/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include "AR_WPNav.h" #include #include #if CONFIG_HAL_BOARD == HAL_BOARD_SITL #include #endif extern const AP_HAL::HAL& hal; #define AR_WPNAV_TIMEOUT_MS 100 #define AR_WPNAV_SPEED_DEFAULT 2.0f #define AR_WPNAV_SPEED_MIN 0.05f // minimum speed between waypoints in m/s #define AR_WPNAV_SPEED_UPDATE_MIN_MS 500 // max speed cannot be updated more than once in this many milliseconds #define AR_WPNAV_RADIUS_DEFAULT 2.0f #define AR_WPNAV_OVERSPEED_RATIO_MAX 5.0f // if _overspeed_enabled the vehicle may travel as quickly as 5x WP_SPEED #define AR_WPNAV_SNAP_MAX 15.0f // scurve snap (change in jerk) in m/s/s/s/s #define AR_WPNAV_ACCEL_MAX 20.0 // acceleration used when user has specified no acceleration limit const AP_Param::GroupInfo AR_WPNav::var_info[] = { // @Param: SPEED // @DisplayName: Waypoint speed default // @Description: Waypoint speed default // @Units: m/s // @Range: 0 100 // @Increment: 0.1 // @User: Standard AP_GROUPINFO("SPEED", 1, AR_WPNav, _speed_max, AR_WPNAV_SPEED_DEFAULT), // @Param: RADIUS // @DisplayName: Waypoint radius // @Description: The distance in meters from a waypoint when we consider the waypoint has been reached. This determines when the vehicle will turn toward the next waypoint. // @Units: m // @Range: 0 100 // @Increment: 0.1 // @User: Standard AP_GROUPINFO("RADIUS", 2, AR_WPNav, _radius, AR_WPNAV_RADIUS_DEFAULT), // 3 was OVERSHOOT // 4 was PIVOT_ANGLE // 5 was PIVOT_RATE // 6 was SPEED_MIN // 7 was PIVOT_DELAY // @Group: PIVOT_ // @Path: AR_PivotTurn.cpp AP_SUBGROUPINFO(_pivot, "PIVOT_", 8, AR_WPNav, AR_PivotTurn), // @Param: ACCEL // @DisplayName: Waypoint acceleration // @Description: Waypoint acceleration. If zero then ATC_ACCEL_MAX is used // @Units: m/s/s // @Range: 0 100 // @Increment: 0.1 // @User: Standard AP_GROUPINFO("ACCEL", 9, AR_WPNav, _accel_max, 0), // @Param: JERK // @DisplayName: Waypoint jerk // @Description: Waypoint jerk (change in acceleration). If zero then jerk is same as acceleration // @Units: m/s/s/s // @Range: 0 100 // @Increment: 0.1 // @User: Standard AP_GROUPINFO("JERK", 10, AR_WPNav, _jerk_max, 0), AP_GROUPEND }; AR_WPNav::AR_WPNav(AR_AttitudeControl& atc, AR_PosControl &pos_control) : _pivot(atc), _atc(atc), _pos_control(pos_control) { AP_Param::setup_object_defaults(this, var_info); } // initialise waypoint controller. speed_max should be set to the maximum speed in m/s (or left at zero to use the default speed) void AR_WPNav::init(float speed_max) { // determine max speed, acceleration and jerk if (is_positive(speed_max)) { _base_speed_max = speed_max; } else { _base_speed_max = _speed_max; } _base_speed_max = MAX(AR_WPNAV_SPEED_MIN, _base_speed_max); float atc_accel_max = MIN(_atc.get_accel_max(), _atc.get_decel_max()); if (!is_positive(atc_accel_max)) { // accel_max of zero means no limit so use maximum acceleration atc_accel_max = AR_WPNAV_ACCEL_MAX; } const float accel_max = is_positive(_accel_max) ? MIN(_accel_max, atc_accel_max) : atc_accel_max; const float jerk_max = is_positive(_jerk_max) ? _jerk_max : accel_max; // initialise position controller _pos_control.set_limits(_base_speed_max, accel_max, _atc.get_turn_lat_accel_max(), jerk_max); _scurve_prev_leg.init(); _scurve_this_leg.init(); _scurve_next_leg.init(); _track_scalar_dt = 1.0f; // init some flags _reached_destination = false; _fast_waypoint = false; // ensure pivot turns are deactivated _pivot.deactivate(); _pivot_at_next_wp = false; // initialise origin and destination to stopping point _orig_and_dest_valid = false; set_origin_and_destination_to_stopping_point(); // initialise nudge speed to zero set_nudge_speed_max(0); } // update navigation void AR_WPNav::update(float dt) { // exit immediately if no current location, origin or destination Location current_loc; float speed; if (!hal.util->get_soft_armed() || !_orig_and_dest_valid || !AP::ahrs().get_location(current_loc) || !_atc.get_forward_speed(speed)) { _desired_speed_limited = _atc.get_desired_speed_accel_limited(0.0f, dt); _desired_lat_accel = 0.0f; _desired_turn_rate_rads = 0.0f; _cross_track_error = 0; return; } // if no recent calls initialise desired_speed_limited to current speed if (!is_active()) { _desired_speed_limited = speed; } _last_update_ms = AP_HAL::millis(); update_distance_and_bearing_to_destination(); // handle change in max speed update_speed_max(); // advance target along path unless vehicle is pivoting if (!_pivot.active()) { switch (_nav_control_type) { case NavControllerType::NAV_SCURVE: advance_wp_target_along_track(current_loc, dt); break; case NavControllerType::NAV_PSC_INPUT_SHAPING: update_psc_input_shaping(dt); break; } } // update_steering_and_speed update_steering_and_speed(current_loc, dt); } // set maximum speed in m/s. returns true on success // this should not be called at more than 3hz or else SCurve path planning may not advance properly bool AR_WPNav::set_speed_max(float speed_max) { // range check target speed if (speed_max < AR_WPNAV_SPEED_MIN) { return false; } _base_speed_max = speed_max; return true; } // set speed nudge in m/s. this will have no effect unless nudge_speed_max > speed_max // nudge_speed_max should always be positive regardless of whether the vehicle is travelling forward or reversing void AR_WPNav::set_nudge_speed_max(float nudge_speed_max) { _nudge_speed_max = nudge_speed_max; } // set desired location and (optionally) next_destination // next_destination should be provided if known to allow smooth cornering bool AR_WPNav::set_desired_location(const Location& destination, Location next_destination) { // re-initialise if inactive, previous destination has been interrupted or different controller was used if (!is_active() || !_reached_destination || (_nav_control_type != NavControllerType::NAV_SCURVE)) { if (!set_origin_and_destination_to_stopping_point()) { return false; } // clear scurves _scurve_prev_leg.init(); _scurve_this_leg.init(); _scurve_next_leg.init(); } // shift this leg to previous leg _scurve_prev_leg = _scurve_this_leg; // initialise some variables _origin = _destination; _destination = destination; _orig_and_dest_valid = true; _reached_destination = false; update_distance_and_bearing_to_destination(); // check if vehicle should pivot if vehicle stopped at previous waypoint // or journey to previous waypoint was interrupted or navigation has just started if (!_fast_waypoint) { _pivot.deactivate(); _pivot.check_activation((_reversed ? wrap_360_cd(oa_wp_bearing_cd() + 18000) : oa_wp_bearing_cd()) * 0.01, _pivot_at_next_wp); } // convert origin and destination to offset from EKF origin Vector2f origin_NE; Vector2f destination_NE; if (!_origin.get_vector_xy_from_origin_NE(origin_NE) || !_destination.get_vector_xy_from_origin_NE(destination_NE)) { INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control); return false; } origin_NE *= 0.01f; destination_NE *= 0.01f; // calculate track to destination if (_fast_waypoint && !_scurve_next_leg.finished()) { // skip recalculating this leg by simply shifting next leg _scurve_this_leg = _scurve_next_leg; } else { _scurve_this_leg.calculate_track(Vector3f{origin_NE.x, origin_NE.y, 0.0f}, // origin Vector3f{destination_NE.x, destination_NE.y, 0.0f}, // destination _pos_control.get_speed_max(), _pos_control.get_speed_max(), // speed up (not used) _pos_control.get_speed_max(), // speed down (not used) _pos_control.get_accel_max(), // forward back acceleration _pos_control.get_accel_max(), // vertical accel (not used) AR_WPNAV_SNAP_MAX, // snap _pos_control.get_jerk_max()); } // handle next destination _scurve_next_leg.init(); _fast_waypoint = false; _pivot_at_next_wp = false; if (next_destination.initialised()) { // check if vehicle should pivot at next waypoint const float next_wp_yaw_change = get_corner_angle(_origin, destination, next_destination); _pivot_at_next_wp = _pivot.would_activate(next_wp_yaw_change); if (!_pivot_at_next_wp) { // convert next_destination to offset from EKF origin Vector2f next_destination_NE; if (!next_destination.get_vector_xy_from_origin_NE(next_destination_NE)) { INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control); return false; } next_destination_NE *= 0.01f; _scurve_next_leg.calculate_track(Vector3f{destination_NE.x, destination_NE.y, 0.0f}, Vector3f{next_destination_NE.x, next_destination_NE.y, 0.0f}, _pos_control.get_speed_max(), _pos_control.get_speed_max(), // speed up (not used) _pos_control.get_speed_max(), // speed down (not used) _pos_control.get_accel_max(), // forward back acceleration _pos_control.get_accel_max(), // vertical accel (not used) AR_WPNAV_SNAP_MAX, // snap _pos_control.get_jerk_max()); // next destination provided so fast waypoint _fast_waypoint = true; } } // scurves used for navigation to destination _nav_control_type = NavControllerType::NAV_SCURVE; update_distance_and_bearing_to_destination(); return true; } // set desired location to a reasonable stopping point, return true on success bool AR_WPNav::set_desired_location_to_stopping_location() { Location stopping_loc; if (!get_stopping_location(stopping_loc)) { return false; } return set_desired_location(stopping_loc); } // set desired location as offset from the EKF origin, return true on success bool AR_WPNav::set_desired_location_NED(const Vector3f& destination) { // initialise destination to ekf origin Location destination_ned; if (!AP::ahrs().get_origin(destination_ned)) { return false; } // apply offset destination_ned.offset(destination.x, destination.y); return set_desired_location(destination_ned); } bool AR_WPNav::set_desired_location_NED(const Vector3f &destination, const Vector3f &next_destination) { // initialise destination to ekf origin Location dest_loc, next_dest_loc; if (!AP::ahrs().get_origin(dest_loc)) { return false; } next_dest_loc = dest_loc; // apply offsets dest_loc.offset(destination.x, destination.y); next_dest_loc.offset(next_destination.x, next_destination.y); return set_desired_location(dest_loc, next_dest_loc); } // set desired location but expect the destination to be updated again in the near future // position controller input shaping will be used for navigation instead of scurves // Note: object avoidance is not supported if this method is used bool AR_WPNav::set_desired_location_expect_fast_update(const Location &destination) { // initialise if not active if (!is_active() || (_nav_control_type != NavControllerType::NAV_PSC_INPUT_SHAPING)) { if (!set_origin_and_destination_to_stopping_point()) { return false; } } // initialise some variables _origin = _destination; _destination = destination; _orig_and_dest_valid = true; _reached_destination = false; update_distance_and_bearing_to_destination(); // check if vehicle should pivot _pivot.check_activation((_reversed ? wrap_360_cd(oa_wp_bearing_cd() + 18000) : oa_wp_bearing_cd()) * 0.01); // position controller input shaping used for navigation to destination _nav_control_type = NavControllerType::NAV_PSC_INPUT_SHAPING; return true; } // calculate vehicle stopping point using current location, velocity and maximum acceleration bool AR_WPNav::get_stopping_location(Location& stopping_loc) { Location current_loc; if (!AP::ahrs().get_location(current_loc)) { return false; } // get current velocity vector and speed const Vector2f velocity = AP::ahrs().groundspeed_vector(); const float speed = velocity.length(); // avoid divide by zero if (!is_positive(speed)) { stopping_loc = current_loc; return true; } // get stopping distance in meters const float stopping_dist = _atc.get_stopping_distance(speed); // calculate stopping position from current location in meters const Vector2f stopping_offset = velocity.normalized() * stopping_dist; stopping_loc = current_loc; stopping_loc.offset(stopping_offset.x, stopping_offset.y); return true; } // true if update has been called recently bool AR_WPNav::is_active() const { return ((AP_HAL::millis() - _last_update_ms) < AR_WPNAV_TIMEOUT_MS); } // move target location along track from origin to destination using SCurves navigation void AR_WPNav::advance_wp_target_along_track(const Location ¤t_loc, float dt) { // exit immediately if no current location, destination or disarmed Vector2f curr_pos_NE; Vector3f curr_vel_NED; if (!AP::ahrs().get_relative_position_NE_origin(curr_pos_NE) || !AP::ahrs().get_velocity_NED(curr_vel_NED)) { return; } // exit immediately if we can't convert waypoint origin to offset from ekf origin Vector2f origin_NE; if (!_origin.get_vector_xy_from_origin_NE(origin_NE)) { return; } // convert from cm to meters origin_NE *= 0.01f; // use _track_scalar_dt to slow down S-Curve time to prevent target moving too far in front of vehicle Vector2f curr_target_vel = _pos_control.get_desired_velocity(); float track_scaler_dt = 1.0f; if (is_positive(curr_target_vel.length())) { Vector2f track_direction = curr_target_vel.normalized(); const float track_error = _pos_control.get_pos_error().tofloat().dot(track_direction); float track_velocity = curr_vel_NED.xy().dot(track_direction); // set time scaler to be consistent with the achievable vehicle speed with a 5% buffer for short term variation. const float time_scaler_dt_max = _overspeed_enabled ? AR_WPNAV_OVERSPEED_RATIO_MAX : 1.0f; track_scaler_dt = constrain_float(0.05f + (track_velocity - _pos_control.get_pos_p().kP() * track_error) / curr_target_vel.length(), 0.0f, time_scaler_dt_max); } // change s-curve time speed with a time constant of maximum acceleration / maximum jerk float track_scaler_tc = 1.0f; if (is_positive(_pos_control.get_jerk_max())) { track_scaler_tc = _pos_control.get_accel_max() / _pos_control.get_jerk_max(); } _track_scalar_dt += (track_scaler_dt - _track_scalar_dt) * (dt / track_scaler_tc); // target position, velocity and acceleration from straight line or spline calculators Vector3f target_pos_3d_ftype{origin_NE.x, origin_NE.y, 0.0f}; Vector3f target_vel, target_accel; // update target position, velocity and acceleration const float wp_radius = MAX(_radius, _turn_radius); bool s_finished = _scurve_this_leg.advance_target_along_track(_scurve_prev_leg, _scurve_next_leg, wp_radius, _pos_control.get_lat_accel_max(), _fast_waypoint, _track_scalar_dt * dt, target_pos_3d_ftype, target_vel, target_accel); // pass new target to the position controller init_pos_control_if_necessary(); Vector2p target_pos_ptype{target_pos_3d_ftype.x, target_pos_3d_ftype.y}; _pos_control.set_pos_vel_accel_target(target_pos_ptype, target_vel.xy(), target_accel.xy()); // check if we've reached the waypoint if (!_reached_destination && s_finished) { // "fast" waypoints are complete once the intermediate point reaches the destination if (_fast_waypoint) { _reached_destination = true; } else { // regular waypoints also require the vehicle to be within the waypoint radius or past the "finish line" const bool near_wp = current_loc.get_distance(_destination) <= _radius; const bool past_wp = current_loc.past_interval_finish_line(_origin, _destination); _reached_destination = near_wp || past_wp; } } } // update psc input shaping navigation controller void AR_WPNav::update_psc_input_shaping(float dt) { // convert destination location to offset from EKF origin (in meters) Vector2f pos_target_cm; if (!_destination.get_vector_xy_from_origin_NE(pos_target_cm)) { return; } // initialise position controller if not called recently init_pos_control_if_necessary(); // convert to meters and update target const Vector2p pos_target = pos_target_cm.topostype() * 0.01; _pos_control.input_pos_target(pos_target, dt); // update reached_destination if (!_reached_destination) { // calculate position difference between destination and position controller input shaped target Vector2p pos_target_diff = pos_target - _pos_control.get_pos_target(); // vehicle has reached destination when the target is within 1cm of the destination and vehicle is within waypoint radius _reached_destination = (pos_target_diff.length_squared() < sq(0.01)) && (_pos_control.get_pos_error().length_squared() < sq(_radius)); } } // update distance from vehicle's current position to destination void AR_WPNav::update_distance_and_bearing_to_destination() { // if no current location leave distance unchanged Location current_loc; if (!_orig_and_dest_valid || !AP::ahrs().get_location(current_loc)) { _distance_to_destination = 0.0f; _wp_bearing_cd = 0.0f; return; } _distance_to_destination = current_loc.get_distance(_destination); _wp_bearing_cd = current_loc.get_bearing_to(_destination); } // calculate steering and speed to drive along line from origin to destination waypoint void AR_WPNav::update_steering_and_speed(const Location ¤t_loc, float dt) { _cross_track_error = calc_crosstrack_error(current_loc); // update position controller _pos_control.set_reversed(_reversed); _pos_control.update(dt); // handle pivot turns if (_pivot.active()) { // decelerate to zero _desired_speed_limited = _atc.get_desired_speed_accel_limited(0.0f, dt); _desired_heading_cd = _reversed ? wrap_360_cd(oa_wp_bearing_cd() + 18000) : oa_wp_bearing_cd(); _desired_turn_rate_rads = is_zero(_desired_speed_limited) ? _pivot.get_turn_rate_rads(_desired_heading_cd * 0.01, dt) : 0; _desired_lat_accel = 0.0f; } else { _desired_speed_limited = _pos_control.get_desired_speed(); _desired_turn_rate_rads = _pos_control.get_desired_turn_rate_rads(); _desired_lat_accel = _pos_control.get_desired_lat_accel(); } } // settor to allow vehicle code to provide turn related param values to this library (should be updated regularly) void AR_WPNav::set_turn_params(float turn_radius, bool pivot_possible) { _turn_radius = pivot_possible ? 0.0 : turn_radius; _pivot.enable(pivot_possible); } // calculate the crosstrack error float AR_WPNav::calc_crosstrack_error(const Location& current_loc) const { if (!_orig_and_dest_valid) { return 0.0f; } // get object avoidance adjusted origin and destination const Location &orig = get_oa_origin(); const Location &dest = get_oa_destination(); // calculate the NE position of destination relative to origin Vector2f dest_from_origin = orig.get_distance_NE(dest); // return distance to destination if length of track is very small if (dest_from_origin.length() < 1.0e-6f) { return current_loc.get_distance_NE(dest).length(); } // convert to a vector indicating direction only dest_from_origin.normalize(); // calculate the NE position of the vehicle relative to origin const Vector2f veh_from_origin = orig.get_distance_NE(current_loc); // calculate distance to target track, for reporting return veh_from_origin % dest_from_origin; } // calculate yaw change at next waypoint in degrees // returns zero if the angle cannot be calculated because some points are on top of others float AR_WPNav::get_corner_angle(const Location& loc1, const Location& loc2, const Location& loc3) const { // sanity check if (!loc1.initialised() || !loc2.initialised() || !loc3.initialised()) { return 0; } const float loc1_to_loc2_deg = loc1.get_bearing_to(loc2) * 0.01; const float loc2_to_loc3_deg = loc2.get_bearing_to(loc3) * 0.01; const float diff_yaw_deg = wrap_180(loc2_to_loc3_deg - loc1_to_loc2_deg); return diff_yaw_deg; } // helper function to initialise position controller if it hasn't been called recently // this should be called before updating the position controller with new targets but after the EKF has a good position estimate void AR_WPNav::init_pos_control_if_necessary() { // initialise position controller if not called recently if (!_pos_control.is_active()) { if (!_pos_control.init()) { // this should never fail because we should always have a valid position estimate at this point INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control); return; } } } // set origin and destination to stopping point bool AR_WPNav::set_origin_and_destination_to_stopping_point() { // initialise origin and destination to stopping point Location stopping_loc; if (!get_stopping_location(stopping_loc)) { return false; } _origin = _destination = stopping_loc; _orig_and_dest_valid = true; return true; } // check for changes in _base_speed_max or _nudge_speed_max // updates position controller limits and recalculate scurve path if required void AR_WPNav::update_speed_max() { const float speed_max = MAX(_base_speed_max, _nudge_speed_max); // ignore calls that do not change the speed if (is_equal(speed_max, _pos_control.get_speed_max())) { return; } // protect against rapid updates const uint32_t now_ms = AP_HAL::millis(); if (now_ms - _last_speed_update_ms < AR_WPNAV_SPEED_UPDATE_MIN_MS) { return; } _last_speed_update_ms = now_ms; // update position controller max speed _pos_control.set_limits(speed_max, _pos_control.get_accel_max(), _pos_control.get_lat_accel_max(), _pos_control.get_jerk_max()); // change track speed _scurve_this_leg.set_speed_max(_pos_control.get_speed_max(), _pos_control.get_speed_max(), _pos_control.get_speed_max()); _scurve_next_leg.set_speed_max(_pos_control.get_speed_max(), _pos_control.get_speed_max(), _pos_control.get_speed_max()); }