/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include "Copter.h" /* * Init and run calls for loiter flight mode */ // loiter_init - initialise loiter controller bool Copter::loiter_init(bool ignore_checks) { #if FRAME_CONFIG == HELI_FRAME // do not allow helis to enter Loiter if the Rotor Runup is not complete if (!ignore_checks && !motors.rotor_runup_complete()){ return false; } #endif if (position_ok() || ignore_checks) { // set target to current position wp_nav.init_loiter_target(); // initialize vertical speed and acceleration pos_control.set_speed_z(-g.pilot_velocity_z_max, g.pilot_velocity_z_max); pos_control.set_accel_z(g.pilot_accel_z); // initialise position and desired velocity if (!pos_control.is_active_z()) { pos_control.set_alt_target_to_current_alt(); pos_control.set_desired_velocity_z(inertial_nav.get_velocity_z()); } return true; }else{ return false; } } // loiter_run - runs the loiter controller // should be called at 100hz or more void Copter::loiter_run() { LoiterModeState loiter_state; float target_yaw_rate = 0.0f; float target_climb_rate = 0.0f; float takeoff_climb_rate = 0.0f; // initialize vertical speed and acceleration pos_control.set_speed_z(-g.pilot_velocity_z_max, g.pilot_velocity_z_max); pos_control.set_accel_z(g.pilot_accel_z); // process pilot inputs unless we are in radio failsafe if (!failsafe.radio) { // apply SIMPLE mode transform to pilot inputs update_simple_mode(); // process pilot's roll and pitch input wp_nav.set_pilot_desired_acceleration(channel_roll->get_control_in(), channel_pitch->get_control_in()); // get pilot's desired yaw rate target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in()); // get pilot desired climb rate target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in()); target_climb_rate = constrain_float(target_climb_rate, -g.pilot_velocity_z_max, g.pilot_velocity_z_max); } else { // clear out pilot desired acceleration in case radio failsafe event occurs and we do not switch to RTL for some reason wp_nav.clear_pilot_desired_acceleration(); } // relax loiter target if we might be landed if (ap.land_complete_maybe) { wp_nav.loiter_soften_for_landing(); } #if FRAME_CONFIG == HELI_FRAME // helicopters are held on the ground until rotor speed runup has finished bool takeoff_triggered = (ap.land_complete && (target_climb_rate > 0.0f) && motors.rotor_runup_complete()); #else bool takeoff_triggered = ap.land_complete && (target_climb_rate > 0.0f); #endif // Loiter State Machine Determination if (!motors.armed() || !motors.get_interlock()) { loiter_state = Loiter_MotorStopped; } else if (takeoff_state.running || takeoff_triggered) { loiter_state = Loiter_Takeoff; } else if (!ap.auto_armed || ap.land_complete) { loiter_state = Loiter_Landed; } else { loiter_state = Loiter_Flying; } // Loiter State Machine switch (loiter_state) { case Loiter_MotorStopped: motors.set_desired_spool_state(AP_Motors::DESIRED_SHUT_DOWN); #if FRAME_CONFIG == HELI_FRAME // force descent rate and call position controller pos_control.set_alt_target_from_climb_rate(-abs(g.land_speed), G_Dt, false); #else wp_nav.init_loiter_target(); attitude_control.reset_rate_controller_I_terms(); attitude_control.set_yaw_target_to_current_heading(); pos_control.relax_alt_hold_controllers(0.0f); // forces throttle output to go to zero #endif wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler); attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate, get_smoothing_gain()); pos_control.update_z_controller(); break; case Loiter_Takeoff: // set motors to full range motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); // initiate take-off if (!takeoff_state.running) { takeoff_timer_start(constrain_float(g.pilot_takeoff_alt,0.0f,1000.0f)); // indicate we are taking off set_land_complete(false); // clear i term when we're taking off set_throttle_takeoff(); } // get takeoff adjusted pilot and takeoff climb rates takeoff_get_climb_rates(target_climb_rate, takeoff_climb_rate); // run loiter controller wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler); // call attitude controller attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate, get_smoothing_gain()); // update altitude target and call position controller pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false); pos_control.add_takeoff_climb_rate(takeoff_climb_rate, G_Dt); pos_control.update_z_controller(); break; case Loiter_Landed: // set motors to spin-when-armed if throttle below deadzone, otherwise full range (but motors will only spin at min throttle) if (target_climb_rate < 0.0f) { motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); } else { motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); } wp_nav.init_loiter_target(); attitude_control.reset_rate_controller_I_terms(); attitude_control.set_yaw_target_to_current_heading(); attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(0, 0, 0, get_smoothing_gain()); pos_control.relax_alt_hold_controllers(0.0f); // forces throttle output to go to zero pos_control.update_z_controller(); break; case Loiter_Flying: // set motors to full range motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); // run loiter controller wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler); // call attitude controller attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate, get_smoothing_gain()); // adjust climb rate using rangefinder if (rangefinder_alt_ok()) { // if rangefinder is ok, use surface tracking target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control.get_alt_target(), G_Dt); } // update altitude target and call position controller pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false); pos_control.update_z_controller(); break; } }