#include "AC_PrecLand_config.h" #if AC_PRECLAND_IRLOCK_ENABLED #include "AC_PrecLand_IRLock.h" #include // Constructor AC_PrecLand_IRLock::AC_PrecLand_IRLock(const AC_PrecLand& frontend, AC_PrecLand::precland_state& state) : AC_PrecLand_Backend(frontend, state), irlock() { } // init - perform initialisation of this backend void AC_PrecLand_IRLock::init() { irlock.init(get_bus()); } // update - give chance to driver to get updates from sensor void AC_PrecLand_IRLock::update() { // update health _state.healthy = irlock.healthy(); // get new sensor data irlock.update(); if (irlock.num_targets() > 0 && irlock.last_update_ms() != _los_meas_time_ms) { irlock.get_unit_vector_body(_los_meas_body); _have_los_meas = true; _los_meas_time_ms = irlock.last_update_ms(); } _have_los_meas = _have_los_meas && AP_HAL::millis()-_los_meas_time_ms <= 1000; } // provides a unit vector towards the target in body frame // returns same as have_los_meas() bool AC_PrecLand_IRLock::get_los_body(Vector3f& ret) { if (have_los_meas()) { ret = _los_meas_body; return true; } return false; } #endif // AC_PRECLAND_IRLOCK_ENABLED