/* SITL handling This emulates the ADS7844 ADC Andrew Tridgell November 2011 */ #include #if CONFIG_HAL_BOARD == HAL_BOARD_AVR_SITL #include #include #include "AP_HAL_AVR_SITL_Namespace.h" #include "HAL_AVR_SITL_Class.h" #include #include "../AP_Compass/AP_Compass.h" #include "../AP_Declination/AP_Declination.h" #include "../SITL/SITL.h" #include "Scheduler.h" #include #include "../AP_ADC/AP_ADC.h" #include using namespace AVR_SITL; /* convert airspeed in m/s to an airspeed sensor value */ uint16_t SITL_State::_airspeed_sensor(float airspeed) { const float airspeed_ratio = 1.9936; const float airspeed_offset = 2820; float airspeed_pressure, airspeed_raw; airspeed_pressure = (airspeed*airspeed) / airspeed_ratio; airspeed_raw = airspeed_pressure + airspeed_offset; return airspeed_raw; } float SITL_State::_gyro_drift(void) { if (_sitl->drift_speed == 0.0) { return 0; } double period = _sitl->drift_time * 2; double minutes = fmod(_scheduler->_micros() / 60.0e6, period); if (minutes < period/2) { return minutes * ToRad(_sitl->drift_speed); } return (period - minutes) * ToRad(_sitl->drift_speed); } /* setup the INS input channels with new input Note that this uses roll, pitch and yaw only as inputs. The simulator rollrates are instantaneous, whereas we need to use average rates to cope with slow update rates. inputs are in degrees phi - roll theta - pitch psi - true heading alpha - angle of attack beta - side slip phidot - roll rate thetadot - pitch rate psidot - yaw rate v_north - north velocity in local/body frame v_east - east velocity in local/body frame v_down - down velocity in local/body frame A_X_pilot - X accel in body frame A_Y_pilot - Y accel in body frame A_Z_pilot - Z accel in body frame Note: doubles on high prec. stuff are preserved until the last moment */ void SITL_State::_update_ins(float roll, float pitch, float yaw, // Relative to earth double rollRate, double pitchRate,double yawRate, // Local to plane double xAccel, double yAccel, double zAccel, // Local to plane float airspeed) { double p, q, r; if (_ins == NULL) { // no inertial sensor in this sketch return; } SITL::convert_body_frame(roll, pitch, rollRate, pitchRate, yawRate, &p, &q, &r); // minimum noise levels are 2 bits float accel_noise = 0.1; float gyro_noise = ToRad(0.4); if (_motors_on) { // add extra noise when the motors are on accel_noise += _sitl->accel_noise; gyro_noise += ToRad(_sitl->gyro_noise); } xAccel += accel_noise * _rand_float(); yAccel += accel_noise * _rand_float(); zAccel += accel_noise * _rand_float(); p += gyro_noise * _rand_float(); q += gyro_noise * _rand_float(); r += gyro_noise * _rand_float(); p += _gyro_drift(); q += _gyro_drift(); r += _gyro_drift(); _ins->set_gyro(Vector3f(p, q, r) + _ins->get_gyro_offsets()); _ins->set_accel(Vector3f(xAccel, yAccel, zAccel) + _ins->get_accel_offsets()); airspeed_pin_value = _airspeed_sensor(airspeed); } #endif