/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "AP_Proximity_config.h" #if AP_PROXIMITY_TERARANGERTOWER_ENABLED #include "AP_Proximity_TeraRangerTower.h" #include #include #include #include extern const AP_HAL::HAL& hal; // update the state of the sensor void AP_Proximity_TeraRangerTower::update(void) { if (_uart == nullptr) { return; } // process incoming messages read_sensor_data(); // check for timeout and set health status if ((_last_distance_received_ms == 0) || (AP_HAL::millis() - _last_distance_received_ms > PROXIMITY_TRTOWER_TIMEOUT_MS)) { set_status(AP_Proximity::Status::NoData); } else { set_status(AP_Proximity::Status::Good); } } // get maximum and minimum distances (in meters) of primary sensor float AP_Proximity_TeraRangerTower::distance_max() const { return 4.5f; } float AP_Proximity_TeraRangerTower::distance_min() const { return 0.20f; } // check for replies from sensor, returns true if at least one message was processed bool AP_Proximity_TeraRangerTower::read_sensor_data() { if (_uart == nullptr) { return false; } uint16_t message_count = 0; int16_t nbytes = _uart->available(); while (nbytes-- > 0) { int16_t c = _uart->read(); if (c==-1) { return false; } if (char(c) == 'T' ) { buffer_count = 0; } buffer[buffer_count++] = c; // we should always read 19 bytes THxxxxxxxxxxxxxxxxC if (buffer_count >= 19){ buffer_count = 0; // check if message has right CRC if (crc_crc8(buffer, 18) == buffer[18]){ update_sector_data(0, UINT16_VALUE(buffer[2], buffer[3])); // d1 update_sector_data(45, UINT16_VALUE(buffer[16], buffer[17])); // d8 update_sector_data(90, UINT16_VALUE(buffer[14], buffer[15])); // d7 update_sector_data(135, UINT16_VALUE(buffer[12], buffer[13])); // d6 update_sector_data(180, UINT16_VALUE(buffer[10], buffer[11])); // d5 update_sector_data(225, UINT16_VALUE(buffer[8], buffer[9])); // d4 update_sector_data(270, UINT16_VALUE(buffer[6], buffer[7])); // d3 update_sector_data(315, UINT16_VALUE(buffer[4], buffer[5])); // d2 message_count++; } } } return (message_count > 0); } // process reply void AP_Proximity_TeraRangerTower::update_sector_data(int16_t angle_deg, uint16_t distance_mm) { // Get location on 3-D boundary based on angle to the object const AP_Proximity_Boundary_3D::Face face = frontend.boundary.get_face(angle_deg); if ((distance_mm != 0xffff) && !ignore_reading(angle_deg, distance_mm * 0.001f, false)) { frontend.boundary.set_face_attributes(face, angle_deg, ((float) distance_mm) / 1000, state.instance); // update OA database database_push(angle_deg, ((float) distance_mm) / 1000); } else { frontend.boundary.reset_face(face, state.instance); } _last_distance_received_ms = AP_HAL::millis(); } #endif // AP_PROXIMITY_TERARANGERTOWER_ENABLED