#include "Copter.h" /* * High level calls to set and update flight modes logic for individual * flight modes is in control_acro.cpp, control_stabilize.cpp, etc */ /* constructor for Mode object */ Copter::Mode::Mode(void) : g(copter.g), g2(copter.g2), wp_nav(copter.wp_nav), loiter_nav(copter.loiter_nav), pos_control(copter.pos_control), inertial_nav(copter.inertial_nav), ahrs(copter.ahrs), attitude_control(copter.attitude_control), motors(copter.motors), channel_roll(copter.channel_roll), channel_pitch(copter.channel_pitch), channel_throttle(copter.channel_throttle), channel_yaw(copter.channel_yaw), G_Dt(copter.G_Dt), #if FRAME_CONFIG == HELI_FRAME heli_flags(copter.heli_flags), #endif ap(copter.ap) { }; float Copter::Mode::auto_takeoff_no_nav_alt_cm = 0; // return the static controller object corresponding to supplied mode Copter::Mode *Copter::mode_from_mode_num(const uint8_t mode) { Copter::Mode *ret = nullptr; switch (mode) { #if MODE_ACRO_ENABLED == ENABLED case ACRO: ret = &mode_acro; break; #endif case STABILIZE: ret = &mode_stabilize; break; case ALT_HOLD: ret = &mode_althold; break; #if MODE_AUTO_ENABLED == ENABLED case AUTO: ret = &mode_auto; break; #endif #if MODE_CIRCLE_ENABLED == ENABLED case CIRCLE: ret = &mode_circle; break; #endif #if MODE_LOITER_ENABLED == ENABLED case LOITER: ret = &mode_loiter; break; #endif #if MODE_GUIDED_ENABLED == ENABLED case GUIDED: ret = &mode_guided; break; #endif case LAND: ret = &mode_land; break; #if MODE_RTL_ENABLED == ENABLED case RTL: ret = &mode_rtl; break; #endif #if MODE_DRIFT_ENABLED == ENABLED case DRIFT: ret = &mode_drift; break; #endif #if MODE_SPORT_ENABLED == ENABLED case SPORT: ret = &mode_sport; break; #endif #if MODE_FLIP_ENABLED == ENABLED case FLIP: ret = &mode_flip; break; #endif #if AUTOTUNE_ENABLED == ENABLED case AUTOTUNE: ret = &mode_autotune; break; #endif #if MODE_POSHOLD_ENABLED == ENABLED case POSHOLD: ret = &mode_poshold; break; #endif #if MODE_BRAKE_ENABLED == ENABLED case BRAKE: ret = &mode_brake; break; #endif #if MODE_THROW_ENABLED == ENABLED case THROW: ret = &mode_throw; break; #endif #if ADSB_ENABLED == ENABLED case AVOID_ADSB: ret = &mode_avoid_adsb; break; #endif #if MODE_GUIDED_NOGPS_ENABLED == ENABLED case GUIDED_NOGPS: ret = &mode_guided_nogps; break; #endif #if MODE_SMARTRTL_ENABLED == ENABLED case SMART_RTL: ret = &mode_smartrtl; break; #endif #if OPTFLOW == ENABLED case FLOWHOLD: ret = (Copter::Mode *)g2.mode_flowhold_ptr; break; #endif #if MODE_FOLLOW_ENABLED == ENABLED case FOLLOW: ret = &mode_follow; break; #endif #if MODE_ZIGZAG_ENABLED == ENABLED case ZIGZAG: ret = &mode_zigzag; break; #endif default: break; } return ret; } // set_mode - change flight mode and perform any necessary initialisation // optional force parameter used to force the flight mode change (used only first time mode is set) // returns true if mode was successfully set // ACRO, STABILIZE, ALTHOLD, LAND, DRIFT and SPORT can always be set successfully but the return state of other flight modes should be checked and the caller should deal with failures appropriately bool Copter::set_mode(control_mode_t mode, mode_reason_t reason) { // return immediately if we are already in the desired mode if (mode == control_mode) { control_mode_reason = reason; return true; } Copter::Mode *new_flightmode = mode_from_mode_num(mode); if (new_flightmode == nullptr) { gcs().send_text(MAV_SEVERITY_WARNING,"No such mode"); Log_Write_Error(ERROR_SUBSYSTEM_FLIGHT_MODE,mode); return false; } bool ignore_checks = !motors->armed(); // allow switching to any mode if disarmed. We rely on the arming check to perform #if FRAME_CONFIG == HELI_FRAME // do not allow helis to enter a non-manual throttle mode if the // rotor runup is not complete if (!ignore_checks && !new_flightmode->has_manual_throttle() && !motors->rotor_runup_complete()){ gcs().send_text(MAV_SEVERITY_WARNING,"Flight mode change failed"); Log_Write_Error(ERROR_SUBSYSTEM_FLIGHT_MODE,mode); return false; } #endif if (!new_flightmode->init(ignore_checks)) { gcs().send_text(MAV_SEVERITY_WARNING,"Flight mode change failed"); Log_Write_Error(ERROR_SUBSYSTEM_FLIGHT_MODE,mode); return false; } // perform any cleanup required by previous flight mode exit_mode(flightmode, new_flightmode); // update flight mode flightmode = new_flightmode; control_mode = mode; control_mode_reason = reason; DataFlash.Log_Write_Mode(control_mode, reason); #if ADSB_ENABLED == ENABLED adsb.set_is_auto_mode((mode == AUTO) || (mode == RTL) || (mode == GUIDED)); #endif #if AC_FENCE == ENABLED // pilot requested flight mode change during a fence breach indicates pilot is attempting to manually recover // this flight mode change could be automatic (i.e. fence, battery, GPS or GCS failsafe) // but it should be harmless to disable the fence temporarily in these situations as well fence.manual_recovery_start(); #endif #if FRSKY_TELEM_ENABLED == ENABLED frsky_telemetry.update_control_mode(control_mode); #endif #if DEVO_TELEM_ENABLED == ENABLED devo_telemetry.update_control_mode(control_mode); #endif #if CAMERA == ENABLED camera.set_is_auto_mode(control_mode == AUTO); #endif // update notify object notify_flight_mode(); // return success return true; } // update_flight_mode - calls the appropriate attitude controllers based on flight mode // called at 100hz or more void Copter::update_flight_mode() { target_rangefinder_alt_used = false; flightmode->run(); } // exit_mode - high level call to organise cleanup as a flight mode is exited void Copter::exit_mode(Copter::Mode *&old_flightmode, Copter::Mode *&new_flightmode) { #if AUTOTUNE_ENABLED == ENABLED if (old_flightmode == &mode_autotune) { mode_autotune.stop(); } #endif // stop mission when we leave auto mode #if MODE_AUTO_ENABLED == ENABLED if (old_flightmode == &mode_auto) { if (mode_auto.mission.state() == AP_Mission::MISSION_RUNNING) { mode_auto.mission.stop(); } #if MOUNT == ENABLED camera_mount.set_mode_to_default(); #endif // MOUNT == ENABLED } #endif // smooth throttle transition when switching from manual to automatic flight modes if (old_flightmode->has_manual_throttle() && !new_flightmode->has_manual_throttle() && motors->armed() && !ap.land_complete) { // this assumes all manual flight modes use get_pilot_desired_throttle to translate pilot input to output throttle set_accel_throttle_I_from_pilot_throttle(); } // cancel any takeoffs in progress old_flightmode->takeoff_stop(); #if MODE_SMARTRTL_ENABLED == ENABLED // call smart_rtl cleanup if (old_flightmode == &mode_smartrtl) { mode_smartrtl.exit(); } #endif #if FRAME_CONFIG == HELI_FRAME // firmly reset the flybar passthrough to false when exiting acro mode. if (old_flightmode == &mode_acro) { attitude_control->use_flybar_passthrough(false, false); motors->set_acro_tail(false); } // if we are changing from a mode that did not use manual throttle, // stab col ramp value should be pre-loaded to the correct value to avoid a twitch // heli_stab_col_ramp should really only be active switching between Stabilize and Acro modes if (!old_flightmode->has_manual_throttle()){ if (new_flightmode == &mode_stabilize){ input_manager.set_stab_col_ramp(1.0); } else if (new_flightmode == &mode_acro){ input_manager.set_stab_col_ramp(0.0); } } #endif //HELI_FRAME } // notify_flight_mode - sets notify object based on current flight mode. Only used for OreoLED notify device void Copter::notify_flight_mode() { AP_Notify::flags.autopilot_mode = flightmode->is_autopilot(); AP_Notify::flags.flight_mode = control_mode; notify.set_flight_mode_str(flightmode->name4()); } void Copter::Mode::update_navigation() { // run autopilot to make high level decisions about control modes run_autopilot(); } // get_pilot_desired_angle - transform pilot's roll or pitch input into a desired lean angle // returns desired angle in centi-degrees void Copter::Mode::get_pilot_desired_lean_angles(float &roll_out, float &pitch_out, float angle_max, float angle_limit) const { // fetch roll and pitch inputs roll_out = channel_roll->get_control_in(); pitch_out = channel_pitch->get_control_in(); // limit max lean angle angle_limit = constrain_float(angle_limit, 1000.0f, angle_max); // scale roll and pitch inputs to ANGLE_MAX parameter range float scaler = angle_max/(float)ROLL_PITCH_YAW_INPUT_MAX; roll_out *= scaler; pitch_out *= scaler; // do circular limit float total_in = norm(pitch_out, roll_out); if (total_in > angle_limit) { float ratio = angle_limit / total_in; roll_out *= ratio; pitch_out *= ratio; } // do lateral tilt to euler roll conversion roll_out = (18000/M_PI) * atanf(cosf(pitch_out*(M_PI/18000))*tanf(roll_out*(M_PI/18000))); // roll_out and pitch_out are returned } bool Copter::Mode::_TakeOff::triggered(const float target_climb_rate) const { if (!copter.ap.land_complete) { // can't take off if we're already flying return false; } if (target_climb_rate <= 0.0f) { // can't takeoff unless we want to go up... return false; } #if FRAME_CONFIG == HELI_FRAME if (!copter.motors->rotor_runup_complete()) { // hold heli on the ground until rotor speed runup has finished return false; } #endif return true; } void Copter::Mode::zero_throttle_and_relax_ac() { #if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(0.0f, 0.0f, 0.0f); attitude_control->set_throttle_out(0.0f, false, copter.g.throttle_filt); #else motors->set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); // multicopters do not stabilize roll/pitch/yaw when disarmed attitude_control->set_throttle_out_unstabilized(0.0f, true, copter.g.throttle_filt); #endif } /* get a height above ground estimate for landing */ int32_t Copter::Mode::get_alt_above_ground(void) { int32_t alt_above_ground; if (copter.rangefinder_alt_ok()) { alt_above_ground = copter.rangefinder_state.alt_cm_filt.get(); } else { bool navigating = pos_control->is_active_xy(); if (!navigating || !copter.current_loc.get_alt_cm(Location_Class::ALT_FRAME_ABOVE_TERRAIN, alt_above_ground)) { alt_above_ground = copter.current_loc.alt; } } return alt_above_ground; } void Copter::Mode::land_run_vertical_control(bool pause_descent) { #if PRECISION_LANDING == ENABLED const bool navigating = pos_control->is_active_xy(); bool doing_precision_landing = !ap.land_repo_active && copter.precland.target_acquired() && navigating; #else bool doing_precision_landing = false; #endif // compute desired velocity const float precland_acceptable_error = 15.0f; const float precland_min_descent_speed = 10.0f; const int32_t alt_above_ground = get_alt_above_ground(); float cmb_rate = 0; if (!pause_descent) { float max_land_descent_velocity; if (g.land_speed_high > 0) { max_land_descent_velocity = -g.land_speed_high; } else { max_land_descent_velocity = pos_control->get_max_speed_down(); } // Don't speed up for landing. max_land_descent_velocity = MIN(max_land_descent_velocity, -abs(g.land_speed)); // Compute a vertical velocity demand such that the vehicle approaches g2.land_alt_low. Without the below constraint, this would cause the vehicle to hover at g2.land_alt_low. cmb_rate = AC_AttitudeControl::sqrt_controller(MAX(g2.land_alt_low,100)-alt_above_ground, pos_control->get_pos_z_p().kP(), pos_control->get_max_accel_z(), G_Dt); // Constrain the demanded vertical velocity so that it is between the configured maximum descent speed and the configured minimum descent speed. cmb_rate = constrain_float(cmb_rate, max_land_descent_velocity, -abs(g.land_speed)); if (doing_precision_landing && copter.rangefinder_alt_ok() && copter.rangefinder_state.alt_cm > 35.0f && copter.rangefinder_state.alt_cm < 200.0f) { float max_descent_speed = abs(g.land_speed)/2.0f; float land_slowdown = MAX(0.0f, pos_control->get_horizontal_error()*(max_descent_speed/precland_acceptable_error)); cmb_rate = MIN(-precland_min_descent_speed, -max_descent_speed+land_slowdown); } } // update altitude target and call position controller pos_control->set_alt_target_from_climb_rate_ff(cmb_rate, G_Dt, true); pos_control->update_z_controller(); } void Copter::Mode::land_run_horizontal_control() { float target_roll = 0.0f; float target_pitch = 0.0f; float target_yaw_rate = 0; // relax loiter target if we might be landed if (ap.land_complete_maybe) { loiter_nav->soften_for_landing(); } // process pilot inputs if (!copter.failsafe.radio) { if ((g.throttle_behavior & THR_BEHAVE_HIGH_THROTTLE_CANCELS_LAND) != 0 && copter.rc_throttle_control_in_filter.get() > LAND_CANCEL_TRIGGER_THR){ copter.Log_Write_Event(DATA_LAND_CANCELLED_BY_PILOT); // exit land if throttle is high if (!set_mode(LOITER, MODE_REASON_THROTTLE_LAND_ESCAPE)) { set_mode(ALT_HOLD, MODE_REASON_THROTTLE_LAND_ESCAPE); } } if (g.land_repositioning) { // apply SIMPLE mode transform to pilot inputs update_simple_mode(); // convert pilot input to lean angles get_pilot_desired_lean_angles(target_roll, target_pitch, loiter_nav->get_angle_max_cd(), attitude_control->get_althold_lean_angle_max()); // record if pilot has overriden roll or pitch if (!is_zero(target_roll) || !is_zero(target_pitch)) { if (!ap.land_repo_active) { copter.Log_Write_Event(DATA_LAND_REPO_ACTIVE); } ap.land_repo_active = true; } } // get pilot's desired yaw rate target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in()); } #if PRECISION_LANDING == ENABLED bool doing_precision_landing = !ap.land_repo_active && copter.precland.target_acquired(); // run precision landing if (doing_precision_landing) { Vector2f target_pos, target_vel_rel; if (!copter.precland.get_target_position_cm(target_pos)) { target_pos.x = inertial_nav.get_position().x; target_pos.y = inertial_nav.get_position().y; } if (!copter.precland.get_target_velocity_relative_cms(target_vel_rel)) { target_vel_rel.x = -inertial_nav.get_velocity().x; target_vel_rel.y = -inertial_nav.get_velocity().y; } pos_control->set_xy_target(target_pos.x, target_pos.y); pos_control->override_vehicle_velocity_xy(-target_vel_rel); } #endif // process roll, pitch inputs loiter_nav->set_pilot_desired_acceleration(target_roll, target_pitch, G_Dt); // run loiter controller loiter_nav->update(); int32_t nav_roll = loiter_nav->get_roll(); int32_t nav_pitch = loiter_nav->get_pitch(); if (g2.wp_navalt_min > 0) { // user has requested an altitude below which navigation // attitude is limited. This is used to prevent commanded roll // over on landing, which particularly affects helicopters if // there is any position estimate drift after touchdown. We // limit attitude to 7 degrees below this limit and linearly // interpolate for 1m above that const int alt_above_ground = get_alt_above_ground(); float attitude_limit_cd = linear_interpolate(700, copter.aparm.angle_max, alt_above_ground, g2.wp_navalt_min*100U, (g2.wp_navalt_min+1)*100U); float total_angle_cd = norm(nav_roll, nav_pitch); if (total_angle_cd > attitude_limit_cd) { float ratio = attitude_limit_cd / total_angle_cd; nav_roll *= ratio; nav_pitch *= ratio; // tell position controller we are applying an external limit pos_control->set_limit_accel_xy(); } } // call attitude controller attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(nav_roll, nav_pitch, target_yaw_rate); } // pass-through functions to reduce code churn on conversion; // these are candidates for moving into the Mode base // class. float Copter::Mode::get_surface_tracking_climb_rate(int16_t target_rate, float current_alt_target, float dt) { return copter.get_surface_tracking_climb_rate(target_rate, current_alt_target, dt); } float Copter::Mode::get_pilot_desired_yaw_rate(int16_t stick_angle) { return copter.get_pilot_desired_yaw_rate(stick_angle); } float Copter::Mode::get_pilot_desired_climb_rate(float throttle_control) { return copter.get_pilot_desired_climb_rate(throttle_control); } float Copter::Mode::get_pilot_desired_throttle(int16_t throttle_control, float thr_mid) { return copter.get_pilot_desired_throttle(throttle_control, thr_mid); } float Copter::Mode::get_non_takeoff_throttle() { return copter.get_non_takeoff_throttle(); } void Copter::Mode::update_simple_mode(void) { copter.update_simple_mode(); } bool Copter::Mode::set_mode(control_mode_t mode, mode_reason_t reason) { return copter.set_mode(mode, reason); } void Copter::Mode::set_land_complete(bool b) { return copter.set_land_complete(b); } GCS_Copter &Copter::Mode::gcs() { return copter.gcs(); } void Copter::Mode::Log_Write_Event(uint8_t id) { return copter.Log_Write_Event(id); } void Copter::Mode::set_throttle_takeoff() { return copter.set_throttle_takeoff(); } float Copter::Mode::get_avoidance_adjusted_climbrate(float target_rate) { return copter.get_avoidance_adjusted_climbrate(target_rate); } uint16_t Copter::Mode::get_pilot_speed_dn() { return copter.get_pilot_speed_dn(); }