/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* simple socket handling class for systems with BSD socket API */ #pragma once #include #include #include #include #include #include #include #include #include class SocketExample { public: SocketExample(bool _datagram); SocketExample(bool _datagram, int _fd); ~SocketExample(); bool connect(const char *address, uint16_t port); bool bind(const char *address, uint16_t port); bool reuseaddress() const; bool set_blocking(bool blocking) const; bool set_cloexec() const; void set_broadcast(void) const; ssize_t send(const void *pkt, size_t size) const; ssize_t sendto(const void *buf, size_t size, const char *address, uint16_t port); ssize_t recv(void *pkt, size_t size, uint32_t timeout_ms); // return the IP address and port of the last received packet void last_recv_address(const char *&ip_addr, uint16_t &port) const; // return true if there is pending data for input bool pollin(uint32_t timeout_ms); // return true if there is room for output data bool pollout(uint32_t timeout_ms); // start listening for new tcp connections bool listen(uint16_t backlog) const; // accept a new connection. Only valid for TCP connections after // listen has been used. A new socket is returned SocketExample *accept(uint32_t timeout_ms); private: bool datagram; struct sockaddr_in in_addr {}; int fd = -1; void make_sockaddr(const char *address, uint16_t port, struct sockaddr_in &sockaddr); };