#include "AC_Fence.h" #if AP_FENCE_ENABLED #include #ifndef AC_FENCE_DUMMY_METHODS_ENABLED #define AC_FENCE_DUMMY_METHODS_ENABLED (!(APM_BUILD_TYPE(APM_BUILD_Rover) | APM_BUILD_COPTER_OR_HELI | APM_BUILD_TYPE(APM_BUILD_ArduPlane) | APM_BUILD_TYPE(APM_BUILD_ArduSub) | (AP_FENCE_ENABLED == 1))) #endif #if !AC_FENCE_DUMMY_METHODS_ENABLED #include #include #include #include extern const AP_HAL::HAL& hal; #if APM_BUILD_TYPE(APM_BUILD_Rover) #define AC_FENCE_TYPE_DEFAULT AC_FENCE_TYPE_CIRCLE | AC_FENCE_TYPE_POLYGON #elif APM_BUILD_TYPE(APM_BUILD_ArduPlane) #define AC_FENCE_TYPE_DEFAULT AC_FENCE_TYPE_POLYGON #else #define AC_FENCE_TYPE_DEFAULT AC_FENCE_TYPE_ALT_MAX | AC_FENCE_TYPE_CIRCLE | AC_FENCE_TYPE_POLYGON #endif // default boundaries #define AC_FENCE_ALT_MAX_DEFAULT 100.0f // default max altitude is 100m #define AC_FENCE_ALT_MIN_DEFAULT -10.0f // default maximum depth in meters #define AC_FENCE_CIRCLE_RADIUS_DEFAULT 300.0f // default circular fence radius is 300m #define AC_FENCE_ALT_MAX_BACKUP_DISTANCE 20.0f // after fence is broken we recreate the fence 20m further up #define AC_FENCE_ALT_MIN_BACKUP_DISTANCE 20.0f // after fence is broken we recreate the fence 20m further down #define AC_FENCE_MARGIN_DEFAULT 2.0f // default distance in meters that autopilot's should maintain from the fence to avoid a breach #define AC_FENCE_MANUAL_RECOVERY_TIME_MIN 10000 // pilot has 10seconds to recover during which time the autopilot will not attempt to re-take control #if APM_BUILD_TYPE(APM_BUILD_ArduPlane) #define AC_FENCE_CIRCLE_RADIUS_BACKUP_DISTANCE 100.0 // after fence is broken we recreate the fence 100m further out #else #define AC_FENCE_CIRCLE_RADIUS_BACKUP_DISTANCE 20.0 // after fence is broken we recreate the fence 20m further out #endif const AP_Param::GroupInfo AC_Fence::var_info[] = { // @Param: ENABLE // @DisplayName: Fence enable/disable // @Description: Allows you to enable (1) or disable (0) the fence functionality // @Values: 0:Disabled,1:Enabled // @User: Standard AP_GROUPINFO("ENABLE", 0, AC_Fence, _enabled, 0), // @Param: TYPE // @DisplayName: Fence Type // @Description: Enabled fence types held as bitmask // @Bitmask{Rover}: 1:Circle Centered on Home,2:Inclusion/Exclusion Circles+Polygons // @Bitmask{Copter, Plane, Sub}: 0:Max altitude,1:Circle Centered on Home,2:Inclusion/Exclusion Circles+Polygons,3:Min altitude // @User: Standard AP_GROUPINFO("TYPE", 1, AC_Fence, _enabled_fences, AC_FENCE_TYPE_DEFAULT), // @Param: ACTION // @DisplayName: Fence Action // @Description: What action should be taken when fence is breached // @Values{Copter}: 0:Report Only,1:RTL or Land,2:Always Land,3:SmartRTL or RTL or Land,4:Brake or Land,5:SmartRTL or Land // @Values{Rover}: 0:Report Only,1:RTL or Hold,2:Hold,3:SmartRTL or RTL or Hold,4:SmartRTL or Hold // @Values{Plane}: 0:Report Only,1:RTL,6:Guided,7:GuidedThrottlePass // @Values: 0:Report Only,1:RTL or Land // @User: Standard AP_GROUPINFO("ACTION", 2, AC_Fence, _action, AC_FENCE_ACTION_RTL_AND_LAND), // @Param{Copter, Plane, Sub}: ALT_MAX // @DisplayName: Fence Maximum Altitude // @Description: Maximum altitude allowed before geofence triggers // @Units: m // @Range: 10 1000 // @Increment: 1 // @User: Standard AP_GROUPINFO_FRAME("ALT_MAX", 3, AC_Fence, _alt_max, AC_FENCE_ALT_MAX_DEFAULT, AP_PARAM_FRAME_COPTER | AP_PARAM_FRAME_SUB | AP_PARAM_FRAME_TRICOPTER | AP_PARAM_FRAME_HELI | AP_PARAM_FRAME_PLANE), // @Param: RADIUS // @DisplayName: Circular Fence Radius // @Description: Circle fence radius which when breached will cause an RTL // @Units: m // @Range: 30 10000 // @User: Standard AP_GROUPINFO("RADIUS", 4, AC_Fence, _circle_radius, AC_FENCE_CIRCLE_RADIUS_DEFAULT), // @Param: MARGIN // @DisplayName: Fence Margin // @Description: Distance that autopilot's should maintain from the fence to avoid a breach // @Units: m // @Range: 1 10 // @User: Standard AP_GROUPINFO("MARGIN", 5, AC_Fence, _margin, AC_FENCE_MARGIN_DEFAULT), // @Param: TOTAL // @DisplayName: Fence polygon point total // @Description: Number of polygon points saved in eeprom (do not update manually) // @Range: 1 20 // @User: Standard AP_GROUPINFO("TOTAL", 6, AC_Fence, _total, 0), // @Param{Copter, Plane, Sub}: ALT_MIN // @DisplayName: Fence Minimum Altitude // @Description: Minimum altitude allowed before geofence triggers // @Units: m // @Range: -100 100 // @Increment: 1 // @User: Standard AP_GROUPINFO_FRAME("ALT_MIN", 7, AC_Fence, _alt_min, AC_FENCE_ALT_MIN_DEFAULT, AP_PARAM_FRAME_COPTER | AP_PARAM_FRAME_SUB | AP_PARAM_FRAME_TRICOPTER | AP_PARAM_FRAME_HELI | AP_PARAM_FRAME_PLANE), // @Param{Plane}: RET_RALLY // @DisplayName: Fence Return to Rally // @Description: Should the vehicle return to fence return point or rally point // @Values: 0:Fence Return Point,1:Nearest Rally Point // @Range: 0 1 // @Increment: 1 // @User: Standard AP_GROUPINFO_FRAME("RET_RALLY", 8, AC_Fence, _ret_rally, 0, AP_PARAM_FRAME_PLANE), // @Param{Plane}: RET_ALT // @DisplayName: Fence Return Altitude // @Description: Altitude the vehicle will transit to when a fence breach occurs // @Units: m // @Range: 0 32767 // @Increment: 1 // @User: Standard AP_GROUPINFO_FRAME("RET_ALT", 9, AC_Fence, _ret_altitude, 0.0f, AP_PARAM_FRAME_PLANE), // @Param{Plane}: AUTOENABLE // @DisplayName: Fence Auto-Enable // @Description: Auto-enable of fences. AutoEnableOnTakeoff enables all configured fences after autotakeoffs reach altitude. During autolandings the fences will be disabled. AutoEnableDisableFloorOnLanding enables all configured fences after autotakeoffs reach altitude. During autolandings only the Minimum Altitude fence will be disabled. AutoEnableOnlyWhenArmed enables all configured fences, but no fences are disabled during autolandings. However, fence breaches are ignored while executing prior breach recovery actions which may include autolandings. // @Values: 0:AutoEnableOff,1:AutoEnableOnTakeoff,2:AutoEnableDisableFloorOnLanding,3:AutoEnableOnlyWhenArmed // @Range: 0 3 // @Increment: 1 // @User: Standard AP_GROUPINFO_FRAME("AUTOENABLE", 10, AC_Fence, _auto_enabled, static_cast(AutoEnable::ALWAYS_DISABLED), AP_PARAM_FRAME_PLANE), // @Param{Plane}: OPTIONS // @DisplayName: Fence options // @Description: 0:Disable mode change following fence action until fence breach is cleared. When bit 1 is set the allowable flight areas is the union of all polygon and circle fence areas instead of the intersection, which means a fence breach occurs only if you are outside all of the fence areas. // @Bitmask: 0:Disable mode change following fence action until fence breach is cleared, 1:Allow union of inclusion areas // @User: Standard AP_GROUPINFO_FRAME("OPTIONS", 11, AC_Fence, _options, static_cast(OPTIONS::DISABLE_MODE_CHANGE), AP_PARAM_FRAME_PLANE), AP_GROUPEND }; /// Default constructor. AC_Fence::AC_Fence() { #if CONFIG_HAL_BOARD == HAL_BOARD_SITL if (_singleton != nullptr) { AP_HAL::panic("Fence must be singleton"); } #endif _singleton = this; AP_Param::setup_object_defaults(this, var_info); } /// enable the Fence code generally; a master switch for all fences void AC_Fence::enable(bool value) { #if HAL_LOGGING_ENABLED if (_enabled && !value) { AP::logger().Write_Event(LogEvent::FENCE_DISABLE); } else if (!_enabled && value) { AP::logger().Write_Event(LogEvent::FENCE_ENABLE); } #endif _enabled.set(value); if (!value) { clear_breach(AC_FENCE_TYPE_ALT_MIN | AC_FENCE_TYPE_ALT_MAX | AC_FENCE_TYPE_CIRCLE | AC_FENCE_TYPE_POLYGON); disable_floor(); } else { enable_floor(); } } /// enable/disable fence floor only void AC_Fence::enable_floor() { #if HAL_LOGGING_ENABLED if (!_floor_enabled) { // Floor is currently disabled, enable it AP::logger().Write_Event(LogEvent::FENCE_FLOOR_ENABLE); } #endif _floor_enabled = true; } void AC_Fence::disable_floor() { #if HAL_LOGGING_ENABLED if (_floor_enabled) { // Floor is currently enabled, disable it AP::logger().Write_Event(LogEvent::FENCE_FLOOR_DISABLE); } #endif _floor_enabled = false; clear_breach(AC_FENCE_TYPE_ALT_MIN); } /* called when an auto-takeoff is complete */ void AC_Fence::auto_enable_fence_after_takeoff(void) { if (_enabled) { return; } switch(auto_enabled()) { case AC_Fence::AutoEnable::ALWAYS_ENABLED: case AC_Fence::AutoEnable::ENABLE_DISABLE_FLOOR_ONLY: enable(true); GCS_SEND_TEXT(MAV_SEVERITY_NOTICE, "Fence enabled (auto enabled)"); break; default: // fence does not auto-enable in other takeoff conditions break; } } /* called when performing an auto landing */ void AC_Fence::auto_disable_fence_for_landing(void) { switch (auto_enabled()) { case AC_Fence::AutoEnable::ALWAYS_ENABLED: enable(false); GCS_SEND_TEXT(MAV_SEVERITY_NOTICE, "Fence disabled (auto disable)"); break; case AC_Fence::AutoEnable::ENABLE_DISABLE_FLOOR_ONLY: disable_floor(); GCS_SEND_TEXT(MAV_SEVERITY_NOTICE, "Fence floor disabled (auto disable)"); break; default: // fence does not auto-disable in other landing conditions break; } } bool AC_Fence::present() const { const auto enabled_fences = _enabled_fences.get(); // A fence is present if any of the conditions are true. // * tin can (circle) is enabled // * min or max alt is enabled // * polygon fences are enabled and any fence has been uploaded if (enabled_fences & AC_FENCE_TYPE_CIRCLE || enabled_fences & AC_FENCE_TYPE_ALT_MIN || enabled_fences & AC_FENCE_TYPE_ALT_MAX || ((enabled_fences & AC_FENCE_TYPE_POLYGON) && _poly_loader.total_fence_count() > 0)) { return true; } return false; } /// get_enabled_fences - returns bitmask of enabled fences uint8_t AC_Fence::get_enabled_fences() const { if (!_enabled && !_auto_enabled) { return 0; } return _enabled_fences; } // additional checks for the polygon fence: bool AC_Fence::pre_arm_check_polygon(const char* &fail_msg) const { if (!(_enabled_fences & AC_FENCE_TYPE_POLYGON)) { // not enabled; all good return true; } if (! _poly_loader.loaded()) { fail_msg = "Fences invalid"; return false; } if (!_poly_loader.check_inclusion_circle_margin(_margin)) { fail_msg = "Margin is less than inclusion circle radius"; return false; } return true; } // additional checks for the circle fence: bool AC_Fence::pre_arm_check_circle(const char* &fail_msg) const { if (_circle_radius < 0) { fail_msg = "Invalid FENCE_RADIUS value"; return false; } if (_circle_radius < _margin) { fail_msg = "FENCE_MARGIN is less than FENCE_RADIUS"; return false; } return true; } // additional checks for the alt fence: bool AC_Fence::pre_arm_check_alt(const char* &fail_msg) const { if (_alt_max < 0.0f) { fail_msg = "Invalid FENCE_ALT_MAX value"; return false; } if (_alt_min < -100.0f) { fail_msg = "Invalid FENCE_ALT_MIN value"; return false; } return true; } /// pre_arm_check - returns true if all pre-takeoff checks have completed successfully bool AC_Fence::pre_arm_check(const char* &fail_msg) const { fail_msg = nullptr; // if fences are enabled but none selected fail pre-arm check if (enabled() && !present()) { fail_msg = "Fences enabled, but none selected"; return false; } // if not enabled or not fence set-up always return true if ((!_enabled && !_auto_enabled) || !_enabled_fences) { return true; } // if we have horizontal limits enabled, check we can get a // relative position from the AHRS if ((_enabled_fences & AC_FENCE_TYPE_CIRCLE) || (_enabled_fences & AC_FENCE_TYPE_POLYGON)) { Vector2f position; if (!AP::ahrs().get_relative_position_NE_home(position)) { fail_msg = "Fence requires position"; return false; } } if (!pre_arm_check_polygon(fail_msg)) { return false; } if (!pre_arm_check_circle(fail_msg)) { return false; } if (!pre_arm_check_alt(fail_msg)) { return false; } // check no limits are currently breached if (_breached_fences) { fail_msg = "vehicle outside fence"; return false; } // validate FENCE_MARGIN parameter range if (_margin < 0.0f) { fail_msg = "Invalid FENCE_MARGIN value"; return false; } if (_alt_max < _alt_min) { fail_msg = "FENCE_ALT_MAX < FENCE_ALT_MIN"; return false; } if (_alt_max - _alt_min <= 2.0f * _margin) { fail_msg = "FENCE_MARGIN too big"; return false; } // if we got this far everything must be ok return true; } /// returns true if we have freshly breached the maximum altitude /// fence; also may set up a fallback fence which, if breached, will /// cause the altitude fence to be freshly breached bool AC_Fence::check_fence_alt_max() { // altitude fence check if (!(_enabled_fences & AC_FENCE_TYPE_ALT_MAX)) { // not enabled; no breach return false; } AP::ahrs().get_relative_position_D_home(_curr_alt); _curr_alt = -_curr_alt; // translate Down to Up // check if we are over the altitude fence if (_curr_alt >= _alt_max) { // record distance above breach _alt_max_breach_distance = _curr_alt - _alt_max; // check for a new breach or a breach of the backup fence if (!(_breached_fences & AC_FENCE_TYPE_ALT_MAX) || (!is_zero(_alt_max_backup) && _curr_alt >= _alt_max_backup)) { // new breach record_breach(AC_FENCE_TYPE_ALT_MAX); // create a backup fence 20m higher up _alt_max_backup = _curr_alt + AC_FENCE_ALT_MAX_BACKUP_DISTANCE; // new breach return true; } // old breach return false; } // not breached // clear max alt breach if present if ((_breached_fences & AC_FENCE_TYPE_ALT_MAX) != 0) { clear_breach(AC_FENCE_TYPE_ALT_MAX); _alt_max_backup = 0.0f; _alt_max_breach_distance = 0.0f; } return false; } /// returns true if we have freshly breached the minimum altitude /// fence; also may set up a fallback fence which, if breached, will /// cause the altitude fence to be freshly breached bool AC_Fence::check_fence_alt_min() { // altitude fence check if (!(_enabled_fences & AC_FENCE_TYPE_ALT_MIN)) { // not enabled; no breach return false; } AP::ahrs().get_relative_position_D_home(_curr_alt); _curr_alt = -_curr_alt; // translate Down to Up // check if we are under the altitude fence if (_curr_alt <= _alt_min) { // record distance below breach _alt_min_breach_distance = _alt_min - _curr_alt; // check for a new breach or a breach of the backup fence if (!(_breached_fences & AC_FENCE_TYPE_ALT_MIN) || (!is_zero(_alt_min_backup) && _curr_alt <= _alt_min_backup)) { // new breach record_breach(AC_FENCE_TYPE_ALT_MIN); // create a backup fence 20m lower down _alt_min_backup = _curr_alt - AC_FENCE_ALT_MIN_BACKUP_DISTANCE; // new breach return true; } // old breach return false; } // not breached // clear min alt breach if present if ((_breached_fences & AC_FENCE_TYPE_ALT_MIN) != 0) { clear_breach(AC_FENCE_TYPE_ALT_MIN); _alt_min_backup = 0.0f; _alt_min_breach_distance = 0.0f; } return false; } // check_fence_polygon - returns true if the poly fence is freshly // breached. That includes being inside exclusion zones and outside // inclusions zones bool AC_Fence::check_fence_polygon() { const bool was_breached = _breached_fences & AC_FENCE_TYPE_POLYGON; const bool breached = ((_enabled_fences & AC_FENCE_TYPE_POLYGON) && _poly_loader.breached()); if (breached) { if (!was_breached) { record_breach(AC_FENCE_TYPE_POLYGON); return true; } return false; } if (was_breached) { clear_breach(AC_FENCE_TYPE_POLYGON); } return false; } /// check_fence_circle - returns true if the circle fence (defined via /// parameters) has been freshly breached. May also set up a backup /// fence outside the fence and return a fresh breach if that backup /// fence is breached. bool AC_Fence::check_fence_circle() { if (!(_enabled_fences & AC_FENCE_TYPE_CIRCLE)) { // not enabled; no breach return false; } Vector2f home; if (AP::ahrs().get_relative_position_NE_home(home)) { // we (may) remain breached if we can't update home _home_distance = home.length(); } // check if we are outside the fence if (_home_distance >= _circle_radius) { // record distance outside the fence _circle_breach_distance = _home_distance - _circle_radius; // check for a new breach or a breach of the backup fence if (!(_breached_fences & AC_FENCE_TYPE_CIRCLE) || (!is_zero(_circle_radius_backup) && _home_distance >= _circle_radius_backup)) { // new breach // create a backup fence 20m or 100m further out record_breach(AC_FENCE_TYPE_CIRCLE); _circle_radius_backup = _home_distance + AC_FENCE_CIRCLE_RADIUS_BACKUP_DISTANCE; return true; } return false; } // not currently breached // clear circle breach if present if (_breached_fences & AC_FENCE_TYPE_CIRCLE) { clear_breach(AC_FENCE_TYPE_CIRCLE); _circle_radius_backup = 0.0f; _circle_breach_distance = 0.0f; } return false; } /// check - returns bitmask of fence types breached (if any) uint8_t AC_Fence::check() { uint8_t ret = 0; // clear any breach from a non-enabled fence clear_breach(~_enabled_fences); // return immediately if disabled if ((!_enabled && !_auto_enabled) || !_enabled_fences) { return 0; } // check if pilot is attempting to recover manually if (_manual_recovery_start_ms != 0) { // we ignore any fence breaches during the manual recovery period which is about 10 seconds if ((AP_HAL::millis() - _manual_recovery_start_ms) < AC_FENCE_MANUAL_RECOVERY_TIME_MIN) { return 0; } // recovery period has passed so reset manual recovery time // and continue with fence breach checks _manual_recovery_start_ms = 0; } // maximum altitude fence check if (check_fence_alt_max()) { ret |= AC_FENCE_TYPE_ALT_MAX; } // minimum altitude fence check if (_floor_enabled && check_fence_alt_min()) { ret |= AC_FENCE_TYPE_ALT_MIN; } // circle fence check if (check_fence_circle()) { ret |= AC_FENCE_TYPE_CIRCLE; } // polygon fence check if (check_fence_polygon()) { ret |= AC_FENCE_TYPE_POLYGON; } // return any new breaches that have occurred return ret; } // returns true if the destination is within fence (used to reject waypoints outside the fence) bool AC_Fence::check_destination_within_fence(const Location& loc) { // Altitude fence check - Fence Ceiling if ((get_enabled_fences() & AC_FENCE_TYPE_ALT_MAX)) { int32_t alt_above_home_cm; if (loc.get_alt_cm(Location::AltFrame::ABOVE_HOME, alt_above_home_cm)) { if ((alt_above_home_cm * 0.01f) > _alt_max) { return false; } } } // Altitude fence check - Fence Floor if ((get_enabled_fences() & AC_FENCE_TYPE_ALT_MIN)) { int32_t alt_above_home_cm; if (loc.get_alt_cm(Location::AltFrame::ABOVE_HOME, alt_above_home_cm)) { if ((alt_above_home_cm * 0.01f) < _alt_min) { return false; } } } // Circular fence check if ((get_enabled_fences() & AC_FENCE_TYPE_CIRCLE)) { if (AP::ahrs().get_home().get_distance(loc) > _circle_radius) { return false; } } // polygon fence check if ((get_enabled_fences() & AC_FENCE_TYPE_POLYGON)) { if (_poly_loader.breached(loc)) { return false; } } return true; } /// record_breach - update breach bitmask, time and count void AC_Fence::record_breach(uint8_t fence_type) { // if we haven't already breached a limit, update the breach time if (!_breached_fences) { const uint32_t now = AP_HAL::millis(); _breach_time = now; // emit a message indicated we're newly-breached, but not too often if (now - _last_breach_notify_sent_ms > 1000) { _last_breach_notify_sent_ms = now; GCS_SEND_MESSAGE(MSG_FENCE_STATUS); } } // update breach count if (_breach_count < 65500) { _breach_count++; } // update bitmask _breached_fences |= fence_type; } /// clear_breach - update breach bitmask, time and count void AC_Fence::clear_breach(uint8_t fence_type) { _breached_fences &= ~fence_type; } /// get_breach_distance - returns maximum distance in meters outside /// of the given fences. fence_type is a bitmask here. float AC_Fence::get_breach_distance(uint8_t fence_type) const { float max = 0.0f; if (fence_type & AC_FENCE_TYPE_ALT_MAX) { max = MAX(_alt_max_breach_distance, max); } if (fence_type & AC_FENCE_TYPE_ALT_MIN) { max = MAX(_alt_min_breach_distance, max); } if (fence_type & AC_FENCE_TYPE_CIRCLE) { max = MAX(_circle_breach_distance, max); } return max; } /// manual_recovery_start - caller indicates that pilot is re-taking manual control so fence should be disabled for 10 seconds /// has no effect if no breaches have occurred void AC_Fence::manual_recovery_start() { // return immediate if we haven't breached a fence if (!_breached_fences) { return; } // record time pilot began manual recovery _manual_recovery_start_ms = AP_HAL::millis(); } // methods for mavlink SYS_STATUS message (send_sys_status) bool AC_Fence::sys_status_present() const { return present(); } bool AC_Fence::sys_status_enabled() const { if (!sys_status_present()) { return false; } if (_action == AC_FENCE_ACTION_REPORT_ONLY) { return false; } // Fence is only enabled when the flag is enabled return _enabled; } bool AC_Fence::sys_status_failed() const { if (!sys_status_present()) { // not failed if not present; can fail if present but not enabled return false; } if (get_breaches() != 0) { return true; } return false; } AC_PolyFence_loader &AC_Fence::polyfence() { return _poly_loader; } const AC_PolyFence_loader &AC_Fence::polyfence() const { return _poly_loader; } #else // build type is not appropriate; provide a dummy implementation: const AP_Param::GroupInfo AC_Fence::var_info[] = { AP_GROUPEND }; AC_Fence::AC_Fence() {}; void AC_Fence::enable(bool value) {}; void AC_Fence::disable_floor() {}; void AC_Fence::auto_enable_fence_after_takeoff() {}; void AC_Fence::auto_disable_fence_for_landing() {}; bool AC_Fence::present() const { return false; } uint8_t AC_Fence::get_enabled_fences() const { return 0; } bool AC_Fence::pre_arm_check(const char* &fail_msg) const { return true; } uint8_t AC_Fence::check() { return 0; } bool AC_Fence::check_destination_within_fence(const Location& loc) { return true; } float AC_Fence::get_breach_distance(uint8_t fence_type) const { return 0.0; } void AC_Fence::manual_recovery_start() {} bool AC_Fence::sys_status_present() const { return false; } bool AC_Fence::sys_status_enabled() const { return false; } bool AC_Fence::sys_status_failed() const { return false; } AC_PolyFence_loader &AC_Fence::polyfence() { return _poly_loader; } const AC_PolyFence_loader &AC_Fence::polyfence() const { return _poly_loader; } #endif // #if AC_FENCE_DUMMY_METHODS_ENABLED // singleton instance AC_Fence *AC_Fence::_singleton; namespace AP { AC_Fence *fence() { return AC_Fence::get_singleton(); } } #endif // AP_FENCE_ENABLED