/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* ROV/AUV/Blimp simulator class */ #pragma once #include "SIM_Aircraft.h" // #include "SIM_Motor.h" // #include "SIM_Frame.h" namespace SITL { struct Fins { float angle; float last_angle; float servo_angle; bool dir; float vel; // velocity, in m/s float T; //Tangential (thrust) force, in Neutons float N; //Normal force, in Newtons float Fx; //Fx,y,z = Force in bodyframe orientation at servo position, in Newtons float Fy; float Fz; }; /* a blimp simulator */ class Blimp : public Aircraft { public: Blimp(const char *frame_str); /* update model by one time step */ void update(const struct sitl_input &input) override; /* static object creator */ static Aircraft *create(const char *frame_str) { return new Blimp(frame_str); } protected: float mass; //kilograms float radius; //metres Vector3f moment_of_inertia; Vector3f cog; //centre of gravity location relative to center of blimp //Airfish-specific variables Fins fin[4]; float k_tan; //Tangential and normal force multipliers float k_nor; float drag_constant; float drag_gyr_constant; void calculate_forces(const struct sitl_input &input, Vector3f &rot_accel, Vector3f &body_accel); float sq(float a) {return pow(a,2);} }; }