#include "Copter.h" // set_home_state - update home state void Copter::set_home_state(enum HomeState new_home_state) { // if no change, exit immediately if (ap.home_state == new_home_state) return; // update state ap.home_state = new_home_state; // log if home has been set if (new_home_state == HOME_SET_NOT_LOCKED || new_home_state == HOME_SET_AND_LOCKED) { Log_Write_Event(DATA_SET_HOME); } } // home_is_set - returns true if home positions has been set (to GPS location, armed location or EKF origin) bool Copter::home_is_set() { return (ap.home_state == HOME_SET_NOT_LOCKED || ap.home_state == HOME_SET_AND_LOCKED); } // --------------------------------------------- void Copter::set_auto_armed(bool b) { // if no change, exit immediately if( ap.auto_armed == b ) return; ap.auto_armed = b; if(b){ Log_Write_Event(DATA_AUTO_ARMED); } } // --------------------------------------------- void Copter::set_simple_mode(uint8_t b) { if(ap.simple_mode != b){ switch (b) { case 0: Log_Write_Event(DATA_SET_SIMPLE_OFF); GCS_MAVLINK::send_statustext_all(MAV_SEVERITY_INFO, "SIMPLE mode off"); break; case 1: Log_Write_Event(DATA_SET_SIMPLE_ON); GCS_MAVLINK::send_statustext_all(MAV_SEVERITY_INFO, "SIMPLE mode on"); break; default: // initialise super simple heading update_super_simple_bearing(true); Log_Write_Event(DATA_SET_SUPERSIMPLE_ON); GCS_MAVLINK::send_statustext_all(MAV_SEVERITY_INFO, "SUPERSIMPLE mode on"); break; } ap.simple_mode = b; } } // --------------------------------------------- void Copter::set_failsafe_radio(bool b) { // only act on changes // ------------------- if(failsafe.radio != b) { // store the value so we don't trip the gate twice // ----------------------------------------------- failsafe.radio = b; if (failsafe.radio == false) { // We've regained radio contact // ---------------------------- failsafe_radio_off_event(); }else{ // We've lost radio contact // ------------------------ failsafe_radio_on_event(); } // update AP_Notify AP_Notify::flags.failsafe_radio = b; } } // --------------------------------------------- void Copter::set_failsafe_battery(bool b) { failsafe.battery = b; AP_Notify::flags.failsafe_battery = b; } // --------------------------------------------- void Copter::set_failsafe_gcs(bool b) { failsafe.gcs = b; } // --------------------------------------------- void Copter::set_pre_arm_check(bool b) { if(ap.pre_arm_check != b) { ap.pre_arm_check = b; AP_Notify::flags.pre_arm_check = b; } } void Copter::set_pre_arm_rc_check(bool b) { if(ap.pre_arm_rc_check != b) { ap.pre_arm_rc_check = b; } } void Copter::update_using_interlock() { #if FRAME_CONFIG == HELI_FRAME // helicopters are always using motor interlock ap.using_interlock = true; #else // check if we are using motor interlock control on an aux switch or are in throw mode // which uses the interlock to stop motors while the copter is being thrown ap.using_interlock = check_if_auxsw_mode_used(AUXSW_MOTOR_INTERLOCK); #endif } void Copter::set_motor_emergency_stop(bool b) { if(ap.motor_emergency_stop != b) { ap.motor_emergency_stop = b; } // Log new status if (ap.motor_emergency_stop){ Log_Write_Event(DATA_MOTORS_EMERGENCY_STOPPED); } else { Log_Write_Event(DATA_MOTORS_EMERGENCY_STOP_CLEARED); } }