#pragma once #include #include #include #include #include "defines.h" #define MODE_NEXT_HEADING_UNKNOWN 99999.0f // used to indicate to set_desired_location method that next leg's heading is unknown // pre-define ModeRTL so Auto can appear higher in this file class ModeRTL; class Mode { public: // Auto Pilot modes // ---------------- enum Number { MANUAL = 0, ACRO = 1, STEERING = 3, HOLD = 4, LOITER = 5, FOLLOW = 6, SIMPLE = 7, AUTO = 10, RTL = 11, SMART_RTL = 12, GUIDED = 15, INITIALISING = 16 }; // Constructor Mode(); // do not allow copying Mode(const Mode &other) = delete; Mode &operator=(const Mode&) = delete; // enter this mode, returns false if we failed to enter bool enter(); // perform any cleanups required: void exit(); // returns a unique number specific to this mode virtual uint32_t mode_number() const = 0; // returns short text name (up to 4 bytes) virtual const char *name4() const = 0; // // methods that sub classes should override to affect movement of the vehicle in this mode // // convert user input to targets, implement high level control for this mode virtual void update() = 0; // // attributes of the mode // // return if in non-manual mode : Auto, Guided, RTL, SmartRTL virtual bool is_autopilot_mode() const { return false; } // returns true if vehicle can be armed or disarmed from the transmitter in this mode virtual bool allows_arming_from_transmitter() { return !is_autopilot_mode(); } // // attributes for mavlink system status reporting // // returns true if any RC input is used virtual bool has_manual_input() const { return false; } // true if heading is controlled virtual bool attitude_stabilized() const { return true; } // true if mode requires position and/or velocity estimate virtual bool requires_position() const { return true; } virtual bool requires_velocity() const { return true; } // return heading (in degrees) and cross track error (in meters) for reporting to ground station (NAV_CONTROLLER_OUTPUT message) virtual float wp_bearing() const; virtual float nav_bearing() const; virtual float crosstrack_error() const; // // navigation methods // // return distance (in meters) to destination virtual float get_distance_to_destination() const { return 0.0f; } // set desired location and speed (used in RTL, Guided, Auto) // next_leg_bearing_cd should be heading to the following waypoint (used to slow the vehicle in order to make the turn) virtual void set_desired_location(const struct Location& destination, float next_leg_bearing_cd = MODE_NEXT_HEADING_UNKNOWN); // set desired location as offset from the EKF origin, return true on success bool set_desired_location_NED(const Vector3f& destination, float next_leg_bearing_cd = MODE_NEXT_HEADING_UNKNOWN); // true if vehicle has reached desired location. defaults to true because this is normally used by missions and we do not want the mission to become stuck virtual bool reached_destination() { return true; } // set desired heading and speed - supported in Auto and Guided modes virtual void set_desired_heading_and_speed(float yaw_angle_cd, float target_speed); // get speed error in m/s, returns zero for modes that do not control speed float speed_error() const { return _speed_error; } // get default speed for this mode (held in CRUISE_SPEED, WP_SPEED or RTL_SPEED) // rtl argument should be true if called from RTL or SmartRTL modes (handled here to avoid duplication) float get_speed_default(bool rtl = false) const; // set desired speed in m/s bool set_desired_speed(float speed); // restore desired speed to default from parameter values (CRUISE_SPEED or WP_SPEED) // rtl argument should be true if called from RTL or SmartRTL modes (handled here to avoid duplication) void set_desired_speed_to_default(bool rtl = false); // execute the mission in reverse (i.e. backing up) void set_reversed(bool value); // handle tacking request (from auxiliary switch) in sailboats virtual void handle_tack_request(); protected: // subclasses override this to perform checks before entering the mode virtual bool _enter() { return true; } // subclasses override this to perform any required cleanup when exiting the mode virtual void _exit() { return; } // decode pilot steering and throttle inputs and return in steer_out and throttle_out arguments // steering_out is in the range -4500 ~ +4500 with positive numbers meaning rotate clockwise // throttle_out is in the range -100 ~ +100 void get_pilot_desired_steering_and_throttle(float &steering_out, float &throttle_out); // decode pilot input steering and return steering_out and speed_out (in m/s) void get_pilot_desired_steering_and_speed(float &steering_out, float &speed_out); // decode pilot lateral movement input and return in lateral_out argument void get_pilot_desired_lateral(float &lateral_out); // decode pilot's input and return heading_out (in cd) and speed_out (in m/s) void get_pilot_desired_heading_and_speed(float &heading_out, float &speed_out); // calculate steering output to drive along line from origin to destination waypoint void calc_steering_to_waypoint(const struct Location &origin, const struct Location &destination, bool reversed = false); // calculate steering angle given a desired lateral acceleration void calc_steering_from_lateral_acceleration(float lat_accel, bool reversed = false); // calculate steering output to drive towards desired heading // rate_max is a maximum turn rate in deg/s. set to zero to use default turn rate limits void calc_steering_to_heading(float desired_heading_cd, float rate_max_degs = 0.0f); // calculates the amount of throttle that should be output based // on things like proximity to corners and current speed virtual void calc_throttle(float target_speed, bool nudge_allowed, bool avoidance_enabled); // performs a controlled stop. returns true once vehicle has stopped bool stop_vehicle(); // estimate maximum vehicle speed (in m/s) // cruise_speed is in m/s, cruise_throttle should be in the range -1 to +1 float calc_speed_max(float cruise_speed, float cruise_throttle) const; // calculate pilot input to nudge speed up or down // target_speed should be in meters/sec // cruise_speed is vehicle's cruising speed, cruise_throttle is the throttle (from -1 to +1) that achieves the cruising speed // return value is a new speed (in m/s) which up to the projected maximum speed based on the cruise speed and cruise throttle float calc_speed_nudge(float target_speed, float cruise_speed, float cruise_throttle); // calculated a reduced speed(in m/s) based on yaw error and lateral acceleration and/or distance to a waypoint // should be called after calc_steering_to_waypoint and before calc_throttle // relies on these internal members being updated: lateral_acceleration, _yaw_error_cd, _distance_to_destination float calc_reduced_speed_for_turn_or_distance(float desired_speed); // calculate vehicle stopping location using current location, velocity and maximum acceleration void calc_stopping_location(Location& stopping_loc); protected: // decode pilot steering and throttle inputs and return in steer_out and throttle_out arguments // steering_out is in the range -4500 ~ +4500 with positive numbers meaning rotate clockwise // throttle_out is in the range -100 ~ +100 void get_pilot_input(float &steering_out, float &throttle_out); // references to avoid code churn: class AP_AHRS &ahrs; class Parameters &g; class ParametersG2 &g2; class RC_Channel *&channel_steer; class RC_Channel *&channel_throttle; class RC_Channel *&channel_lateral; class AR_AttitudeControl &attitude_control; // private members for waypoint navigation Location _origin; // origin Location (vehicle will travel from the origin to the destination) Location _destination; // destination Location when in Guided_WP float _distance_to_destination; // distance from vehicle to final destination in meters bool _reached_destination; // true once the vehicle has reached the destination float _desired_yaw_cd; // desired yaw in centi-degrees float _yaw_error_cd; // error between desired yaw and actual yaw in centi-degrees float _desired_speed; // desired speed in m/s float _desired_speed_final; // desired speed in m/s when we reach the destination float _speed_error; // ground speed error in m/s uint32_t last_steer_to_wp_ms; // system time of last call to calc_steering_to_waypoint bool _reversed; // execute the mission by backing up }; class ModeAcro : public Mode { public: uint32_t mode_number() const override { return ACRO; } const char *name4() const override { return "ACRO"; } // methods that affect movement of the vehicle in this mode void update() override; // attributes for mavlink system status reporting bool has_manual_input() const override { return true; } // acro mode requires a velocity estimate for non skid-steer rovers bool requires_position() const override { return false; } bool requires_velocity() const override; // sailboats in acro mode support user manually initiating tacking from transmitter void handle_tack_request() override; }; class ModeAuto : public Mode { public: uint32_t mode_number() const override { return AUTO; } const char *name4() const override { return "AUTO"; } // methods that affect movement of the vehicle in this mode void update() override; void calc_throttle(float target_speed, bool nudge_allowed, bool avoidance_enabled) override; // attributes of the mode bool is_autopilot_mode() const override { return true; } // return distance (in meters) to destination float get_distance_to_destination() const override; // set desired location, heading and speed void set_desired_location(const struct Location& destination, float next_leg_bearing_cd = MODE_NEXT_HEADING_UNKNOWN) override; bool reached_destination() override; // heading and speed control void set_desired_heading_and_speed(float yaw_angle_cd, float target_speed) override; bool reached_heading(); // start RTL (within auto) void start_RTL(); AP_Mission mission{ FUNCTOR_BIND_MEMBER(&ModeAuto::start_command, bool, const AP_Mission::Mission_Command&), FUNCTOR_BIND_MEMBER(&ModeAuto::verify_command_callback, bool, const AP_Mission::Mission_Command&), FUNCTOR_BIND_MEMBER(&ModeAuto::exit_mission, void)}; protected: bool _enter() override; void _exit() override; enum AutoSubMode { Auto_WP, // drive to a given location Auto_HeadingAndSpeed, // turn to a given heading Auto_RTL, // perform RTL within auto mode Auto_Loiter // perform Loiter within auto mode } _submode; private: bool check_trigger(void); // this is set to true when auto has been triggered to start bool auto_triggered; bool _reached_heading; // true when vehicle has reached desired heading in TurnToHeading sub mode bool start_command(const AP_Mission::Mission_Command& cmd); void exit_mission(); bool verify_command_callback(const AP_Mission::Mission_Command& cmd); bool verify_command(const AP_Mission::Mission_Command& cmd); void do_RTL(void); void do_nav_wp(const AP_Mission::Mission_Command& cmd, bool always_stop_at_destination); void do_nav_set_yaw_speed(const AP_Mission::Mission_Command& cmd); bool verify_nav_wp(const AP_Mission::Mission_Command& cmd); bool verify_RTL(); bool verify_loiter_unlimited(const AP_Mission::Mission_Command& cmd); bool verify_loiter_time(const AP_Mission::Mission_Command& cmd); bool verify_nav_set_yaw_speed(); void do_wait_delay(const AP_Mission::Mission_Command& cmd); void do_within_distance(const AP_Mission::Mission_Command& cmd); bool verify_wait_delay(); bool verify_within_distance(); void do_change_speed(const AP_Mission::Mission_Command& cmd); void do_set_home(const AP_Mission::Mission_Command& cmd); void do_set_reverse(const AP_Mission::Mission_Command& cmd); bool start_loiter(); enum Mis_Done_Behave { MIS_DONE_BEHAVE_HOLD = 0, MIS_DONE_BEHAVE_LOITER = 1, MIS_DONE_BEHAVE_ACRO = 2 }; // Loiter control uint16_t loiter_duration; // How long we should loiter at the nav_waypoint (time in seconds) uint32_t loiter_start_time; // How long have we been loitering - The start time in millis bool previously_reached_wp; // set to true if we have EVER reached the waypoint // Conditional command // A value used in condition commands (eg delay, change alt, etc.) // For example in a change altitude command, it is the altitude to change to. int32_t condition_value; // A starting value used to check the status of a conditional command. // For example in a delay command the condition_start records that start time for the delay int32_t condition_start; }; class ModeGuided : public Mode { public: uint32_t mode_number() const override { return GUIDED; } const char *name4() const override { return "GUID"; } // methods that affect movement of the vehicle in this mode void update() override; // attributes of the mode bool is_autopilot_mode() const override { return true; } // return distance (in meters) to destination float get_distance_to_destination() const override; // set desired location, heading and speed void set_desired_location(const struct Location& destination, float next_leg_bearing_cd = MODE_NEXT_HEADING_UNKNOWN) override; void set_desired_heading_and_speed(float yaw_angle_cd, float target_speed) override; // set desired heading-delta, turn-rate and speed void set_desired_heading_delta_and_speed(float yaw_delta_cd, float target_speed); void set_desired_turn_rate_and_speed(float turn_rate_cds, float target_speed); // vehicle start loiter bool start_loiter(); protected: enum GuidedMode { Guided_WP, Guided_HeadingAndSpeed, Guided_TurnRateAndSpeed, Guided_Loiter }; bool _enter() override; GuidedMode _guided_mode; // stores which GUIDED mode the vehicle is in // attitude control bool have_attitude_target; // true if we have a valid attitude target uint32_t _des_att_time_ms; // system time last call to set_desired_attitude was made (used for timeout) float _desired_yaw_rate_cds;// target turn rate centi-degrees per second }; class ModeHold : public Mode { public: uint32_t mode_number() const override { return HOLD; } const char *name4() const override { return "HOLD"; } // methods that affect movement of the vehicle in this mode void update() override; // attributes for mavlink system status reporting bool attitude_stabilized() const override { return false; } // hold mode does not require position or velocity estimate bool requires_position() const override { return false; } bool requires_velocity() const override { return false; } }; class ModeLoiter : public Mode { public: uint32_t mode_number() const override { return LOITER; } const char *name4() const override { return "LOIT"; } // methods that affect movement of the vehicle in this mode void update() override; // attributes of the mode bool is_autopilot_mode() const override { return true; } // return desired heading (in degrees) and cross track error (in meters) for reporting to ground station (NAV_CONTROLLER_OUTPUT message) float wp_bearing() const override { return _desired_yaw_cd; } float nav_bearing() const override { return _desired_yaw_cd; } float crosstrack_error() const override { return 0.0f; } // return distance (in meters) to destination float get_distance_to_destination() const override { return _distance_to_destination; } protected: bool _enter() override; }; class ModeManual : public Mode { public: uint32_t mode_number() const override { return MANUAL; } const char *name4() const override { return "MANU"; } // methods that affect movement of the vehicle in this mode void update() override; // attributes for mavlink system status reporting bool has_manual_input() const override { return true; } bool attitude_stabilized() const override { return false; } // manual mode does not require position or velocity estimate bool requires_position() const override { return false; } bool requires_velocity() const override { return false; } protected: void _exit() override; }; class ModeRTL : public Mode { public: uint32_t mode_number() const override { return RTL; } const char *name4() const override { return "RTL"; } // methods that affect movement of the vehicle in this mode void update() override; // attributes of the mode bool is_autopilot_mode() const override { return true; } float get_distance_to_destination() const override { return _distance_to_destination; } bool reached_destination() override { return _reached_destination; } protected: bool _enter() override; }; class ModeSmartRTL : public Mode { public: uint32_t mode_number() const override { return SMART_RTL; } const char *name4() const override { return "SRTL"; } // methods that affect movement of the vehicle in this mode void update() override; // attributes of the mode bool is_autopilot_mode() const override { return true; } float get_distance_to_destination() const override { return _distance_to_destination; } bool reached_destination() override { return smart_rtl_state == SmartRTL_StopAtHome; } // save current position for use by the smart_rtl flight mode void save_position(); protected: // Safe RTL states enum SmartRTLState { SmartRTL_WaitForPathCleanup, SmartRTL_PathFollow, SmartRTL_StopAtHome, SmartRTL_Failure } smart_rtl_state; bool _enter() override; bool _load_point; }; class ModeSteering : public Mode { public: uint32_t mode_number() const override { return STEERING; } const char *name4() const override { return "STER"; } // methods that affect movement of the vehicle in this mode void update() override; // attributes for mavlink system status reporting bool has_manual_input() const override { return true; } // steering requires velocity but not position bool requires_position() const override { return false; } bool requires_velocity() const override { return true; } }; class ModeInitializing : public Mode { public: uint32_t mode_number() const override { return INITIALISING; } const char *name4() const override { return "INIT"; } // methods that affect movement of the vehicle in this mode void update() override { } // attributes for mavlink system status reporting bool has_manual_input() const override { return true; } bool attitude_stabilized() const override { return false; } }; class ModeFollow : public Mode { public: uint32_t mode_number() const override { return FOLLOW; } const char *name4() const override { return "FOLL"; } // methods that affect movement of the vehicle in this mode void update() override; // attributes of the mode bool is_autopilot_mode() const override { return true; } // return desired heading (in degrees) and cross track error (in meters) for reporting to ground station (NAV_CONTROLLER_OUTPUT message) float wp_bearing() const override; float nav_bearing() const override { return wp_bearing(); } float crosstrack_error() const override { return 0.0f; } // return distance (in meters) to destination float get_distance_to_destination() const override; protected: bool _enter() override; }; class ModeSimple : public Mode { public: uint32_t mode_number() const override { return SIMPLE; } const char *name4() const override { return "SMPL"; } // methods that affect movement of the vehicle in this mode void update() override; void init_heading(); private: // simple type enum used for SIMPLE_TYPE parameter enum simple_type { Simple_InitialHeading = 0, Simple_CardinalDirections = 1, }; float _initial_heading_cd; // vehicle heading (in centi-degrees) at moment vehicle was armed float _desired_heading_cd; // latest desired heading (in centi-degrees) from pilot };