/* * BoatGeneric.h * * Created on: May 1, 2011 * Author: jgoppert * */ #ifndef BOATGENERIC_H_ #define BOATGENERIC_H_ using namespace apo; // vehicle options static const AP_Board::options_t options = AP_Board::opt_gps | AP_Board::opt_baro | AP_Board::opt_compass; static const MAV_TYPE vehicle = UGV_SURFACE_SHIP; static const apo::halMode_t halMode = apo::MODE_LIVE; //static const apo::AP_Board::mode_e = apo::AP_Board::MODE_HIL_CNTL; static const apo::AP_Board::mode_e = apo::AP_Board::MODE_LIVE; static const uint8_t heartBeatTimeout = 0; // algorithm selection #define CONTROLLER_CLASS ControllerBoat #define GUIDE_CLASS MavlinkGuide #define NAVIGATOR_CLASS Navigator_Dcm // hardware selection //#define BOARD_TYPE Board_APM1 //#define BOARD_TYPE Board_APM1_2560 #define BOARD_TYPE Board_APM2 // loop rates static const float loopRate = 150; // attitude nav static const float loop0Rate = 50; // controller static const float loop1Rate = 5; // pos nav/ gcs fast static const float loop2Rate = 1; // gcs slow static const float loop3Rate = 0.1; // controller static const bool useForwardReverseSwitch = true; // gains static const float steeringP = 0.1; static const float steeringI = 0.0; static const float steeringD = 0.1; static const float steeringIMax = 0.0; static const float steeringYMax = 1; static const float steeringDFCut = 25.0; static const float throttleP = 0.1; static const float throttleI = 0.0; static const float throttleD = 0.0; static const float throttleIMax = 0.0; static const float throttleYMax = 1; static const float throttleDFCut = 0.0; // guidance static const float velCmd = 5; static const float xt = 10; static const float xtLim = 90; #include "ControllerBoat.h" #endif /* BOATGENERIC_H_ */ // vim:ts=4:sw=4:expandtab