#pragma once #include #include #include #ifndef HAL_LOGGING_ENABLED #define HAL_LOGGING_ENABLED 1 #endif #ifndef HAL_LOGGING_BACKEND_DEFAULT_ENABLED #define HAL_LOGGING_BACKEND_DEFAULT_ENABLED HAL_LOGGING_ENABLED #endif // set default for HAL_LOGGING_DATAFLASH_ENABLED #ifndef HAL_LOGGING_DATAFLASH_ENABLED #define HAL_LOGGING_DATAFLASH_ENABLED HAL_LOGGING_BACKEND_DEFAULT_ENABLED && (CONFIG_HAL_BOARD == HAL_BOARD_SITL) #endif #ifndef HAL_LOGGING_MAVLINK_ENABLED #define HAL_LOGGING_MAVLINK_ENABLED HAL_LOGGING_BACKEND_DEFAULT_ENABLED && HAL_GCS_ENABLED #endif #ifndef HAL_LOGGING_FILESYSTEM_ENABLED #define HAL_LOGGING_FILESYSTEM_ENABLED HAL_LOGGING_BACKEND_DEFAULT_ENABLED && AP_FILESYSTEM_FILE_WRITING_ENABLED #endif #if HAL_LOGGING_DATAFLASH_ENABLED #define HAL_LOGGING_BLOCK_ENABLED 1 #else #define HAL_LOGGING_BLOCK_ENABLED 0 #endif #if HAL_LOGGING_FILESYSTEM_ENABLED #if !defined (HAL_BOARD_LOG_DIRECTORY) #error Need HAL_BOARD_LOG_DIRECTORY for filesystem backend support #endif #endif #ifndef HAL_LOGGER_FILE_CONTENTS_ENABLED #define HAL_LOGGER_FILE_CONTENTS_ENABLED HAL_LOGGING_FILESYSTEM_ENABLED #endif // range of IDs to allow for new messages during replay. It is very // useful to be able to add new messages during a replay, but we need // to avoid colliding with existing messages #define REPLAY_LOG_NEW_MSG_MAX 230 #define REPLAY_LOG_NEW_MSG_MIN 220 #include #define HAL_LOGGER_FENCE_ENABLED HAL_LOGGING_ENABLED && AP_FENCE_ENABLED #include #define HAL_LOGGER_RALLY_ENABLED HAL_LOGGING_ENABLED && HAL_RALLY_ENABLED