/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include "SCurve.h" #if CONFIG_HAL_BOARD == HAL_BOARD_SITL #include #endif extern const AP_HAL::HAL &hal; #define SEG_INIT 0 #define SEG_ACCEL_MAX 4 #define SEG_ACCEL_END 7 #define SEG_SPEED_CHANGE_END 14 #define SEG_CONST 15 #define SEG_DECEL_END 22 // constructor SCurve::SCurve() { init(); } // initialise and clear the path void SCurve::init() { jerk_time = 0.0f; jerk_max = 0.0f; accel_max = 0.0f; vel_max = 0.0f; time = 0.0f; num_segs = SEG_INIT; add_segment(num_segs, 0.0f, SegmentType::CONSTANT_JERK, 0.0f, 0.0f, 0.0f, 0.0f); track.zero(); delta_unit.zero(); position_sq = 0.0f; } // generate a trigonometric track in 3D space that moves over a straight line // between two points defined by the origin and destination void SCurve::calculate_track(const Vector3f &origin, const Vector3f &destination, float speed_xy, float speed_up, float speed_down, float accel_xy, float accel_z, float jerk_time_sec, float jerk_maximum) { init(); // leave track as zero length if origin and destination are the same if (origin == destination) { return; } // set jerk time and jerk max jerk_time = jerk_time_sec; jerk_max = jerk_maximum; // update speed and acceleration limits along path set_kinematic_limits(origin, destination, speed_xy, speed_up, speed_down, accel_xy, accel_z); // avoid divide-by zeros. Path will be left as a zero length path if (!is_positive(jerk_time) || !is_positive(jerk_max) || !is_positive(accel_max) || !is_positive(vel_max)) { #if CONFIG_HAL_BOARD == HAL_BOARD_SITL ::printf("SCurve::calculate_track created zero length path\n"); #endif INTERNAL_ERROR(AP_InternalError::error_t::invalid_arg_or_result); return; } track = destination - origin; const float track_length = track.length(); if (is_zero(track_length)) { // avoid possible divide by zero delta_unit.zero(); } else { delta_unit = track.normalized(); add_segments(track_length); } // catch calculation errors if (!valid()) { #if CONFIG_HAL_BOARD == HAL_BOARD_SITL ::printf("SCurve::calculate_track invalid path\n"); debug(); #endif INTERNAL_ERROR(AP_InternalError::error_t::invalid_arg_or_result); init(); } } // set maximum velocity and re-calculate the path using these limits void SCurve::set_speed_max(float speed_xy, float speed_up, float speed_down) { // return immediately if zero length path if (num_segs != segments_max) { return; } // segment accelerations can not be changed after segment creation. const float track_speed_max = kinematic_limit(delta_unit, speed_xy, speed_up, fabsf(speed_down)); if (is_equal(vel_max, track_speed_max)) { // new speed is equal to current speed maximum so no need to change anything return; } if (is_zero(track_speed_max)) { // new speed is zero which is not supported return; } vel_max = track_speed_max; if (time >= segment[SEG_CONST].end_time) { return; } // re-calculate the s-curve path based on update speeds const float Pend = segment[SEG_DECEL_END].end_pos; float Vend = MIN(vel_max, segment[SEG_DECEL_END].end_vel); if (is_zero(time)) { // path has not started so we can recompute the path const float Vstart = MIN(vel_max, segment[SEG_INIT].end_vel); num_segs = SEG_INIT; add_segment(num_segs, 0.0f, SegmentType::CONSTANT_JERK, 0.0f, 0.0f, 0.0f, 0.0f); add_segments(Pend); set_origin_speed_max(Vstart); set_destination_speed_max(Vend); return; } if ((time >= segment[SEG_ACCEL_END].end_time) && (time <= segment[SEG_SPEED_CHANGE_END].end_time)) { // in the speed change phase // move speed change phase to acceleration phase to provide room for further speed adjustments // set initial segment to last acceleration segment segment[SEG_INIT].seg_type = SegmentType::CONSTANT_JERK; segment[SEG_INIT].jerk_ref = 0.0f; segment[SEG_INIT].end_time = segment[SEG_ACCEL_END].end_time; segment[SEG_INIT].end_accel = segment[SEG_ACCEL_END].end_accel; segment[SEG_INIT].end_vel = segment[SEG_ACCEL_END].end_vel; segment[SEG_INIT].end_pos = segment[SEG_ACCEL_END].end_pos; // move speed change segments to acceleration segments for (uint8_t i = SEG_INIT+1; i <= SEG_ACCEL_END; i++) { segment[i] = segment[i+7]; } // set change segments to last acceleration speed for (uint8_t i = SEG_ACCEL_END+1; i <= SEG_SPEED_CHANGE_END; i++) { segment[i].seg_type = SegmentType::CONSTANT_JERK; segment[i].jerk_ref = 0.0f; segment[i].end_time = segment[SEG_ACCEL_END].end_time; segment[i].end_accel = 0.0f; segment[i].end_vel = segment[SEG_ACCEL_END].end_vel; segment[i].end_pos = segment[SEG_ACCEL_END].end_pos; } } else if ((time > segment[SEG_SPEED_CHANGE_END].end_time) && (time <= segment[SEG_CONST].end_time)) { // in the constant speed phase // overwrite the acceleration and speed change phases with the current position and velocity // set initial segment to last acceleration segment segment[SEG_INIT].seg_type = SegmentType::CONSTANT_JERK; segment[SEG_INIT].jerk_ref = 0.0f; segment[SEG_INIT].end_time = segment[SEG_SPEED_CHANGE_END].end_time; segment[SEG_INIT].end_accel = 0.0f; segment[SEG_INIT].end_vel = segment[SEG_SPEED_CHANGE_END].end_vel; segment[SEG_INIT].end_pos = segment[SEG_SPEED_CHANGE_END].end_pos; // set acceleration and change segments to current constant speed float Jt_out, At_out, Vt_out, Pt_out; get_jerk_accel_vel_pos_at_time(time, Jt_out, At_out, Vt_out, Pt_out); for (uint8_t i = SEG_INIT+1; i <= SEG_SPEED_CHANGE_END; i++) { segment[i].seg_type = SegmentType::CONSTANT_JERK; segment[i].jerk_ref = 0.0f; segment[i].end_time = time; segment[i].end_accel = 0.0f; segment[i].end_vel = Vt_out; segment[i].end_pos = Pt_out; } } // adjust the INIT and ACCEL segments for new speed if ((time <= segment[SEG_ACCEL_MAX].end_time) && is_positive(segment[SEG_ACCEL_MAX].end_time - segment[SEG_ACCEL_MAX-1].end_time) && (vel_max < segment[SEG_ACCEL_END].end_vel) && is_positive(segment[SEG_ACCEL_MAX].end_accel) ) { // path has not finished constant positive acceleration segment // reduce velocity as close to target velocity as possible const float Vstart = segment[SEG_INIT].end_vel; // minimum velocity that can be obtained by shortening SEG_ACCEL_MAX const float Vmin = segment[SEG_ACCEL_END].end_vel - segment[SEG_ACCEL_MAX].end_accel * (segment[SEG_ACCEL_MAX].end_time - MAX(time, segment[SEG_ACCEL_MAX-1].end_time)); float Jm, t2, t4, t6; calculate_path(jerk_time, jerk_max, Vstart, accel_max, MAX(Vmin, vel_max), Pend * 0.5f, Jm, t2, t4, t6); uint8_t seg = SEG_INIT+1; add_segments_jerk(seg, jerk_time, Jm, t2); add_segment_const_jerk(seg, t4, 0.0f); add_segments_jerk(seg, jerk_time, -Jm, t6); // remove numerical errors segment[SEG_ACCEL_END].end_accel = 0.0f; // add empty speed adjust segments for (uint8_t i = SEG_ACCEL_END+1; i <= SEG_CONST; i++) { segment[i].seg_type = SegmentType::CONSTANT_JERK; segment[i].jerk_ref = 0.0f; segment[i].end_time = segment[SEG_ACCEL_END].end_time; segment[i].end_accel = 0.0f; segment[i].end_vel = segment[SEG_ACCEL_END].end_vel; segment[i].end_pos = segment[SEG_ACCEL_END].end_pos; } calculate_path(jerk_time, jerk_max, 0.0f, accel_max, MAX(Vmin, vel_max), Pend * 0.5f, Jm, t2, t4, t6); seg = SEG_CONST + 1; add_segments_jerk(seg, jerk_time, -Jm, t6); add_segment_const_jerk(seg, t4, 0.0f); add_segments_jerk(seg, jerk_time, Jm, t2); // remove numerical errors segment[SEG_DECEL_END].end_accel = 0.0f; segment[SEG_DECEL_END].end_vel = MAX(0.0f, segment[SEG_DECEL_END].end_vel); // add to constant velocity segment to end at the correct position const float dP = MAX(0.0f, Pend - segment[SEG_DECEL_END].end_pos); const float t15 = dP / segment[SEG_CONST].end_vel; for (uint8_t i = SEG_CONST; i <= SEG_DECEL_END; i++) { segment[i].end_time += t15; segment[i].end_pos += dP; } } // adjust the speed change segments (8 to 14) for new speed // start with empty speed adjust segments for (uint8_t i = SEG_ACCEL_END+1; i <= SEG_SPEED_CHANGE_END; i++) { segment[i].seg_type = SegmentType::CONSTANT_JERK; segment[i].jerk_ref = 0.0f; segment[i].end_time = segment[SEG_ACCEL_END].end_time; segment[i].end_accel = 0.0f; segment[i].end_vel = segment[SEG_ACCEL_END].end_vel; segment[i].end_pos = segment[SEG_ACCEL_END].end_pos; } if (!is_equal(vel_max, segment[SEG_ACCEL_END].end_vel)) { // add velocity adjustment // check there is enough time to make velocity change // we use the approximation that the time will be distance/max_vel and 8 jerk segments const float L = segment[SEG_CONST].end_pos - segment[SEG_ACCEL_END].end_pos; float Jm = 0; float t2 = 0; float t4 = 0; float t6 = 0; if ((vel_max < segment[SEG_ACCEL_END].end_vel) && (jerk_time*12.0f < L/segment[SEG_ACCEL_END].end_vel)) { // we have a problem here with small segments. calculate_path(jerk_time, jerk_max, vel_max, accel_max, segment[SEG_ACCEL_END].end_vel, L * 0.5f, Jm, t6, t4, t2); Jm = -Jm; } else if ((vel_max > segment[SEG_ACCEL_END].end_vel) && (L/(jerk_time*12.0f) > segment[SEG_ACCEL_END].end_vel)) { float Vm = MIN(vel_max, L/(jerk_time*12.0f)); calculate_path(jerk_time, jerk_max, segment[SEG_ACCEL_END].end_vel, accel_max, Vm, L * 0.5f, Jm, t2, t4, t6); } uint8_t seg = SEG_ACCEL_END + 1; if (!is_zero(Jm) && !is_negative(t2) && !is_negative(t4) && !is_negative(t6)) { add_segments_jerk(seg, jerk_time, Jm, t2); add_segment_const_jerk(seg, t4, 0.0f); add_segments_jerk(seg, jerk_time, -Jm, t6); // remove numerical errors segment[SEG_SPEED_CHANGE_END].end_accel = 0.0f; } } // add deceleration segments // earlier check should ensure that we should always have sufficient time to stop uint8_t seg = SEG_CONST; Vend = MIN(Vend, segment[SEG_SPEED_CHANGE_END].end_vel); add_segment_const_jerk(seg, 0.0f, 0.0f); if (Vend < segment[SEG_SPEED_CHANGE_END].end_vel) { float Jm, t2, t4, t6; calculate_path(jerk_time, jerk_max, Vend, accel_max, segment[SEG_CONST].end_vel, Pend - segment[SEG_CONST].end_pos, Jm, t2, t4, t6); add_segments_jerk(seg, jerk_time, -Jm, t6); add_segment_const_jerk(seg, t4, 0.0f); add_segments_jerk(seg, jerk_time, Jm, t2); } else { // No deceleration is required for (uint8_t i = SEG_CONST+1; i <= SEG_DECEL_END; i++) { segment[i].seg_type = SegmentType::CONSTANT_JERK; segment[i].jerk_ref = 0.0f; segment[i].end_time = segment[SEG_CONST].end_time; segment[i].end_accel = 0.0f; segment[i].end_vel = segment[SEG_CONST].end_vel; segment[i].end_pos = segment[SEG_CONST].end_pos; } } // remove numerical errors segment[SEG_DECEL_END].end_accel = 0.0f; segment[SEG_DECEL_END].end_vel = MAX(0.0f, segment[SEG_DECEL_END].end_vel); // add to constant velocity segment to end at the correct position const float dP = MAX(0.0f, Pend - segment[SEG_DECEL_END].end_pos); const float t15 = dP / segment[SEG_CONST].end_vel; for (uint8_t i = SEG_CONST; i <= SEG_DECEL_END; i++) { segment[i].end_time += t15; segment[i].end_pos += dP; } // catch calculation errors if (!valid()) { #if CONFIG_HAL_BOARD == HAL_BOARD_SITL ::printf("SCurve::set_speed_max invalid path\n"); debug(); #endif INTERNAL_ERROR(AP_InternalError::error_t::invalid_arg_or_result); init(); } } // set the maximum vehicle speed at the origin // returns the expected speed at the origin which will always be equal or lower than speed float SCurve::set_origin_speed_max(float speed) { // if path is zero length then start speed must be zero if (num_segs != segments_max) { return 0.0f; } // avoid re-calculating if unnecessary if (is_equal(segment[SEG_INIT].end_vel, speed)) { return speed; } const float Vm = segment[SEG_ACCEL_END].end_vel; const float track_length = track.length(); speed = MIN(speed, Vm); float Jm, t2, t4, t6; calculate_path(jerk_time, jerk_max, speed, accel_max, Vm, track_length * 0.5f, Jm, t2, t4, t6); uint8_t seg = SEG_INIT; add_segment(seg, 0.0f, SegmentType::CONSTANT_JERK, 0.0f, 0.0f, speed, 0.0f); add_segments_jerk(seg, jerk_time, Jm, t2); add_segment_const_jerk(seg, t4, 0.0f); add_segments_jerk(seg, jerk_time, -Jm, t6); // remove numerical errors segment[SEG_ACCEL_END].end_accel = 0.0f; // offset acceleration segment if we can't fit it all into half the original length const float dPstart = MIN(0.0f, track_length * 0.5f - segment[SEG_ACCEL_END].end_pos); const float dt = dPstart / segment[SEG_ACCEL_END].end_vel; for (uint8_t i = SEG_INIT; i <= SEG_ACCEL_END; i++) { segment[i].end_time += dt; segment[i].end_pos += dPstart; } // add empty speed change segments and constant speed segment for (uint8_t i = SEG_ACCEL_END+1; i <= SEG_SPEED_CHANGE_END; i++) { segment[i].seg_type = SegmentType::CONSTANT_JERK; segment[i].jerk_ref = 0.0f; segment[i].end_time = segment[SEG_ACCEL_END].end_time; segment[i].end_accel = 0.0f; segment[i].end_vel = segment[SEG_ACCEL_END].end_vel; segment[i].end_pos = segment[SEG_ACCEL_END].end_pos; } seg = SEG_CONST; add_segment_const_jerk(seg, 0.0f, 0.0f); calculate_path(jerk_time, jerk_max, 0.0f, accel_max, segment[SEG_CONST].end_vel, track_length * 0.5f, Jm, t2, t4, t6); add_segments_jerk(seg, jerk_time, -Jm, t6); add_segment_const_jerk(seg, t4, 0.0f); add_segments_jerk(seg, jerk_time, Jm, t2); // remove numerical errors segment[SEG_DECEL_END].end_accel = 0.0f; segment[SEG_DECEL_END].end_vel = MAX(0.0f, segment[SEG_DECEL_END].end_vel); // add to constant velocity segment to end at the correct position const float dP = MAX(0.0f, track_length - segment[SEG_DECEL_END].end_pos); const float t15 = dP / segment[SEG_CONST].end_vel; for (uint8_t i = SEG_CONST; i <= SEG_DECEL_END; i++) { segment[i].end_time += t15; segment[i].end_pos += dP; } // catch calculation errors if (!valid()) { #if CONFIG_HAL_BOARD == HAL_BOARD_SITL ::printf("SCurve::set_origin_speed_max invalid path\n"); debug(); #endif INTERNAL_ERROR(AP_InternalError::error_t::invalid_arg_or_result); init(); return 0.0f; } return speed; } // set the maximum vehicle speed at the destination void SCurve::set_destination_speed_max(float speed) { // if path is zero length then all speeds must be zero if (num_segs != segments_max) { return; } // avoid re-calculating if unnecessary if (is_equal(segment[segments_max-1].end_vel, speed)) { return; } const float Vm = segment[SEG_CONST].end_vel; const float track_length = track.length(); speed = MIN(speed, Vm); float Jm, t2, t4, t6; calculate_path(jerk_time, jerk_max, speed, accel_max, Vm, track_length * 0.5f, Jm, t2, t4, t6); uint8_t seg = SEG_CONST; add_segment_const_jerk(seg, 0.0f, 0.0f); add_segments_jerk(seg, jerk_time, -Jm, t6); add_segment_const_jerk(seg, t4, 0.0f); add_segments_jerk(seg, jerk_time, Jm, t2); // remove numerical errors segment[SEG_DECEL_END].end_accel = 0.0f; segment[SEG_DECEL_END].end_vel = MAX(0.0f, segment[SEG_DECEL_END].end_vel); // add to constant velocity segment to end at the correct position const float dP = MAX(0.0f, track_length - segment[SEG_DECEL_END].end_pos); const float t15 = dP / segment[SEG_CONST].end_vel; for (uint8_t i = SEG_CONST; i <= SEG_DECEL_END; i++) { segment[i].end_time += t15; segment[i].end_pos += dP; } // catch calculation errors if (!valid()) { #if CONFIG_HAL_BOARD == HAL_BOARD_SITL ::printf("SCurve::set_destination_speed_max invalid path\n"); debug(); #endif INTERNAL_ERROR(AP_InternalError::error_t::invalid_arg_or_result); init(); } } // move target location along path from origin to destination // prev_leg and next_leg are the paths before and after this path // wp_radius is max distance from the waypoint at the apex of the turn // fast_waypoint should be true if vehicle will not stop at end of this leg // dt is the time increment the vehicle will move along the path // target_pos should be set to this segment's origin and it will be updated to the current position target // target_vel and target_accel are updated with new targets // returns true if vehicle has passed the apex of the corner bool SCurve::advance_target_along_track(SCurve &prev_leg, SCurve &next_leg, float wp_radius, bool fast_waypoint, float dt, Vector3f &target_pos, Vector3f &target_vel, Vector3f &target_accel) { prev_leg.move_to_pos_vel_accel(dt, target_pos, target_vel, target_accel); move_from_pos_vel_accel(dt, target_pos, target_vel, target_accel); bool s_finished = finished(); // check for change of leg on fast waypoint const float time_to_destination = get_time_remaining(); if (fast_waypoint && braking() && is_zero(next_leg.get_time_elapsed()) && (time_to_destination <= next_leg.get_accel_finished_time())) { Vector3f turn_pos = -get_track(); Vector3f turn_vel, turn_accel; move_from_time_pos_vel_accel(get_time_elapsed() + time_to_destination * 0.5f, turn_pos, turn_vel, turn_accel); next_leg.move_from_time_pos_vel_accel(time_to_destination * 0.5f, turn_pos, turn_vel, turn_accel); const float speed_min = MIN(get_speed_along_track(), next_leg.get_speed_along_track()); const float accel_min = MIN(get_accel_along_track(), next_leg.get_accel_along_track()); if ((get_time_remaining() < next_leg.time_end() * 0.5f) && (turn_pos.length() < wp_radius) && (Vector2f{turn_vel.x, turn_vel.y}.length() < speed_min) && (Vector2f{turn_accel.x, turn_accel.y}.length() < 2.0f*accel_min)) { next_leg.move_from_pos_vel_accel(dt, target_pos, target_vel, target_accel); } } else if (!is_zero(next_leg.get_time_elapsed())) { next_leg.move_from_pos_vel_accel(dt, target_pos, target_vel, target_accel); if (next_leg.get_time_elapsed() >= get_time_remaining()) { s_finished = true; } } return s_finished; } // time has reached the end of the sequence bool SCurve::finished() const { return ((time >= time_end()) || (position_sq >= track.length_squared())); } // increment time pointer and return the position, velocity and acceleration vectors relative to the origin void SCurve::move_from_pos_vel_accel(float dt, Vector3f &pos, Vector3f &vel, Vector3f &accel) { advance_time(dt); float scurve_P1 = 0.0f; float scurve_V1, scurve_A1, scurve_J1; get_jerk_accel_vel_pos_at_time(time, scurve_J1, scurve_A1, scurve_V1, scurve_P1); pos += delta_unit * scurve_P1; vel += delta_unit * scurve_V1; accel += delta_unit * scurve_A1; position_sq = sq(scurve_P1); } // increment time pointer and return the position, velocity and acceleration vectors relative to the destination void SCurve::move_to_pos_vel_accel(float dt, Vector3f &pos, Vector3f &vel, Vector3f &accel) { advance_time(dt); float scurve_P1 = 0.0f; float scurve_V1, scurve_A1, scurve_J1; get_jerk_accel_vel_pos_at_time(time, scurve_J1, scurve_A1, scurve_V1, scurve_P1); pos += delta_unit * scurve_P1; vel += delta_unit * scurve_V1; accel += delta_unit * scurve_A1; position_sq = sq(scurve_P1); pos -= track; } // return the position, velocity and acceleration vectors relative to the origin at a specified time along the path void SCurve::move_from_time_pos_vel_accel(float time_now, Vector3f &pos, Vector3f &vel, Vector3f &accel) { float scurve_P1 = 0.0f; float scurve_V1, scurve_A1, scurve_J1; get_jerk_accel_vel_pos_at_time(time_now, scurve_J1, scurve_A1, scurve_V1, scurve_P1); pos += delta_unit * scurve_P1; vel += delta_unit * scurve_V1; accel += delta_unit * scurve_A1; } // time at the end of the sequence float SCurve::time_end() const { if (num_segs != segments_max) { return 0.0f; } return segment[SEG_DECEL_END].end_time; } // time left before sequence will complete float SCurve::get_time_remaining() const { if (num_segs != segments_max) { return 0.0f; } return segment[SEG_DECEL_END].end_time - time; } // time when acceleration section of the sequence will complete float SCurve::get_accel_finished_time() const { if (num_segs != segments_max) { return 0.0f; } return segment[SEG_ACCEL_END].end_time; } // return true if the sequence is braking to a stop bool SCurve::braking() const { if (num_segs != segments_max) { return true; } return time >= segment[SEG_CONST].end_time; } // increment the internal time void SCurve::advance_time(float dt) { time = MIN(time+dt, time_end()); } // calculate the jerk, acceleration, velocity and position at the provided time void SCurve::get_jerk_accel_vel_pos_at_time(float time_now, float &Jt_out, float &At_out, float &Vt_out, float &Pt_out) const { if ((num_segs != segments_max) || !is_positive(jerk_time)) { Jt_out = 0; At_out = 0; Vt_out = 0; Pt_out = 0; return; } SegmentType Jtype; uint8_t pnt = num_segs; float Jm, T0, A0, V0, P0; // find active segment at time_now for (uint8_t i = 0; i < num_segs; i++) { if (time_now < segment[num_segs - 1 - i].end_time) { pnt = num_segs - 1 - i; } } if (pnt == 0) { Jtype = SegmentType::CONSTANT_JERK; Jm = 0.0f; T0 = segment[pnt].end_time; A0 = segment[pnt].end_accel; V0 = segment[pnt].end_vel; P0 = segment[pnt].end_pos; } else if (pnt == num_segs) { Jtype = SegmentType::CONSTANT_JERK; Jm = 0.0f; T0 = segment[pnt - 1].end_time; A0 = segment[pnt - 1].end_accel; V0 = segment[pnt - 1].end_vel; P0 = segment[pnt - 1].end_pos; } else { Jtype = segment[pnt].seg_type; Jm = segment[pnt].jerk_ref; T0 = segment[pnt - 1].end_time; A0 = segment[pnt - 1].end_accel; V0 = segment[pnt - 1].end_vel; P0 = segment[pnt - 1].end_pos; } switch (Jtype) { case SegmentType::CONSTANT_JERK: calc_javp_for_segment_const_jerk(time_now - T0, Jm, A0, V0, P0, Jt_out, At_out, Vt_out, Pt_out); break; case SegmentType::POSITIVE_JERK: calc_javp_for_segment_incr_jerk(time_now - T0, jerk_time, Jm, A0, V0, P0, Jt_out, At_out, Vt_out, Pt_out); break; case SegmentType::NEGATIVE_JERK: calc_javp_for_segment_decr_jerk(time_now - T0, jerk_time, Jm, A0, V0, P0, Jt_out, At_out, Vt_out, Pt_out); break; } Pt_out = MAX(0.0f, Pt_out); } // calculate the jerk, acceleration, velocity and position at time time_now when running the constant jerk time segment void SCurve::calc_javp_for_segment_const_jerk(float time_now, float J0, float A0, float V0, float P0, float &Jt, float &At, float &Vt, float &Pt) const { Jt = J0; At = A0 + J0 * time_now; Vt = V0 + A0 * time_now + 0.5f * J0 * (time_now * time_now); Pt = P0 + V0 * time_now + 0.5f * A0 * (time_now * time_now) + (1.0f / 6.0f) * J0 * (time_now * time_now * time_now); } // Calculate the jerk, acceleration, velocity and position at time time_now when running the increasing jerk magnitude time segment based on a raised cosine profile void SCurve::calc_javp_for_segment_incr_jerk(float time_now, float tj, float Jm, float A0, float V0, float P0, float &Jt, float &At, float &Vt, float &Pt) const { const float Alpha = Jm * 0.5f; const float Beta = M_PI / tj; Jt = Alpha * (1.0f - cosf(Beta * time_now)); At = A0 + Alpha * time_now - (Alpha / Beta) * sinf(Beta * time_now); Vt = V0 + A0 * time_now + (Alpha * 0.5f) * (time_now * time_now) + (Alpha / (Beta * Beta)) * cosf(Beta * time_now) - Alpha / (Beta * Beta); Pt = P0 + V0 * time_now + 0.5f * A0 * (time_now * time_now) + (-Alpha / (Beta * Beta)) * time_now + Alpha * (time_now * time_now * time_now) / 6.0f + (Alpha / (Beta * Beta * Beta)) * sinf(Beta * time_now); } // Calculate the jerk, acceleration, velocity and position at time time_now when running the decreasing jerk magnitude time segment based on a raised cosine profile void SCurve::calc_javp_for_segment_decr_jerk(float time_now, float tj, float Jm, float A0, float V0, float P0, float &Jt, float &At, float &Vt, float &Pt) const { const float Alpha = Jm * 0.5f; const float Beta = M_PI / tj; const float AT = Alpha * tj; const float VT = Alpha * ((tj * tj) * 0.5f - 2.0f / (Beta * Beta)); const float PT = Alpha * ((-1.0f / (Beta * Beta)) * tj + (1.0f / 6.0f) * (tj * tj * tj)); Jt = Alpha * (1.0f - cosf(Beta * (time_now + tj))); At = (A0 - AT) + Alpha * (time_now + tj) - (Alpha / Beta) * sinf(Beta * (time_now + tj)); Vt = (V0 - VT) + (A0 - AT) * time_now + 0.5f * Alpha * (time_now + tj) * (time_now + tj) + (Alpha / (Beta * Beta)) * cosf(Beta * (time_now + tj)) - Alpha / (Beta * Beta); Pt = (P0 - PT) + (V0 - VT) * time_now + 0.5f * (A0 - AT) * (time_now * time_now) + (-Alpha / (Beta * Beta)) * (time_now + tj) + (Alpha / 6.0f) * (time_now + tj) * (time_now + tj) * (time_now + tj) + (Alpha / (Beta * Beta * Beta)) * sinf(Beta * (time_now + tj)); } // generate the segments for a path of length L // the path consists of 23 segments // 1 initial segment // 7 segments forming the acceleration S-Curve // 7 segments forming the velocity change S-Curve // 1 constant velocity S-Curve // 7 segments forming the deceleration S-Curve void SCurve::add_segments(float L) { if (is_zero(L)) { return; } float Jm, t2, t4, t6; calculate_path(jerk_time, jerk_max, 0.0f, accel_max, vel_max, L * 0.5f, Jm, t2, t4, t6); add_segments_jerk(num_segs, jerk_time, Jm, t2); add_segment_const_jerk(num_segs, t4, 0.0f); add_segments_jerk(num_segs, jerk_time, -Jm, t6); // remove numerical errors segment[SEG_ACCEL_END].end_accel = 0.0f; // add empty speed adjust segments add_segment_const_jerk(num_segs, 0.0f, 0.0f); add_segment_const_jerk(num_segs, 0.0f, 0.0f); add_segment_const_jerk(num_segs, 0.0f, 0.0f); add_segment_const_jerk(num_segs, 0.0f, 0.0f); add_segment_const_jerk(num_segs, 0.0f, 0.0f); add_segment_const_jerk(num_segs, 0.0f, 0.0f); add_segment_const_jerk(num_segs, 0.0f, 0.0f); const float t15 = MAX(0.0f, (L - 2.0f * segment[SEG_SPEED_CHANGE_END].end_pos) / segment[SEG_SPEED_CHANGE_END].end_vel); add_segment_const_jerk(num_segs, t15, 0.0f); add_segments_jerk(num_segs, jerk_time, -Jm, t6); add_segment_const_jerk(num_segs, t4, 0.0f); add_segments_jerk(num_segs, jerk_time, Jm, t2); // remove numerical errors segment[SEG_DECEL_END].end_accel = 0.0f; segment[SEG_DECEL_END].end_vel = 0.0f; } // calculate the segment times for the trigonometric S-Curve path defined by: // tj - duration of the raised cosine jerk profile // Jm - maximum value of the raised cosine jerk profile // V0 - initial velocity magnitude // Am - maximum constant acceleration // Vm - maximum constant velocity // L - Length of the path // t2_out, t4_out, t6_out are the segment durations needed to achieve the kinimatic path specified by the input variables void SCurve::calculate_path(float tj, float Jm, float V0, float Am, float Vm, float L, float &Jm_out, float &t2_out, float &t4_out, float &t6_out) const { // init outputs Jm_out = 0.0f; t2_out = 0.0f; t4_out = 0.0f; t6_out = 0.0f; // check for invalid arguments if (!is_positive(tj) || !is_positive(Jm) || !is_positive(Am) || !is_positive(Vm) || !is_positive(L)) { #if CONFIG_HAL_BOARD == HAL_BOARD_SITL ::printf("SCurve::calculate_path invalid inputs\n"); #endif INTERNAL_ERROR(AP_InternalError::error_t::invalid_arg_or_result); return; } if (V0 >= Vm) { // no velocity change so all segments as zero length return; } Am = MIN(MIN(Am, (Vm - V0) / (2.0f * tj)), (L + 4.0f * V0 * tj) / (4.0f * sq(tj))); if (fabsf(Am) < Jm * tj) { Jm = Am / tj; if ((Vm <= V0 + 2.0f * Am * tj) || (L <= 4.0f * V0 * tj + 4.0f * Am * sq(tj))) { // solution = 0 - t6 t4 t2 = 0 0 0 t2_out = 0.0f; t4_out = 0.0f; t6_out = 0.0f; } else { // solution = 2 - t6 t4 t2 = 0 1 0 t2_out = 0.0f; t4_out = MIN(-(V0 - Vm + Am * tj + (Am * Am) / Jm) / Am, MAX(((Am * Am) * (-3.0f / 2.0f) + safe_sqrt((Am * Am * Am * Am) * (1.0f / 4.0f) + (Jm * Jm) * (V0 * V0) + (Am * Am) * (Jm * Jm) * (tj * tj) * (1.0f / 4.0f) + Am * (Jm * Jm) * L * 2.0f - (Am * Am) * Jm * V0 + (Am * Am * Am) * Jm * tj * (1.0f / 2.0f) - Am * (Jm * Jm) * V0 * tj) - Jm * V0 - Am * Jm * tj * (3.0f / 2.0f)) / (Am * Jm), ((Am * Am) * (-3.0f / 2.0f) - safe_sqrt((Am * Am * Am * Am) * (1.0f / 4.0f) + (Jm * Jm) * (V0 * V0) + (Am * Am) * (Jm * Jm) * (tj * tj) * (1.0f / 4.0f) + Am * (Jm * Jm) * L * 2.0f - (Am * Am) * Jm * V0 + (Am * Am * Am) * Jm * tj * (1.0f / 2.0f) - Am * (Jm * Jm) * V0 * tj) - Jm * V0 - Am * Jm * tj * (3.0f / 2.0f)) / (Am * Jm))); t6_out = 0.0f; } } else { if ((Vm < V0 + Am * tj + (Am * Am) / Jm) || (L < 1.0f / (Jm * Jm) * (Am * Am * Am + Am * Jm * (V0 * 2.0f + Am * tj * 2.0f)) + V0 * tj * 2.0f + Am * (tj * tj))) { // solution = 5 - t6 t4 t2 = 1 0 1 Am = MIN(MIN(Am, MAX(Jm * (tj + safe_sqrt((V0 * -4.0f + Vm * 4.0f + Jm * (tj * tj)) / Jm)) * (-1.0f / 2.0f), Jm * (tj - safe_sqrt((V0 * -4.0f + Vm * 4.0f + Jm * (tj * tj)) / Jm)) * (-1.0f / 2.0f))), Jm * tj * (-2.0f / 3.0f) + ((Jm * Jm) * (tj * tj) * (1.0f / 9.0f) - Jm * V0 * (2.0f / 3.0f)) * 1.0f / powf(safe_sqrt(powf(- (Jm * Jm) * L * (1.0f / 2.0f) + (Jm * Jm * Jm) * (tj * tj * tj) * (8.0f / 2.7E1f) - Jm * tj * ((Jm * Jm) * (tj * tj) + Jm * V0 * 2.0f) * (1.0f / 3.0f) + (Jm * Jm) * V0 * tj, 2.0f) - powf((Jm * Jm) * (tj * tj) * (1.0f / 9.0f) - Jm * V0 * (2.0f / 3.0f), 3.0f)) + (Jm * Jm) * L * (1.0f / 2.0f) - (Jm * Jm * Jm) * (tj * tj * tj) * (8.0f / 2.7E1f) + Jm * tj * ((Jm * Jm) * (tj * tj) + Jm * V0 * 2.0f) * (1.0f / 3.0f) - (Jm * Jm) * V0 * tj, 1.0f / 3.0f) + powf(safe_sqrt(powf(- (Jm * Jm) * L * (1.0f / 2.0f) + (Jm * Jm * Jm) * (tj * tj * tj) * (8.0f / 2.7E1f) - Jm * tj * ((Jm * Jm) * (tj * tj) + Jm * V0 * 2.0f) * (1.0f / 3.0f) + (Jm * Jm) * V0 * tj, 2.0f) - powf((Jm * Jm) * (tj * tj) * (1.0f / 9.0f) - Jm * V0 * (2.0f / 3.0f), 3.0f)) + (Jm * Jm) * L * (1.0f / 2.0f) - (Jm * Jm * Jm) * (tj * tj * tj) * (8.0f / 2.7E1f) + Jm * tj * ((Jm * Jm) * (tj * tj) + Jm * V0 * 2.0f) * (1.0f / 3.0f) - (Jm * Jm) * V0 * tj, 1.0f / 3.0f)); t2_out = Am / Jm - tj; t4_out = 0.0f; t6_out = t2_out; } else { // solution = 7 - t6 t4 t2 = 1 1 1 t2_out = Am / Jm - tj; t4_out = MIN(-(V0 - Vm + Am * tj + (Am * Am) / Jm) / Am, MAX(((Am * Am) * (-3.0f / 2.0f) + safe_sqrt((Am * Am * Am * Am) * (1.0f / 4.0f) + (Jm * Jm) * (V0 * V0) + (Am * Am) * (Jm * Jm) * (tj * tj) * (1.0f / 4.0f) + Am * (Jm * Jm) * L * 2.0f - (Am * Am) * Jm * V0 + (Am * Am * Am) * Jm * tj * (1.0f / 2.0f) - Am * (Jm * Jm) * V0 * tj) - Jm * V0 - Am * Jm * tj * (3.0f / 2.0f)) / (Am * Jm), ((Am * Am) * (-3.0f / 2.0f) - safe_sqrt((Am * Am * Am * Am) * (1.0f / 4.0f) + (Jm * Jm) * (V0 * V0) + (Am * Am) * (Jm * Jm) * (tj * tj) * (1.0f / 4.0f) + Am * (Jm * Jm) * L * 2.0f - (Am * Am) * Jm * V0 + (Am * Am * Am) * Jm * tj * (1.0f / 2.0f) - Am * (Jm * Jm) * V0 * tj) - Jm * V0 - Am * Jm * tj * (3.0f / 2.0f)) / (Am * Jm))); t6_out = t2_out; } } Jm_out = Jm; // check outputs and reset back to zero if necessary if (!isfinite(Jm_out) || is_negative(Jm_out) || !isfinite(t2_out) || is_negative(t2_out) || !isfinite(t4_out) || is_negative(t4_out) || !isfinite(t6_out) || is_negative(t6_out)) { #if CONFIG_HAL_BOARD == HAL_BOARD_SITL ::printf("SCurve::calculate_path invalid outputs\n"); #endif INTERNAL_ERROR(AP_InternalError::error_t::invalid_arg_or_result); Jm_out = 0.0f; t2_out = 0.0f; t4_out = 0.0f; t6_out = 0.0f; } } // generate three consecutive segments forming a jerk profile // the index variable is the position within the path array that this jerk profile should be added // the index is incremented to reference the next segment in the array after the jerk profile void SCurve::add_segments_jerk(uint8_t &index, float tj, float Jm, float Tcj) { add_segment_incr_jerk(index, tj, Jm); add_segment_const_jerk(index, Tcj, Jm); add_segment_decr_jerk(index, tj, Jm); } // generate constant jerk time segment // calculate the information needed to populate the constant jerk segment from the segment duration tj and jerk J0 // the index variable is the position of this segment in the path array and is incremented to reference the next segment in the array void SCurve::add_segment_const_jerk(uint8_t &index, float tj, float J0) { // if no time increase copy previous segment if (is_zero(tj)) { add_segment(index, segment[index - 1].end_time, SegmentType::CONSTANT_JERK, J0, segment[index - 1].end_accel, segment[index - 1].end_vel, segment[index - 1].end_pos); return; } const float J = J0; const float T = segment[index - 1].end_time + tj; const float A = segment[index - 1].end_accel + J0 * tj; const float V = segment[index - 1].end_vel + segment[index - 1].end_accel * tj + 0.5f * J0 * sq(tj); const float P = segment[index - 1].end_pos + segment[index - 1].end_vel * tj + 0.5f * segment[index - 1].end_accel * sq(tj) + (1.0f / 6.0f) * J0 * powf(tj, 3.0f); add_segment(index, T, SegmentType::CONSTANT_JERK, J, A, V, P); } // generate increasing jerk magnitude time segment based on a raised cosine profile // calculate the information needed to populate the increasing jerk magnitude segment from the segment duration tj and jerk magnitude Jm // the index variable is the position of this segment in the path array and is incremented to reference the next segment in the array void SCurve::add_segment_incr_jerk(uint8_t &index, float tj, float Jm) { const float Beta = M_PI / tj; const float Alpha = Jm * 0.5f; const float AT = Alpha * tj; const float VT = Alpha * (sq(tj) * 0.5f - 2.0f / sq(Beta)); const float PT = Alpha * ((-1.0f / sq(Beta)) * tj + (1.0f / 6.0f) * powf(tj, 3.0f)); const float J = Jm; const float T = segment[index - 1].end_time + tj; const float A = segment[index - 1].end_accel + AT; const float V = segment[index - 1].end_vel + segment[index - 1].end_accel * tj + VT; const float P = segment[index - 1].end_pos + segment[index - 1].end_vel * tj + 0.5f * segment[index - 1].end_accel * sq(tj) + PT; add_segment(index, T, SegmentType::POSITIVE_JERK, J, A, V, P); } // generate decreasing jerk magnitude time segment based on a raised cosine profile // calculate the information needed to populate the decreasing jerk magnitude segment from the segment duration tj and jerk magnitude Jm // the index variable is the position of this segment in the path and is incremented to reference the next segment in the array void SCurve::add_segment_decr_jerk(uint8_t &index, float tj, float Jm) { const float Beta = M_PI / tj; const float Alpha = Jm * 0.5f; const float AT = Alpha * tj; const float VT = Alpha * (sq(tj) * 0.5f - 2.0f / sq(Beta)); const float PT = Alpha * ((-1.0f / sq(Beta)) * tj + (1.0f / 6.0f) * powf(tj, 3.0f)); const float A2T = Jm * tj; const float V2T = Jm * sq(tj); const float P2T = Alpha * ((-1.0f / sq(Beta)) * 2.0f * tj + (4.0f / 3.0f) * powf(tj, 3.0f)); const float J = Jm; const float T = segment[index - 1].end_time + tj; const float A = (segment[index - 1].end_accel - AT) + A2T; const float V = (segment[index - 1].end_vel - VT) + (segment[index - 1].end_accel - AT) * tj + V2T; const float P = (segment[index - 1].end_pos - PT) + (segment[index - 1].end_vel - VT) * tj + 0.5f * (segment[index - 1].end_accel - AT) * sq(tj) + P2T; add_segment(index, T, SegmentType::NEGATIVE_JERK, J, A, V, P); } // add single S-Curve segment // populate the information for the segment specified in the path by the index variable. // the index variable is incremented to reference the next segment in the array void SCurve::add_segment(uint8_t &index, float end_time, SegmentType seg_type, float jerk_ref, float end_accel, float end_vel, float end_pos) { segment[index].end_time = end_time; segment[index].seg_type = seg_type; segment[index].jerk_ref = jerk_ref; segment[index].end_accel = end_accel; segment[index].end_vel = end_vel; segment[index].end_pos = end_pos; index++; } // set speed and acceleration limits for the path // origin and destination are offsets from EKF origin // speed and acceleration parameters are given in horizontal, up and down. void SCurve::set_kinematic_limits(const Vector3f &origin, const Vector3f &destination, float speed_xy, float speed_up, float speed_down, float accel_xy, float accel_z) { // ensure arguments are positive speed_xy = fabsf(speed_xy); speed_up = fabsf(speed_up); speed_down = fabsf(speed_down); accel_xy = fabsf(accel_xy); accel_z = fabsf(accel_z); Vector3f direction = destination - origin; const float track_speed_max = kinematic_limit(direction, speed_xy, speed_up, speed_down); const float track_accel_max = kinematic_limit(direction, accel_xy, accel_z, accel_z); vel_max = track_speed_max; accel_max = track_accel_max; } // return true if the curve is valid. Used to identify and protect against code errors bool SCurve::valid() const { // check number of segments if (num_segs != segments_max) { return false; } for (uint8_t i = 0; i < num_segs; i++) { // jerk_ref should be finite (i.e. not NaN or infinity) // time, accel, vel and pos should finite and not negative if (!isfinite(segment[i].jerk_ref) || !isfinite(segment[i].end_time) || !isfinite(segment[i].end_accel) || !isfinite(segment[i].end_vel) || is_negative(segment[i].end_vel) || !isfinite(segment[i].end_pos)) { return false; } // time and pos should be increasing if (i >= 1) { if (is_negative(segment[i].end_time - segment[i-1].end_time) || is_negative(segment[i].end_pos - segment[i-1].end_pos)) { return false; } } } // last segment should have zero acceleration if (!is_zero(segment[num_segs-1].end_accel)) { return false; } // if we get this far then the curve must be valid return true; } #if CONFIG_HAL_BOARD == HAL_BOARD_SITL // debugging messages void SCurve::debug() const { ::printf("num_segs:%u, time:%4.2f, jerk_time:%4.2f, jerk_max:%4.2f, accel_max:%4.2f, vel_max:%4.2f\n", (unsigned)num_segs, (double)time, (double)jerk_time, (double)jerk_max, (double)accel_max, (double)vel_max); ::printf("T, Jt, J, A, V, P \n"); for (uint8_t i = 0; i < num_segs; i++) { ::printf("i:%u, T:%4.2f, Jtype:%4.2f, J:%4.2f, A:%4.2f, V: %4.2f, P: %4.2f\n", (unsigned)i, (double)segment[i].end_time, (double)segment[i].seg_type, (double)segment[i].jerk_ref, (double)segment[i].end_accel, (double)segment[i].end_vel, (double)segment[i].end_pos); } ::printf("track x:%4.2f, y:%4.2f, z:%4.2f\n", (double)track.x, (double)track.y, (double)track.z); ::printf("delta_unit x:%4.2f, y:%4.2f, z:%4.2f\n", (double)delta_unit.x, (double)delta_unit.y, (double)delta_unit.z); } #endif