#pragma once #ifdef ENABLE_SCRIPTING #include "AC_AttitudeControl_Multi.h" class AC_AttitudeControl_Multi_6DoF : public AC_AttitudeControl_Multi { public: AC_AttitudeControl_Multi_6DoF(AP_AHRS_View &ahrs, const AP_Vehicle::MultiCopter &aparm, AP_MotorsMulticopter& motors, float dt): AC_AttitudeControl_Multi(ahrs,aparm,motors,dt) { if (_singleton != nullptr) { AP_HAL::panic("Can only be one AC_AttitudeControl_Multi_6DoF"); } _singleton = this; } static AC_AttitudeControl_Multi_6DoF *get_singleton() { return _singleton; } // Command a Quaternion attitude with feedforward and smoothing // not used anywhere in current code, panic so this implementaiton is not overlooked void input_quaternion(Quaternion attitude_desired_quat) override; /* override input functions to attitude controller and convert desired angles into thrust angles and substitute for osset angles */ // Command an euler roll and pitch angle and an euler yaw rate with angular velocity feedforward and smoothing void input_euler_angle_roll_pitch_euler_rate_yaw(float euler_roll_angle_cd, float euler_pitch_angle_cd, float euler_yaw_rate_cds) override; // Command an euler roll, pitch and yaw angle with angular velocity feedforward and smoothing void input_euler_angle_roll_pitch_yaw(float euler_roll_angle_cd, float euler_pitch_angle_cd, float euler_yaw_angle_cd, bool slew_yaw) override; // Command a thrust vector in the earth frame and a heading angle and/or rate void input_thrust_vector_rate_heading(const Vector3f& thrust_vector, float heading_rate_cds) override; void input_thrust_vector_heading(const Vector3f& thrust_vector, float heading_angle_cd, float heading_rate_cds) override; /* all other input functions should zero thrust vectoring and behave as a normal copter */ // Command euler yaw rate and pitch angle with roll angle specified in body frame // (used only by tailsitter quadplanes) void input_euler_rate_yaw_euler_angle_pitch_bf_roll(bool plane_controls, float euler_roll_angle_cd, float euler_pitch_angle_cd, float euler_yaw_rate_cds) override; // Command an euler roll, pitch, and yaw rate with angular velocity feedforward and smoothing void input_euler_rate_roll_pitch_yaw(float euler_roll_rate_cds, float euler_pitch_rate_cds, float euler_yaw_rate_cds) override; // Command an angular velocity with angular velocity feedforward and smoothing void input_rate_bf_roll_pitch_yaw(float roll_rate_bf_cds, float pitch_rate_bf_cds, float yaw_rate_bf_cds) override; // Command an angular velocity with angular velocity feedforward and smoothing void input_rate_bf_roll_pitch_yaw_2(float roll_rate_bf_cds, float pitch_rate_bf_cds, float yaw_rate_bf_cds) override; // Command an angular velocity with angular velocity smoothing using rate loops only with integrated rate error stabilization void input_rate_bf_roll_pitch_yaw_3(float roll_rate_bf_cds, float pitch_rate_bf_cds, float yaw_rate_bf_cds) override; // Command an angular step (i.e change) in body frame angle void input_angle_step_bf_roll_pitch_yaw(float roll_angle_step_bf_cd, float pitch_angle_step_bf_cd, float yaw_angle_step_bf_cd) override; // run lowest level body-frame rate controller and send outputs to the motors void rate_controller_run() override; // limiting lean angle based on throttle makes no sense for 6DoF, always allow 90 deg, return in centi-degrees float get_althold_lean_angle_max() const override { return 9000.0f; } // set the attitude that will be used in 6DoF flight void set_offset_roll_pitch(float roll_deg, float pitch_deg) { roll_offset_deg = roll_deg; pitch_offset_deg = pitch_deg; } // these flags enable or disable lateral or forward thrust, with both disabled the vehicle acts like a traditional copter // it will roll and pitch to move, its also possible to enable only forward or lateral to suit the vehicle configuration. // by default the vehicle is full 6DoF, these can be set in flight via scripting void set_forward_enable(bool b) { forward_enable = b; } void set_lateral_enable(bool b) { lateral_enable = b; } private: void set_forward_lateral(float &euler_pitch_angle_cd, float &euler_roll_angle_cd); float roll_offset_deg; float pitch_offset_deg; bool forward_enable = true; bool lateral_enable = true; static AC_AttitudeControl_Multi_6DoF *_singleton; }; #endif // ENABLE_SCRIPTING