // brake_run - runs the brake controller // should be called at 100hz or more void ModeBrake::run() { // if not armed set throttle to zero and exit immediately if (is_disarmed_or_landed()) { make_safe_ground_handling(); pos_control->relax_velocity_controller_xy(); pos_control->relax_z_controller(0.0f); return; } // set motors to full range motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED); // relax stop target if we might be landed if (copter.ap.land_complete_maybe) { loiter_nav->soften_for_landing(); } // use position controller to stop Vector2f vel; Vector2f accel; pos_control->input_vel_accel_xy(vel, accel); pos_control->update_xy_controller(); // call attitude controller attitude_control->input_thrust_vector_rate_heading(pos_control->get_thrust_vector(), 0.0f); pos_control->set_pos_target_z_from_climb_rate_cm(0.0f); pos_control->update_z_controller(); if (_timeout_ms != 0 && millis()-_timeout_start >= _timeout_ms) { if (!copter.set_mode(Mode::Number::LOITER, ModeReason::BRAKE_TIMEOUT)) { copter.set_mode(Mode::Number::ALT_HOLD, ModeReason::BRAKE_TIMEOUT); } } } void ModeBrake::timeout_to_loiter_ms(uint32_t timeout_ms) { _timeout_start = millis(); _timeout_ms = timeout_ms; } #endif