#include "Rover.h" Mode::Mode() : ahrs(rover.ahrs), g(rover.g), g2(rover.g2), channel_steer(rover.channel_steer), channel_throttle(rover.channel_throttle), channel_lateral(rover.channel_lateral), channel_roll(rover.channel_roll), channel_pitch(rover.channel_pitch), channel_walking_height(rover.channel_walking_height), attitude_control(g2.attitude_control) { } void Mode::exit() { // call sub-classes exit _exit(); } bool Mode::enter() { const bool ignore_checks = !hal.util->get_soft_armed(); // allow switching to any mode if disarmed. We rely on the arming check to perform if (!ignore_checks) { // get EKF filter status nav_filter_status filt_status; rover.ahrs.get_filter_status(filt_status); // check position estimate. requires origin and at least one horizontal position flag to be true const bool position_ok = rover.ekf_position_ok() && !rover.failsafe.ekf; if (requires_position() && !position_ok) { return false; } // check velocity estimate (if we have position estimate, we must have velocity estimate) if (requires_velocity() && !position_ok && !filt_status.flags.horiz_vel) { return false; } } bool ret = _enter(); // initialisation common to all modes if (ret) { // init reversed flag init_reversed_flag(); // clear sailboat tacking flags g2.sailboat.clear_tack(); } return ret; } // decode pilot steering and throttle inputs and return in steer_out and throttle_out arguments // steering_out is in the range -4500 ~ +4500 with positive numbers meaning rotate clockwise // throttle_out is in the range -100 ~ +100 void Mode::get_pilot_input(float &steering_out, float &throttle_out) const { // no RC input means no throttle and centered steering if (rover.failsafe.bits & FAILSAFE_EVENT_THROTTLE) { steering_out = 0; throttle_out = 0; return; } // apply RC skid steer mixing switch ((enum pilot_steer_type_t)g.pilot_steer_type.get()) { case PILOT_STEER_TYPE_DEFAULT: case PILOT_STEER_TYPE_DIR_REVERSED_WHEN_REVERSING: default: { // by default regular and skid-steering vehicles reverse their rotation direction when backing up throttle_out = rover.channel_throttle->get_control_in(); const float steering_dir = is_negative(throttle_out) ? -1 : 1; steering_out = steering_dir * rover.channel_steer->get_control_in(); break; } case PILOT_STEER_TYPE_TWO_PADDLES: { // convert the two radio_in values from skid steering values // left paddle from steering input channel, right paddle from throttle input channel // steering = left-paddle - right-paddle // throttle = average(left-paddle, right-paddle) const float left_paddle = rover.channel_steer->norm_input_dz(); const float right_paddle = rover.channel_throttle->norm_input_dz(); throttle_out = 0.5f * (left_paddle + right_paddle) * 100.0f; steering_out = (left_paddle - right_paddle) * 0.5f * 4500.0f; break; } case PILOT_STEER_TYPE_DIR_UNCHANGED_WHEN_REVERSING: { throttle_out = rover.channel_throttle->get_control_in(); steering_out = rover.channel_steer->get_control_in(); break; } } } // decode pilot steering and throttle inputs and return in steer_out and throttle_out arguments // steering_out is in the range -4500 ~ +4500 with positive numbers meaning rotate clockwise // throttle_out is in the range -100 ~ +100 void Mode::get_pilot_desired_steering_and_throttle(float &steering_out, float &throttle_out) const { // do basic conversion get_pilot_input(steering_out, throttle_out); // for skid steering vehicles, if pilot commands would lead to saturation // we proportionally reduce steering and throttle if (g2.motors.have_skid_steering()) { const float steer_normalised = constrain_float(steering_out / 4500.0f, -1.0f, 1.0f); const float throttle_normalised = constrain_float(throttle_out * 0.01f, -1.0f, 1.0f); const float saturation_value = fabsf(steer_normalised) + fabsf(throttle_normalised); if (saturation_value > 1.0f) { steering_out /= saturation_value; throttle_out /= saturation_value; } } // check for special case of input and output throttle being in opposite directions float throttle_out_limited = g2.motors.get_slew_limited_throttle(throttle_out, rover.G_Dt); if ((is_negative(throttle_out) != is_negative(throttle_out_limited)) && ((g.pilot_steer_type == PILOT_STEER_TYPE_DEFAULT) || (g.pilot_steer_type == PILOT_STEER_TYPE_DIR_REVERSED_WHEN_REVERSING))) { steering_out *= -1; } throttle_out = throttle_out_limited; } // decode pilot steering and return steering_out and speed_out (in m/s) void Mode::get_pilot_desired_steering_and_speed(float &steering_out, float &speed_out) const { float desired_throttle; get_pilot_input(steering_out, desired_throttle); speed_out = desired_throttle * 0.01f * calc_speed_max(g.speed_cruise, g.throttle_cruise * 0.01f); // check for special case of input and output throttle being in opposite directions float speed_out_limited = g2.attitude_control.get_desired_speed_accel_limited(speed_out, rover.G_Dt); if ((is_negative(speed_out) != is_negative(speed_out_limited)) && ((g.pilot_steer_type == PILOT_STEER_TYPE_DEFAULT) || (g.pilot_steer_type == PILOT_STEER_TYPE_DIR_REVERSED_WHEN_REVERSING))) { steering_out *= -1; } speed_out = speed_out_limited; } // decode pilot lateral movement input and return in lateral_out argument void Mode::get_pilot_desired_lateral(float &lateral_out) const { // no RC input means no lateral input if ((rover.failsafe.bits & FAILSAFE_EVENT_THROTTLE) || (rover.channel_lateral == nullptr)) { lateral_out = 0; return; } // get pilot lateral input lateral_out = rover.channel_lateral->get_control_in(); } // decode pilot's input and return heading_out (in cd) and speed_out (in m/s) void Mode::get_pilot_desired_heading_and_speed(float &heading_out, float &speed_out) const { // get steering and throttle in the -1 to +1 range float desired_steering = constrain_float(rover.channel_steer->norm_input_dz(), -1.0f, 1.0f); float desired_throttle = constrain_float(rover.channel_throttle->norm_input_dz(), -1.0f, 1.0f); // handle two paddle input if ((enum pilot_steer_type_t)g.pilot_steer_type.get() == PILOT_STEER_TYPE_TWO_PADDLES) { const float left_paddle = desired_steering; const float right_paddle = desired_throttle; desired_steering = (left_paddle - right_paddle) * 0.5f; desired_throttle = (left_paddle + right_paddle) * 0.5f; } // calculate angle of input stick vector heading_out = wrap_360_cd(atan2f(desired_steering, desired_throttle) * DEGX100); // calculate throttle using magnitude of input stick vector const float throttle = MIN(safe_sqrt(sq(desired_throttle) + sq(desired_steering)), 1.0f); speed_out = throttle * calc_speed_max(g.speed_cruise, g.throttle_cruise * 0.01f); } // decode pilot roll and pitch inputs and return in roll_out and pitch_out arguments // outputs are in the range -1 to +1 void Mode::get_pilot_desired_roll_and_pitch(float &roll_out, float &pitch_out) const { if (channel_roll != nullptr) { roll_out = channel_roll->norm_input(); } else { roll_out = 0.0f; } if (channel_pitch != nullptr) { pitch_out = channel_pitch->norm_input(); } else { pitch_out = 0.0f; } } // decode pilot walking_height inputs and return in walking_height_out arguments // outputs are in the range -1 to +1 void Mode::get_pilot_desired_walking_height(float &walking_height_out) const { if (channel_walking_height != nullptr) { walking_height_out = channel_walking_height->norm_input(); } else { walking_height_out = 0.0f; } } // return heading (in degrees) to target destination (aka waypoint) float Mode::wp_bearing() const { if (!is_autopilot_mode()) { return 0.0f; } return g2.wp_nav.wp_bearing_cd() * 0.01f; } // return short-term target heading in degrees (i.e. target heading back to line between waypoints) float Mode::nav_bearing() const { if (!is_autopilot_mode()) { return 0.0f; } return g2.wp_nav.nav_bearing_cd() * 0.01f; } // return cross track error (i.e. vehicle's distance from the line between waypoints) float Mode::crosstrack_error() const { if (!is_autopilot_mode()) { return 0.0f; } return g2.wp_nav.crosstrack_error(); } // return desired lateral acceleration float Mode::get_desired_lat_accel() const { if (!is_autopilot_mode()) { return 0.0f; } return g2.wp_nav.get_lat_accel(); } // set desired location bool Mode::set_desired_location(const Location &destination, Location next_destination ) { if (!g2.wp_nav.set_desired_location(destination, next_destination)) { return false; } // initialise distance _distance_to_destination = g2.wp_nav.get_distance_to_destination(); _reached_destination = false; return true; } // get default speed for this mode (held in WP_SPEED or RTL_SPEED) float Mode::get_speed_default(bool rtl) const { if (rtl && is_positive(g2.rtl_speed)) { return g2.rtl_speed; } return g2.wp_nav.get_default_speed(); } // execute the mission in reverse (i.e. backing up) void Mode::set_reversed(bool value) { g2.wp_nav.set_reversed(value); } // handle tacking request (from auxiliary switch) in sailboats void Mode::handle_tack_request() { // autopilot modes handle tacking if (is_autopilot_mode()) { g2.sailboat.handle_tack_request_auto(); } } void Mode::calc_throttle(float target_speed, bool avoidance_enabled) { // get acceleration limited target speed target_speed = attitude_control.get_desired_speed_accel_limited(target_speed, rover.G_Dt); #if AP_AVOIDANCE_ENABLED // apply object avoidance to desired speed using half vehicle's maximum deceleration if (avoidance_enabled) { g2.avoid.adjust_speed(0.0f, 0.5f * attitude_control.get_decel_max(), ahrs.get_yaw(), target_speed, rover.G_Dt); if (g2.sailboat.tack_enabled() && g2.avoid.limits_active()) { // we are a sailboat trying to avoid fence, try a tack if (rover.control_mode != &rover.mode_acro) { rover.control_mode->handle_tack_request(); } } } #endif // AP_AVOIDANCE_ENABLED // call throttle controller and convert output to -100 to +100 range float throttle_out = 0.0f; if (g2.sailboat.sail_enabled()) { // sailboats use special throttle and mainsail controller g2.sailboat.get_throttle_and_set_mainsail(target_speed, throttle_out); } else { // call speed or stop controller if (is_zero(target_speed) && !rover.is_balancebot()) { bool stopped; throttle_out = 100.0f * attitude_control.get_throttle_out_stop(g2.motors.limit.throttle_lower, g2.motors.limit.throttle_upper, g.speed_cruise, g.throttle_cruise * 0.01f, rover.G_Dt, stopped); } else { bool motor_lim_low = g2.motors.limit.throttle_lower || attitude_control.pitch_limited(); bool motor_lim_high = g2.motors.limit.throttle_upper || attitude_control.pitch_limited(); throttle_out = 100.0f * attitude_control.get_throttle_out_speed(target_speed, motor_lim_low, motor_lim_high, g.speed_cruise, g.throttle_cruise * 0.01f, rover.G_Dt); } // if vehicle is balance bot, calculate actual throttle required for balancing if (rover.is_balancebot()) { rover.balancebot_pitch_control(throttle_out); } } // send to motor g2.motors.set_throttle(throttle_out); } // performs a controlled stop without turning bool Mode::stop_vehicle() { // call throttle controller and convert output to -100 to +100 range bool stopped = false; float throttle_out; // if vehicle is balance bot, calculate throttle required for balancing if (rover.is_balancebot()) { throttle_out = 100.0f * attitude_control.get_throttle_out_speed(0, g2.motors.limit.throttle_lower, g2.motors.limit.throttle_upper, g.speed_cruise, g.throttle_cruise * 0.01f, rover.G_Dt); rover.balancebot_pitch_control(throttle_out); } else { throttle_out = 100.0f * attitude_control.get_throttle_out_stop(g2.motors.limit.throttle_lower, g2.motors.limit.throttle_upper, g.speed_cruise, g.throttle_cruise * 0.01f, rover.G_Dt, stopped); } // relax sails if present g2.sailboat.relax_sails(); // send to motor g2.motors.set_throttle(throttle_out); // do not turn while slowing down float steering_out = 0.0; if (!stopped) { steering_out = attitude_control.get_steering_out_rate(0.0, g2.motors.limit.steer_left, g2.motors.limit.steer_right, rover.G_Dt); } g2.motors.set_steering(steering_out * 4500.0); // return true once stopped return stopped; } // estimate maximum vehicle speed (in m/s) // cruise_speed is in m/s, cruise_throttle should be in the range -1 to +1 float Mode::calc_speed_max(float cruise_speed, float cruise_throttle) const { float speed_max; // sanity checks if (cruise_throttle > 1.0f || cruise_throttle < 0.05f) { speed_max = cruise_speed; } else if (is_positive(g2.speed_max)) { speed_max = g2.speed_max; } else { // project vehicle's maximum speed speed_max = (1.0f / cruise_throttle) * cruise_speed; } // constrain to 30m/s (108km/h) and return return constrain_float(speed_max, 0.0f, 30.0f); } // calculate pilot input to nudge speed up or down // target_speed should be in meters/sec // reversed should be true if the vehicle is intentionally backing up which allows the pilot to increase the backing up speed by pulling the throttle stick down float Mode::calc_speed_nudge(float target_speed, bool reversed) { // sanity checks if (g.throttle_cruise > 100 || g.throttle_cruise < 5) { return target_speed; } // convert pilot throttle input to speed float pilot_steering, pilot_throttle; get_pilot_input(pilot_steering, pilot_throttle); float pilot_speed = pilot_throttle * 0.01f * calc_speed_max(g.speed_cruise, g.throttle_cruise * 0.01f); // ignore pilot's input if in opposite direction to vehicle's desired direction of travel // note that the target_speed may be negative while reversed is true (or vice-versa) // while vehicle is transitioning between forward and backwards movement if ((is_positive(pilot_speed) && reversed) || (is_negative(pilot_speed) && !reversed)) { return target_speed; } // return the larger of the pilot speed and the original target speed if (reversed) { return MIN(target_speed, pilot_speed); } else { return MAX(target_speed, pilot_speed); } } // high level call to navigate to waypoint // uses wp_nav to calculate turn rate and speed to drive along the path from origin to destination // this function updates _distance_to_destination void Mode::navigate_to_waypoint() { // apply speed nudge from pilot // calc_speed_nudge's "desired_speed" argument should be negative when vehicle is reversing // AR_WPNav nudge_speed_max argu,ent should always be positive even when reversing const float calc_nudge_input_speed = g2.wp_nav.get_speed_max() * (g2.wp_nav.get_reversed() ? -1.0 : 1.0); const float nudge_speed_max = calc_speed_nudge(calc_nudge_input_speed, g2.wp_nav.get_reversed()); g2.wp_nav.set_nudge_speed_max(fabsf(nudge_speed_max)); // update navigation controller g2.wp_nav.update(rover.G_Dt); _distance_to_destination = g2.wp_nav.get_distance_to_destination(); #if AP_AVOIDANCE_ENABLED // sailboats trigger tack if simple avoidance becomes active if (g2.sailboat.tack_enabled() && g2.avoid.limits_active()) { // we are a sailboat trying to avoid fence, try a tack rover.control_mode->handle_tack_request(); } #endif // pass desired speed to throttle controller // do not do simple avoidance because this is already handled in the position controller calc_throttle(g2.wp_nav.get_speed(), false); float desired_heading_cd = g2.wp_nav.oa_wp_bearing_cd(); if (g2.sailboat.use_indirect_route(desired_heading_cd)) { // sailboats use heading controller when tacking upwind desired_heading_cd = g2.sailboat.calc_heading(desired_heading_cd); // use pivot turn rate for tacks const float turn_rate = g2.sailboat.tacking() ? g2.wp_nav.get_pivot_rate() : 0.0f; calc_steering_to_heading(desired_heading_cd, turn_rate); } else { // retrieve turn rate from waypoint controller float desired_turn_rate_rads = g2.wp_nav.get_turn_rate_rads(); // if simple avoidance is active at very low speed do not attempt to turn #if AP_AVOIDANCE_ENABLED if (g2.avoid.limits_active() && (fabsf(attitude_control.get_desired_speed()) <= attitude_control.get_stop_speed())) { desired_turn_rate_rads = 0.0f; } #endif // call turn rate steering controller calc_steering_from_turn_rate(desired_turn_rate_rads); } } // calculate steering output given a turn rate // desired turn rate in radians/sec. Positive to the right. void Mode::calc_steering_from_turn_rate(float turn_rate) { // calculate and send final steering command to motor library const float steering_out = attitude_control.get_steering_out_rate(turn_rate, g2.motors.limit.steer_left, g2.motors.limit.steer_right, rover.G_Dt); set_steering(steering_out * 4500.0f); } /* calculate steering output given lateral_acceleration */ void Mode::calc_steering_from_lateral_acceleration(float lat_accel, bool reversed) { // constrain to max G force lat_accel = constrain_float(lat_accel, -attitude_control.get_turn_lat_accel_max(), attitude_control.get_turn_lat_accel_max()); // send final steering command to motor library const float steering_out = attitude_control.get_steering_out_lat_accel(lat_accel, g2.motors.limit.steer_left, g2.motors.limit.steer_right, rover.G_Dt); set_steering(steering_out * 4500.0f); } // calculate steering output to drive towards desired heading // rate_max is a maximum turn rate in deg/s. set to zero to use default turn rate limits void Mode::calc_steering_to_heading(float desired_heading_cd, float rate_max_degs) { // call heading controller const float steering_out = attitude_control.get_steering_out_heading(radians(desired_heading_cd*0.01f), radians(rate_max_degs), g2.motors.limit.steer_left, g2.motors.limit.steer_right, rover.G_Dt); set_steering(steering_out * 4500.0f); } void Mode::set_steering(float steering_value) { if (allows_stick_mixing() && g2.stick_mixing > 0) { steering_value = channel_steer->stick_mixing((int16_t)steering_value); } g2.motors.set_steering(steering_value); } Mode *Rover::mode_from_mode_num(const enum Mode::Number num) { Mode *ret = nullptr; switch (num) { case Mode::Number::MANUAL: ret = &mode_manual; break; case Mode::Number::ACRO: ret = &mode_acro; break; case Mode::Number::STEERING: ret = &mode_steering; break; case Mode::Number::HOLD: ret = &mode_hold; break; case Mode::Number::LOITER: ret = &mode_loiter; break; #if MODE_FOLLOW_ENABLED == ENABLED case Mode::Number::FOLLOW: ret = &mode_follow; break; #endif case Mode::Number::SIMPLE: ret = &mode_simple; break; case Mode::Number::CIRCLE: ret = &g2.mode_circle; break; case Mode::Number::AUTO: ret = &mode_auto; break; case Mode::Number::RTL: ret = &mode_rtl; break; case Mode::Number::SMART_RTL: ret = &mode_smartrtl; break; case Mode::Number::GUIDED: ret = &mode_guided; break; case Mode::Number::INITIALISING: ret = &mode_initializing; break; #if MODE_DOCK_ENABLED == ENABLED case Mode::Number::DOCK: ret = (Mode *)g2.mode_dock_ptr; break; #endif default: break; } return ret; }