// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- // // high level performance monitoring // // we measure the main loop time // #if MAIN_LOOP_RATE == 400 # define PERF_INFO_OVERTIME_THRESHOLD_MICROS 3000 #else # define PERF_INFO_OVERTIME_THRESHOLD_MICROS 10500 #endif uint16_t perf_info_loop_count; uint32_t perf_info_max_time; uint16_t perf_info_long_running; // perf_info_reset - reset all records of loop time to zero void perf_info_reset() { perf_info_loop_count = 0; perf_info_max_time = 0; perf_info_long_running = 0; } // perf_info_check_loop_time - check latest loop time vs min, max and overtime threshold void perf_info_check_loop_time(uint32_t time_in_micros) { perf_info_loop_count++; if( time_in_micros > perf_info_max_time) { perf_info_max_time = time_in_micros; } if( time_in_micros > PERF_INFO_OVERTIME_THRESHOLD_MICROS ) { perf_info_long_running++; } } // perf_info_get_long_running_percentage - get number of long running loops as a percentage of the total number of loops uint16_t perf_info_get_num_loops() { return perf_info_loop_count; } // perf_info_get_max_time - return maximum loop time (in microseconds) uint32_t perf_info_get_max_time() { return perf_info_max_time; } // perf_info_get_num_long_running - get number of long running loops uint16_t perf_info_get_num_long_running() { return perf_info_long_running; }