/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include "lua_scripts.h" // ensure that we have a set of stack sizes, and enforce constraints around it // except for the minimum size, these are allowed to be defined by the build system #undef SCRIPTING_STACK_MIN_SIZE #define SCRIPTING_STACK_MIN_SIZE (8 * 1024) #if !defined(SCRIPTING_STACK_SIZE) #define SCRIPTING_STACK_SIZE (17 * 1024) // Linux experiences stack corruption at ~16.25KB when handed bad scripts #endif // !defined(SCRIPTING_STACK_SIZE) #if !defined(SCRIPTING_STACK_MAX_SIZE) #define SCRIPTING_STACK_MAX_SIZE (64 * 1024) #endif // !defined(SCRIPTING_STACK_MAX_SIZE) #if !defined(SCRIPTING_HEAP_SIZE) #if CONFIG_HAL_BOARD == HAL_BOARD_SITL || CONFIG_HAL_BOARD == HAL_BOARD_LINUX #define SCRIPTING_HEAP_SIZE (64 * 1024) #else #define SCRIPTING_HEAP_SIZE (43 * 1024) #endif #endif // !defined(SCRIPTING_HEAP_SIZE) static_assert(SCRIPTING_STACK_SIZE >= SCRIPTING_STACK_MIN_SIZE, "Scripting requires a larger minimum stack size"); static_assert(SCRIPTING_STACK_SIZE <= SCRIPTING_STACK_MAX_SIZE, "Scripting requires a smaller stack size"); extern const AP_HAL::HAL& hal; const AP_Param::GroupInfo AP_Scripting::var_info[] = { // @Param: ENABLE // @DisplayName: Enable Scripting // @Description: Controls if scripting is enabled // @Values: 0:None,1:Lua Scripts // @RebootRequired: True // @User: Advanced AP_GROUPINFO_FLAGS("ENABLE", 1, AP_Scripting, _enable, 0, AP_PARAM_FLAG_ENABLE), // @Param: VM_I_COUNT // @DisplayName: Scripting Virtual Machine Instruction Count // @Description: The number virtual machine instructions that can be run before considering a script to have taken an excessive amount of time // @Range: 1000 1000000 // @Increment: 10000 // @User: Advanced AP_GROUPINFO("VM_I_COUNT", 2, AP_Scripting, _script_vm_exec_count, 10000), // @Param: HEAP_SIZE // @DisplayName: Scripting Heap Size // @Description: Amount of memory available for scripting // @Range: 1024 1048576 // @Increment: 1024 // @User: Advanced // @RebootRequired: True AP_GROUPINFO("HEAP_SIZE", 3, AP_Scripting, _script_heap_size, SCRIPTING_HEAP_SIZE), // @Param: DEBUG_LVL // @DisplayName: Scripting Debug Level // @Description: The higher the number the more verbose builtin scripting debug will be. // @User: Advanced AP_GROUPINFO("DEBUG_LVL", 4, AP_Scripting, _debug_level, 0), // @Param: USER1 // @DisplayName: Scripting User Parameter1 // @Description: General purpose user variable input for scripts // @User: Standard AP_GROUPINFO("USER1", 5, AP_Scripting, _user[0], 0.0), // @Param: USER2 // @DisplayName: Scripting User Parameter2 // @Description: General purpose user variable input for scripts // @User: Standard AP_GROUPINFO("USER2", 6, AP_Scripting, _user[1], 0.0), // @Param: USER3 // @DisplayName: Scripting User Parameter3 // @Description: General purpose user variable input for scripts // @User: Standard AP_GROUPINFO("USER3", 7, AP_Scripting, _user[2], 0.0), // @Param: USER4 // @DisplayName: Scripting User Parameter4 // @Description: General purpose user variable input for scripts // @User: Standard AP_GROUPINFO("USER4", 8, AP_Scripting, _user[3], 0.0), // @Param: DIR_DISABLE // @DisplayName: Directory disable // @Description: This will stop scripts being loaded from the given locations // @Bitmask: 0:ROMFS, 1:APM/scripts // @RebootRequired: True // @User: Advanced AP_GROUPINFO("DIR_DISABLE", 9, AP_Scripting, _dir_disable, 0), AP_GROUPEND }; AP_Scripting::AP_Scripting() { AP_Param::setup_object_defaults(this, var_info); #if CONFIG_HAL_BOARD == HAL_BOARD_SITL if (_singleton != nullptr) { AP_HAL::panic("Scripting must be a singleton"); } #endif // CONFIG_HAL_BOARD == HAL_BOARD_SITL _singleton = this; } void AP_Scripting::init(void) { if (!_enable) { return; } const char *dir_name = SCRIPTING_DIRECTORY; if (AP::FS().mkdir(dir_name)) { if (errno != EEXIST) { gcs().send_text(MAV_SEVERITY_INFO, "Lua: failed to create (%s)", dir_name); } } if (!hal.scheduler->thread_create(FUNCTOR_BIND_MEMBER(&AP_Scripting::thread, void), "Scripting", SCRIPTING_STACK_SIZE, AP_HAL::Scheduler::PRIORITY_SCRIPTING, 0)) { gcs().send_text(MAV_SEVERITY_CRITICAL, "Could not create scripting stack (%d)", SCRIPTING_STACK_SIZE); gcs().send_text(MAV_SEVERITY_ERROR, "Scripting failed to start"); _init_failed = true; } } MAV_RESULT AP_Scripting::handle_command_int_packet(const mavlink_command_int_t &packet) { switch ((SCRIPTING_CMD)packet.param1) { case SCRIPTING_CMD_REPL_START: return repl_start() ? MAV_RESULT_ACCEPTED : MAV_RESULT_FAILED; case SCRIPTING_CMD_REPL_STOP: repl_stop(); return MAV_RESULT_ACCEPTED; case SCRIPTING_CMD_ENUM_END: // cope with MAVLink generator appending to our enum break; } return MAV_RESULT_UNSUPPORTED; } bool AP_Scripting::repl_start(void) { if (terminal.session) { // it's already running, this is fine return true; } // nuke the old folder and all contents struct stat st; if ((AP::FS().stat(REPL_DIRECTORY, &st) == -1) && (AP::FS().unlink(REPL_DIRECTORY) == -1) && (errno != EEXIST)) { gcs().send_text(MAV_SEVERITY_INFO, "Unable to delete old REPL %s", strerror(errno)); } // create a new folder AP::FS().mkdir(REPL_DIRECTORY); // delete old files in case we couldn't AP::FS().unlink(REPL_DIRECTORY "/in"); AP::FS().unlink(REPL_DIRECTORY "/out"); // make the output pointer terminal.output_fd = AP::FS().open(REPL_OUT, O_WRONLY|O_CREAT|O_TRUNC); if (terminal.output_fd == -1) { gcs().send_text(MAV_SEVERITY_INFO, "Unable to make new REPL"); return false; } terminal.session = true; return true; } void AP_Scripting::repl_stop(void) { terminal.session = false; // can't do any more cleanup here, closing the open FD's is the REPL's responsibility } void AP_Scripting::thread(void) { lua_scripts *lua = new lua_scripts(_script_vm_exec_count, _script_heap_size, _debug_level, terminal); if (lua == nullptr || !lua->heap_allocated()) { gcs().send_text(MAV_SEVERITY_CRITICAL, "Unable to allocate scripting memory"); delete lua; _init_failed = true; return; } lua->run(); // only reachable if the lua backend has died for any reason gcs().send_text(MAV_SEVERITY_CRITICAL, "Scripting has stopped"); } void AP_Scripting::handle_mission_command(const AP_Mission::Mission_Command& cmd_in) { if (!_enable) { return; } if (mission_data == nullptr) { // load buffer mission_data = new ObjectBuffer(mission_cmd_queue_size); if (mission_data == nullptr) { gcs().send_text(MAV_SEVERITY_INFO, "scripting: unable to receive mission command"); return; } } struct scripting_mission_cmd cmd {cmd_in.p1, cmd_in.content.scripting.p1, cmd_in.content.scripting.p2, cmd_in.content.scripting.p3, AP_HAL::millis()}; mission_data->push(cmd); } AP_Scripting *AP_Scripting::_singleton = nullptr; namespace AP { AP_Scripting *scripting() { return AP_Scripting::get_singleton(); } }