#include "MMLPlayer.h" #include #include #include #include #include #if HAL_CANMANAGER_ENABLED #include #include #endif extern const AP_HAL::HAL& hal; void MMLPlayer::update() { // Check if note is over if (_playing && AP_HAL::micros()-_note_start_us > _note_duration_us) { next_action(); } } void MMLPlayer::prepare_to_play_string(const char* string) { stop(); _string = string; _next = 0; _tempo = 120; _default_note_length = 4; _note_mode = MODE_NORMAL; _octave = 4; _volume = 255; _silence_duration = 0; _repeat = false; _playing = true; _note_duration_us = 0; } void MMLPlayer::play(const char* string) { prepare_to_play_string(string); next_action(); } void MMLPlayer::stop() { _playing = false; hal.util->toneAlarm_set_buzzer_tone(0,0,0); } void MMLPlayer::start_silence(float duration) { _note_start_us = AP_HAL::micros(); _note_duration_us = duration*1e6; hal.util->toneAlarm_set_buzzer_tone(0, 0, 0); } void MMLPlayer::start_note(float duration, float frequency, float volume) { _note_start_us = AP_HAL::micros(); _note_duration_us = duration*1e6; hal.util->toneAlarm_set_buzzer_tone(frequency, volume, _note_duration_us/1000U); #if HAL_ENABLE_DRONECAN_DRIVERS // support CAN buzzers too uint8_t can_num_drivers = AP::can().get_num_drivers(); uavcan_equipment_indication_BeepCommand msg; for (uint8_t i = 0; i < can_num_drivers; i++) { AP_DroneCAN *uavcan = AP_DroneCAN::get_dronecan(i); if (uavcan != nullptr && (AP::notify().get_buzzer_types() & uint8_t(AP_Notify::BuzzerType::UAVCAN))) { msg.frequency = frequency; msg.duration = _note_duration_us*1.0e-6; uavcan->buzzer.broadcast(msg); } } #endif } char MMLPlayer::next_char() { while (_string[_next] != '\0' && isspace(_string[_next])) { _next++; } return toupper(_string[_next]); } uint8_t MMLPlayer::next_number() { uint8_t ret = 0; while (isdigit(next_char())) { ret = (ret*10) + (next_char() - '0'); _next++; } return ret; } size_t MMLPlayer::next_dots() { size_t ret = 0; while (next_char() == '.') { ret++; _next++; } return ret; } float MMLPlayer::rest_duration(uint32_t rest_length, uint8_t dots) const { float whole_note_period = 240.0f / _tempo; if (rest_length == 0) { rest_length = 1; } float rest_period = whole_note_period/rest_length; float dot_extension = rest_period * 0.5f; while (dots--) { rest_period += dot_extension; dot_extension *= 0.5f; } return rest_period; } void MMLPlayer::next_action() { if (_silence_duration > 0) { start_silence(_silence_duration); _silence_duration = 0; return; } uint8_t note = 0; uint8_t note_length; while (note == 0) { char c = next_char(); if (c == '\0') { if (_repeat) { // don't "play" here, as we may have been called from // there, and it turns out infinite recursion on // invalid strings is suboptimal. The next call to // update() will push things out as appropriate. prepare_to_play_string(_string); } else { stop(); } return; } _next++; switch (c) { case 'V': { _volume = next_number(); break; } case 'L': { _default_note_length = next_number(); if (_default_note_length == 0) { stop(); return; } break; } case 'O': _octave = next_number(); if (_octave > 6) { _octave = 6; } break; case '<': if (_octave > 0) { _octave--; } break; case '>': if (_octave < 6) { _octave++; } break; case 'M': c = next_char(); if (c == '\0') { stop(); return; } _next++; switch (c) { case 'N': _note_mode = MODE_NORMAL; break; case 'L': _note_mode = MODE_LEGATO; break; case 'S': _note_mode = MODE_STACCATO; break; case 'F': _repeat = false; break; case 'B': _repeat = true; break; default: stop(); return; } break; case 'R': case 'P': { uint8_t num = next_number(); uint8_t dots = next_dots(); start_silence(rest_duration(num, dots)); return; } case 'T': _tempo = next_number(); if (_tempo < 32) { stop(); return; } break; case 'N': note = next_number(); note_length = _default_note_length; if (note > 84) { stop(); return; } if (note == 0) { uint8_t num = next_number(); uint8_t dots = next_dots(); start_silence(rest_duration(num, dots)); return; } break; case 'A': case 'B': case 'C': case 'D': case 'E': case 'F': case 'G': { static const uint8_t note_tab[] = {9,11,0,2,4,5,7}; note = note_tab[c-'A'] + (_octave*12) + 1; c = next_char(); switch (c) { case '#': case '+': if (note < 84) { note++; } _next++; break; case '-': if (note > 1) { note--; } _next++; break; default: break; } note_length = next_number(); if (note_length == 0) { note_length = _default_note_length; } break; } default: stop(); return; } } // Avoid division by zero if (_tempo == 0 || note_length == 0) { stop(); return; } float note_period = 240.0f / (float)_tempo / (float)note_length; switch (_note_mode) { case MODE_NORMAL: _silence_duration = note_period/8; break; case MODE_STACCATO: _silence_duration = note_period/4; break; case MODE_LEGATO: _silence_duration = 0; break; } note_period -= _silence_duration; float dot_extension = note_period * 0.5f; uint8_t dots = next_dots(); while (dots--) { note_period += dot_extension; dot_extension *= 0.5f; } float note_frequency = 880.0f * expf(logf(2.0f) * ((int)note - 46) / 12.0f); float note_volume = _volume/255.0f; note_volume *= AP::notify().get_buzz_volume() * 0.01; note_volume = constrain_float(note_volume, 0, 1); note_frequency = constrain_float(note_frequency, 10, 22000); start_note(note_period, note_frequency, note_volume); }