/*
* Copyright (C) 2015-2016 Intel Corporation. All rights reserved.
*
* This file is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This file is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include
#include
#include "SIM_Calibration.h"
#define MAX_ANGULAR_SPEED (2 * M_PI)
#include
SITL::Calibration::Calibration(const char *home_str, const char *frame_str)
: Aircraft(home_str, frame_str)
{
mass = 1.5f;
}
void SITL::Calibration::update(const struct sitl_input& input)
{
Vector3f rot_accel{0, 0, 0};
float switcher_pwm = input.servos[4];
if (switcher_pwm < 1100) {
_stop_control(input, rot_accel);
} else if (switcher_pwm < 1200) {
_attitude_control(input, rot_accel);
} else if (switcher_pwm < 1300) {
_calibration_poses(rot_accel);
} else {
_angular_velocity_control(input, rot_accel);
}
accel_body(0, 0, 0);
update_dynamics(rot_accel);
update_position();
time_advance();
// update magnetic field
update_mag_field_bf();
}
void SITL::Calibration::_stop_control(const struct sitl_input& input,
Vector3f& rot_accel)
{
Vector3f desired_angvel{0, 0, 0};
Vector3f error = desired_angvel - gyro;
float dt = frame_time_us * 1.0e-6f;
rot_accel = error * (1.0f / dt);
/* Provide a somewhat "smooth" transition */
rot_accel *= 0.002f;
}
void SITL::Calibration::_attitude_control(const struct sitl_input& input,
Vector3f& rot_accel)
{
float desired_roll = -M_PI + 2 * M_PI * (input.servos[5] - 1000) / 1000.f;
float desired_pitch = -M_PI + 2 * M_PI * (input.servos[6] - 1000) / 1000.f;
float desired_yaw = -M_PI + 2 * M_PI * (input.servos[7] - 1000) / 1000.f;
_attitude_set(desired_roll, desired_pitch, desired_yaw, rot_accel);
}
void SITL::Calibration::_attitude_set(float desired_roll, float desired_pitch, float desired_yaw,
Vector3f& rot_accel)
{
float dt = frame_time_us * 1.0e-6f;
Quaternion desired_q;
desired_q.from_euler(desired_roll, desired_pitch, desired_yaw);
desired_q.normalize();
Quaternion current_q;
current_q.from_rotation_matrix(dcm);
current_q.normalize();
Quaternion error_q = desired_q / current_q;
Vector3f angle_differential;
error_q.normalize();
error_q.to_axis_angle(angle_differential);
Vector3f desired_angvel = angle_differential * (1 / dt);
/* Provide a somewhat "smooth" transition */
desired_angvel *= .005f;
Vector3f error = desired_angvel - gyro;
rot_accel = error * (1.0f / dt);
}
void SITL::Calibration::_angular_velocity_control(const struct sitl_input& in,
Vector3f& rot_accel)
{
Vector3f axis{(float)(in.servos[5] - 1500),
(float)(in.servos[6] - 1500),
(float)(in.servos[7] - 1500)};
float theta = MAX_ANGULAR_SPEED * (in.servos[4] - 1300) / 700.f;
float dt = frame_time_us * 1.0e-6f;
if (axis.length() > 0) {
axis.normalize();
}
Vector3f desired_angvel = axis * theta;
Vector3f error = desired_angvel - gyro;
rot_accel = error * (1.0f / dt);
/* Provide a somewhat "smooth" transition */
rot_accel *= .05f;
}
/*
move continuously through 6 calibration poses, doing a rotation
about each pose over 3 seconds
*/
void SITL::Calibration::_calibration_poses(Vector3f& rot_accel)
{
const struct pose {
int16_t roll, pitch, yaw;
uint8_t axis;
} poses[] = {
{ 0, 0, 0, 0 },
{ 0, 0, 0, 1 },
{ 0, 0, 0, 2 },
{ 90, 0, 0, 1 },
{ 0, 90, 0, 1 },
{ 0, 180, 0, 2 },
{ 45, 0, 0, 1 },
{ 0, 45, 0, 2 },
{ 0, 0, 45, 0 },
{ 30, 0, 0, 1 },
{ 0, 30, 0, 0 },
{ 30, 0, 0, 1 },
{ 0, 0, 30, 0 },
{ 0, 0, 30, 1 },
{ 60, 20, 0, 1 },
{ 0, 50, 10, 0 },
{ 0, 30, 50, 1 },
{ 0, 30, 50, 2 },
};
const float secs_per_pose = 6;
const float rate = radians(360 / secs_per_pose);
float tnow = AP_HAL::millis() * 1.0e-3;
float t_in_pose = fmod(tnow, secs_per_pose);
uint8_t pose_num = ((unsigned)(tnow / secs_per_pose)) % ARRAY_SIZE(poses);
const struct pose &pose = poses[pose_num];
// let the sensor smoothing create sensible gyro values
use_smoothing = true;
dcm.identity();
dcm.from_euler(radians(pose.roll), radians(pose.pitch), radians(pose.yaw));
Vector3f axis;
axis[pose.axis] = 1;
float rot_angle = rate * t_in_pose;
Matrix3f r2;
r2.from_axis_angle(axis, rot_angle);
dcm = r2 * dcm;
accel_body(0, 0, -GRAVITY_MSS);
accel_body = dcm.transposed() * accel_body;
}