/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include #include #include "AP_Proximity.h" class AP_Proximity_Backend { public: // constructor. This incorporates initialisation as well. AP_Proximity_Backend(AP_Proximity &_frontend, AP_Proximity::Proximity_State &_state); // we declare a virtual destructor so that Proximity drivers can // override with a custom destructor if need be virtual ~AP_Proximity_Backend(void) {} // update the state structure virtual void update() = 0; // get distance in meters in a particular direction in degrees (0 is forward, clockwise) // returns true on successful read and places distance in distance virtual bool get_horizontal_distance(float angle_deg, float &distance) const = 0; protected: // set status and update valid_count void set_status(AP_Proximity::Proximity_Status status); AP_Proximity &frontend; AP_Proximity::Proximity_State &state; // reference to this instances state };