#pragma once #include /* a plane specific arming class */ class AP_Arming_Plane : public AP_Arming { public: AP_Arming_Plane() : AP_Arming() { AP_Param::setup_object_defaults(this, var_info); } /* Do not allow copies */ AP_Arming_Plane(const AP_Arming_Plane &other) = delete; AP_Arming_Plane &operator=(const AP_Arming_Plane&) = delete; bool pre_arm_checks(bool report) override; bool arm_checks(AP_Arming::Method method) override; // var_info for holding Parameter information static const struct AP_Param::GroupInfo var_info[]; bool disarm(AP_Arming::Method method, bool do_disarm_checks=true) override; bool arm(AP_Arming::Method method, bool do_arming_checks=true) override; void update_soft_armed(); bool get_delay_arming() const { return delay_arming; }; protected: bool ins_checks(bool report) override; bool terrain_database_required() const override; bool quadplane_checks(bool display_failure); bool mission_checks(bool report) override; private: void change_arm_state(void); // oneshot with duration AP_ARMING_DELAY_MS used by quadplane to delay spoolup after arming: // ignored unless OPTION_DELAY_ARMING or OPTION_TILT_DISARMED is set bool delay_arming; };