#include "Blimp.h" /* * Init and run calls for velocity flight mode */ #include // Runs the main velocity controller void ModeVelocity::run() { Vector3f target_vel; float target_vel_yaw; get_pilot_input(target_vel, target_vel_yaw); target_vel.x *= g.max_vel_xy; target_vel.y *= g.max_vel_xy; if (g.simple_mode == 0) { //If simple mode is disabled, input is in body-frame, thus needs to be rotated. blimp.rotate_BF_to_NE(target_vel.xy()); } target_vel.z *= g.max_vel_z; target_vel_yaw *= g.max_vel_yaw; blimp.loiter->run_vel(target_vel, target_vel_yaw, Vector4b{false,false,false,false}); }