/* * ControllerBoat.h * * Created on: Nov 1, 2011 * Author: jgoppert */ #ifndef CONTROLLERBOAT_H_ #define CONTROLLERBOAT_H_ #include "../APO/AP_Controller.h" namespace apo { class ControllerBoat: public AP_Controller { public: ControllerBoat(AP_Navigator * nav, AP_Guide * guide, AP_HardwareAbstractionLayer * hal) : AP_Controller(nav, guide, hal,new AP_ArmingMechanism(hal,ch_thrust,ch_str,0.1,-0.9,0.9), ch_mode), pidStr(new AP_Var_group(k_pidStr, PSTR("STR_")), 1, steeringP, steeringI, steeringD, steeringIMax, steeringYMax,steeringDFCut), pidThrust(new AP_Var_group(k_pidThrust, PSTR("THR_")), 1, throttleP, throttleI, throttleD, throttleIMax, throttleYMax, throttleDFCut), _strCmd(0), _thrustCmd(0) { _hal->debug->println_P(PSTR("initializing boat controller")); _hal->rc.push_back( new AP_RcChannel(k_chMode, PSTR("MODE_"), APM_RC, 5, 1100, 1500, 1900, RC_MODE_IN, false)); _hal->rc.push_back( new AP_RcChannel(k_chStr, PSTR("STR_"), APM_RC, 3, 1100, 1500, 1900, RC_MODE_INOUT, false)); _hal->rc.push_back( new AP_RcChannel(k_chThrust, PSTR("THR_"), APM_RC, 2, 1100, 1500, 1900, RC_MODE_INOUT, false)); } private: // methdos void manualLoop(const float dt) { setAllRadioChannelsManually(); _strCmd = _hal->rc[ch_str]->getRadioPosition(); _thrustCmd = _hal->rc[ch_thrust]->getRadioPosition(); } void autoLoop(const float dt) { _strCmd = pidStr.update(_guide->getHeadingError(), _nav->getYawRate(), dt); _thrustCmd = pidThrust.update( _guide->getGroundSpeedCommand() - _nav->getGroundSpeed(), dt); } void setMotorsActive() { // turn all motors off if below 0.1 throttle if (fabs(_hal->rc[ch_thrust]->getRadioPosition()) < 0.1) { setAllRadioChannelsToNeutral(); } else { _hal->rc[ch_thrust]->setPosition(_thrustCmd); _hal->rc[ch_str]->setPosition(_strCmd); } } // attributes enum { ch_mode = 0, ch_str, ch_thrust }; enum { k_chMode = k_radioChannelsStart, k_chStr, k_chThrust }; enum { k_pidStr = k_controllersStart, k_pidThrust }; BlockPIDDfb pidStr; BlockPID pidThrust; float _strCmd, _thrustCmd; }; } // namespace apo #endif /* CONTROLLERBOAT_H_ */ // vim:ts=4:sw=4:expandtab