<?xml version="1.0" encoding="utf-8"?> <root> <!-- Microsoft ResX Schema Version 2.0 The primary goals of this format is to allow a simple XML format that is mostly human readable. The generation and parsing of the various data types are done through the TypeConverter classes associated with the data types. Example: ... ado.net/XML headers & schema ... <resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="version">2.0</resheader> <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> <value>[base64 mime encoded serialized .NET Framework object]</value> </data> <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <comment>This is a comment</comment> </data> There are any number of "resheader" rows that contain simple name/value pairs. Each data row contains a name, and value. The row also contains a type or mimetype. Type corresponds to a .NET class that support text/value conversion through the TypeConverter architecture. Classes that don't support this are serialized and stored with the mimetype set. The mimetype is used for serialized objects, and tells the ResXResourceReader how to depersist the object. This is currently not extensible. For a given mimetype the value must be set accordingly: Note - application/x-microsoft.net.object.binary.base64 is the format that the ResXResourceWriter will generate, however the reader can read any of the formats listed below. mimetype: application/x-microsoft.net.object.binary.base64 value : The object must be serialized with : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter : and then encoded with base64 encoding. mimetype: application/x-microsoft.net.object.soap.base64 value : The object must be serialized with : System.Runtime.Serialization.Formatters.Soap.SoapFormatter : and then encoded with base64 encoding. mimetype: application/x-microsoft.net.object.bytearray.base64 value : The object must be serialized into a byte array : using a System.ComponentModel.TypeConverter : and then encoded with base64 encoding. --> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> <xsd:element name="root" msdata:IsDataSet="true"> <xsd:complexType> <xsd:choice maxOccurs="unbounded"> <xsd:element name="metadata"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" /> </xsd:sequence> <xsd:attribute name="name" use="required" type="xsd:string" /> <xsd:attribute name="type" type="xsd:string" /> <xsd:attribute name="mimetype" type="xsd:string" /> <xsd:attribute ref="xml:space" /> </xsd:complexType> </xsd:element> <xsd:element name="assembly"> <xsd:complexType> <xsd:attribute name="alias" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" /> </xsd:complexType> </xsd:element> <xsd:element name="data"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> <xsd:attribute ref="xml:space" /> </xsd:complexType> </xsd:element> <xsd:element name="resheader"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" /> </xsd:complexType> </xsd:element> </xsd:choice> </xsd:complexType> </xsd:element> </xsd:schema> <resheader name="resmimetype"> <value>text/microsoft-resx</value> </resheader> <resheader name="version"> <value>2.0</value> </resheader> <resheader name="reader"> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <resheader name="writer"> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <data name="pointCameraHereToolStripMenuItem.Text" xml:space="preserve"> <value>Punta qui la Telecamera</value> </data> <data name="BUT_setmode.ToolTip" xml:space="preserve"> <value>Cambia nel Modo sulla sinistra</value> </data> <data name="BUT_quickmanual.Text" xml:space="preserve"> <value>&Manuale</value> </data> <data name="BUT_playlog.Text" xml:space="preserve"> <value>Avvia/Pausa</value> </data> <data name="BUT_setwp.ToolTip" xml:space="preserve"> <value>Cambia il corrente punto di destinazione </value> </data> <data name="BUT_quickauto.ToolTip" xml:space="preserve"> <value>Cambia il modo in Auto</value> </data> <data name="goHereToolStripMenuItem.Text" xml:space="preserve"> <value>Vola qui</value> </data> <data name="lbl_windvel.ToolTip" xml:space="preserve"> <value>Velocità stimata del vento</value> </data> <data name="BUT_RAWSensor.Text" xml:space="preserve"> <value>Vista grezza del Sensore</value> </data> <data name="BUTrestartmission.ToolTip" xml:space="preserve"> <value>Ricomincia la Missione dall'Inizio</value> </data> <data name="TXT_alt.Text" xml:space="preserve"> <value>0</value> </data> <data name="BUT_clear_track.ToolTip" xml:space="preserve"> <value>Pulisci il percorso registrato sulla Mappa</value> </data> <data name="lbl_winddir.ToolTip" xml:space="preserve"> <value>Direzione stimata del vento</value> </data> <data name="lbl_windvel.Text" xml:space="preserve"> <value>Vel: 0</value> </data> <data name="CB_tuning.ToolTip" xml:space="preserve"> <value>Visualizza il grafico di tuning, Evidenziando l'assetto desiderato contro quello attuale</value> </data> <data name="TXT_long.Text" xml:space="preserve"> <value>0</value> </data> <data name="BUT_log2kml.Text" xml:space="preserve"> <value>Log > KML</value> </data> <data name="label1.Text" xml:space="preserve"> <value>Zoom</value> </data> <data name="BUT_clear_track.Text" xml:space="preserve"> <value>Pulisci Traccia</value> </data> <data name="dataGridViewImageColumn1.HeaderText" xml:space="preserve"> <value>Su</value> </data> <data name="CHK_autopan.ToolTip" xml:space="preserve"> <value>Modifica la Panoramica sulla mappa basandoti sulla posizione corrente</value> </data> <data name="BUT_script.Text" xml:space="preserve"> <value>Programma</value> </data> <data name="BUT_quickrtl.ToolTip" xml:space="preserve"> <value>Cambia Modo in RTL</value> </data> <data name="tabGauges.Text" xml:space="preserve"> <value>Strumenti</value> </data> <data name="CHK_autopan.Text" xml:space="preserve"> <value>Auto Panoramica</value> </data> <data name="BUT_joystick.Text" xml:space="preserve"> <value>Joystick</value> </data> <data name="Zoomlevel.ToolTip" xml:space="preserve"> <value>Cambia Livello di Zoom</value> </data> <data name="CB_tuning.Text" xml:space="preserve"> <value>Settaggi</value> </data> <data name="dataGridViewImageColumn2.HeaderText" xml:space="preserve"> <value>Giù</value> </data> <data name="BUTactiondo.Text" xml:space="preserve"> <value>Fai un Azione</value> </data> <data name="BUTrestartmission.Text" xml:space="preserve"> <value>Riavvia Missione</value> </data> <data name="BUT_quickmanual.ToolTip" xml:space="preserve"> <value>Cambia Modo in Manuale/Stabilizzato</value> </data> <data name="BUT_RAWSensor.ToolTip" xml:space="preserve"> <value>Visualizza i valori grezzi dei Giroscopi e degli Accellerometri, e gli Ingressi/Uscite della radio</value> </data> <data name="Gspeed.ToolTip" xml:space="preserve"> <value>Doppio Click per cambiare il Massimo</value> </data> <data name="TXT_lat.Text" xml:space="preserve"> <value>0</value> </data> <data name="tabActions.Text" xml:space="preserve"> <value>Azioni</value> </data> <data name="BUTactiondo.ToolTip" xml:space="preserve"> <value>Avvia l'azione sulla Sinistra</value> </data> <data name="BUT_Homealt.Text" xml:space="preserve"> <value>Setta l'Altezza della Home</value> </data> <data name="lbl_winddir.Text" xml:space="preserve"> <value>Dir: 0</value> </data> <data name="BUT_loadtelem.Text" xml:space="preserve"> <value>Carica Log</value> </data> <data name="BUT_joystick.ToolTip" xml:space="preserve"> <value>Configura e attiva Joystick</value> </data> <data name="BUT_Homealt.ToolTip" xml:space="preserve"> <value>Imposta l'altezza visualizzata a 0, Es.: L'altezza della home è 0</value> </data> <data name="recordHudToAVIToolStripMenuItem.Text" xml:space="preserve"> <value>Registra Hud in AVI</value> </data> <data name="tabStatus.Text" xml:space="preserve"> <value>Stato</value> </data> <data name="BUT_quickauto.Text" xml:space="preserve"> <value>&Auto</value> </data> <data name="BUT_setwp.Text" xml:space="preserve"> <value>Imposta WP</value> </data> <data name="tabTLogs.Text" xml:space="preserve"> <value>Logs Telemetria</value> </data> <data name="lbl_logpercent.Text" xml:space="preserve"> <value>0.00 %</value> </data> <data name="BUT_setmode.Text" xml:space="preserve"> <value>Inposta Modo</value> </data> <data name="NUM_playbackspeed.ToolTip" xml:space="preserve"> <value>Velocità di riproduzione</value> </data> <data name="stopRecordToolStripMenuItem.Text" xml:space="preserve"> <value>Ferma Registrazione</value> </data> <data name="BUT_quickrtl.Text" xml:space="preserve"> <value>&RTL</value> </data> </root>