#include "Copter.h" // FIXME? why are these static? static bool land_with_gps; static uint32_t land_start_time; static bool land_pause; // land_init - initialise land controller bool Copter::ModeLand::init(bool ignore_checks) { // check if we have GPS and decide which LAND we're going to do land_with_gps = copter.position_ok(); if (land_with_gps) { // set target to stopping point Vector3f stopping_point; wp_nav->get_loiter_stopping_point_xy(stopping_point); wp_nav->init_loiter_target(stopping_point); } // initialize vertical speeds and leash lengths pos_control->set_speed_z(wp_nav->get_speed_down(), wp_nav->get_speed_up()); pos_control->set_accel_z(wp_nav->get_accel_z()); // initialise position and desired velocity if (!pos_control->is_active_z()) { pos_control->set_alt_target_to_current_alt(); pos_control->set_desired_velocity_z(inertial_nav.get_velocity_z()); } land_start_time = millis(); land_pause = false; // reset flag indicating if pilot has applied roll or pitch inputs during landing ap.land_repo_active = false; return true; } // land_run - runs the land controller // should be called at 100hz or more void Copter::ModeLand::run() { if (land_with_gps) { gps_run(); }else{ nogps_run(); } } // land_gps_run - runs the land controller // horizontal position controlled with loiter controller // should be called at 100hz or more void Copter::ModeLand::gps_run() { // if not auto armed or landed or motor interlock not enabled set throttle to zero and exit immediately if (!motors->armed() || !ap.auto_armed || ap.land_complete || !motors->get_interlock()) { zero_throttle_and_relax_ac(); wp_nav->init_loiter_target(); // disarm when the landing detector says we've landed if (ap.land_complete) { copter.init_disarm_motors(); } return; } // set motors to full range motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); // pause before beginning land descent if(land_pause && millis()-land_start_time >= LAND_WITH_DELAY_MS) { land_pause = false; } copter.land_run_horizontal_control(); copter.land_run_vertical_control(land_pause); } // land_nogps_run - runs the land controller // pilot controls roll and pitch angles // should be called at 100hz or more void Copter::ModeLand::nogps_run() { float target_roll = 0.0f, target_pitch = 0.0f; float target_yaw_rate = 0; // process pilot inputs if (!copter.failsafe.radio) { if ((g.throttle_behavior & THR_BEHAVE_HIGH_THROTTLE_CANCELS_LAND) != 0 && copter.rc_throttle_control_in_filter.get() > LAND_CANCEL_TRIGGER_THR){ Log_Write_Event(DATA_LAND_CANCELLED_BY_PILOT); // exit land if throttle is high copter.set_mode(ALT_HOLD, MODE_REASON_THROTTLE_LAND_ESCAPE); } if (g.land_repositioning) { // apply SIMPLE mode transform to pilot inputs update_simple_mode(); // get pilot desired lean angles get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, copter.aparm.angle_max); } // get pilot's desired yaw rate target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in()); } // if not auto armed or landed or motor interlock not enabled set throttle to zero and exit immediately if (!motors->armed() || !ap.auto_armed || ap.land_complete || !motors->get_interlock()) { #if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw // call attitude controller attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain()); attitude_control->set_throttle_out(0,false,g.throttle_filt); #else motors->set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); // multicopters do not stabilize roll/pitch/yaw when disarmed attitude_control->set_throttle_out_unstabilized(0,true,g.throttle_filt); #endif // disarm when the landing detector says we've landed if (ap.land_complete) { copter.init_disarm_motors(); } return; } // set motors to full range motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); // call attitude controller attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain()); // pause before beginning land descent if(land_pause && millis()-land_start_time >= LAND_WITH_DELAY_MS) { land_pause = false; } copter.land_run_vertical_control(land_pause); } /* get a height above ground estimate for landing */ int32_t Copter::ModeLand::get_alt_above_ground(void) { int32_t alt_above_ground; if (copter.rangefinder_alt_ok()) { alt_above_ground = copter.rangefinder_state.alt_cm_filt.get(); } else { bool navigating = pos_control->is_active_xy(); if (!navigating || !copter.current_loc.get_alt_cm(Location_Class::ALT_FRAME_ABOVE_TERRAIN, alt_above_ground)) { alt_above_ground = copter.current_loc.alt; } } return alt_above_ground; } void Copter::land_run_vertical_control(bool pause_descent) { bool navigating = pos_control->is_active_xy(); #if PRECISION_LANDING == ENABLED bool doing_precision_landing = !ap.land_repo_active && precland.target_acquired() && navigating; #else bool doing_precision_landing = false; #endif // compute desired velocity const float precland_acceptable_error = 15.0f; const float precland_min_descent_speed = 10.0f; int32_t alt_above_ground = mode_land.get_alt_above_ground(); float cmb_rate = 0; if (!pause_descent) { float max_land_descent_velocity; if (g.land_speed_high > 0) { max_land_descent_velocity = -g.land_speed_high; } else { max_land_descent_velocity = pos_control->get_speed_down(); } // Don't speed up for landing. max_land_descent_velocity = MIN(max_land_descent_velocity, -abs(g.land_speed)); // Compute a vertical velocity demand such that the vehicle approaches g2.land_alt_low. Without the below constraint, this would cause the vehicle to hover at g2.land_alt_low. cmb_rate = AC_AttitudeControl::sqrt_controller(MAX(g2.land_alt_low,100)-alt_above_ground, pos_control->get_pos_z_p().kP(), pos_control->get_accel_z(), G_Dt); // Constrain the demanded vertical velocity so that it is between the configured maximum descent speed and the configured minimum descent speed. cmb_rate = constrain_float(cmb_rate, max_land_descent_velocity, -abs(g.land_speed)); if (doing_precision_landing && rangefinder_alt_ok() && rangefinder_state.alt_cm > 35.0f && rangefinder_state.alt_cm < 200.0f) { float max_descent_speed = abs(g.land_speed)/2.0f; float land_slowdown = MAX(0.0f, pos_control->get_horizontal_error()*(max_descent_speed/precland_acceptable_error)); cmb_rate = MIN(-precland_min_descent_speed, -max_descent_speed+land_slowdown); } } // update altitude target and call position controller pos_control->set_alt_target_from_climb_rate_ff(cmb_rate, G_Dt, true); pos_control->update_z_controller(); } void Copter::land_run_horizontal_control() { int16_t roll_control = 0, pitch_control = 0; float target_yaw_rate = 0; // relax loiter target if we might be landed if (ap.land_complete_maybe) { wp_nav->loiter_soften_for_landing(); } // process pilot inputs if (!failsafe.radio) { if ((g.throttle_behavior & THR_BEHAVE_HIGH_THROTTLE_CANCELS_LAND) != 0 && rc_throttle_control_in_filter.get() > LAND_CANCEL_TRIGGER_THR){ Log_Write_Event(DATA_LAND_CANCELLED_BY_PILOT); // exit land if throttle is high if (!set_mode(LOITER, MODE_REASON_THROTTLE_LAND_ESCAPE)) { set_mode(ALT_HOLD, MODE_REASON_THROTTLE_LAND_ESCAPE); } } if (g.land_repositioning) { // apply SIMPLE mode transform to pilot inputs update_simple_mode(); // process pilot's roll and pitch input roll_control = channel_roll->get_control_in(); pitch_control = channel_pitch->get_control_in(); // record if pilot has overriden roll or pitch if (roll_control != 0 || pitch_control != 0) { ap.land_repo_active = true; } } // get pilot's desired yaw rate target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in()); } #if PRECISION_LANDING == ENABLED bool doing_precision_landing = !ap.land_repo_active && precland.target_acquired(); // run precision landing if (doing_precision_landing) { Vector2f target_pos, target_vel_rel; if (!precland.get_target_position_cm(target_pos)) { target_pos.x = inertial_nav.get_position().x; target_pos.y = inertial_nav.get_position().y; } if (!precland.get_target_velocity_relative_cms(target_vel_rel)) { target_vel_rel.x = -inertial_nav.get_velocity().x; target_vel_rel.y = -inertial_nav.get_velocity().y; } pos_control->set_xy_target(target_pos.x, target_pos.y); pos_control->override_vehicle_velocity_xy(-target_vel_rel); } #endif // process roll, pitch inputs wp_nav->set_pilot_desired_acceleration(roll_control, pitch_control); // run loiter controller wp_nav->update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler); int32_t nav_roll = wp_nav->get_roll(); int32_t nav_pitch = wp_nav->get_pitch(); if (g2.wp_navalt_min > 0) { // user has requested an altitude below which navigation // attitude is limited. This is used to prevent commanded roll // over on landing, which particularly affects helicopters if // there is any position estimate drift after touchdown. We // limit attitude to 7 degrees below this limit and linearly // interpolate for 1m above that int alt_above_ground = mode_land.get_alt_above_ground(); float attitude_limit_cd = linear_interpolate(700, aparm.angle_max, alt_above_ground, g2.wp_navalt_min*100U, (g2.wp_navalt_min+1)*100U); float total_angle_cd = norm(nav_roll, nav_pitch); if (total_angle_cd > attitude_limit_cd) { float ratio = attitude_limit_cd / total_angle_cd; nav_roll *= ratio; nav_pitch *= ratio; // tell position controller we are applying an external limit pos_control->set_limit_accel_xy(); } } // call attitude controller attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(nav_roll, nav_pitch, target_yaw_rate, get_smoothing_gain()); } // do_not_use_GPS - forces land-mode to not use the GPS but instead rely on pilot input for roll and pitch // called during GPS failsafe to ensure that if we were already in LAND mode that we do not use the GPS // has no effect if we are not already in LAND mode void Copter::ModeLand::do_not_use_GPS() { land_with_gps = false; } // set_mode_land_with_pause - sets mode to LAND and triggers 4 second delay before descent starts // this is always called from a failsafe so we trigger notification to pilot void Copter::set_mode_land_with_pause(mode_reason_t reason) { set_mode(LAND, reason); land_pause = true; // alert pilot to mode change AP_Notify::events.failsafe_mode_change = 1; } // landing_with_GPS - returns true if vehicle is landing using GPS bool Copter::landing_with_GPS() { return (control_mode == LAND && land_with_gps); }