//////////////////////////////////////////////////////////////////////////////// // Drift Mode //////////////////////////////////////////////////////////////////////////////// #define SPEEDGAIN 14.0 // The function call for managing the flight mode drift static void get_roll_pitch_drift() { } static void get_yaw_drift() { static float breaker = 0.0; // convert pilot input to lean angles // moved to Yaw since it is called before get_roll_pitch_drift(); get_pilot_desired_lean_angles(g.rc_1.control_in, g.rc_2.control_in, control_roll, control_pitch); // Grab inertial velocity Vector3f vel = inertial_nav.get_velocity(); // rotate roll, pitch input from north facing to vehicle's perspective float roll_vel = vel.y * cos_yaw - vel.x * sin_yaw; // body roll vel float pitch_vel = vel.y * sin_yaw + vel.x * cos_yaw; // body pitch vel float pitch_vel2 = min(fabs(pitch_vel), 800); // simple gain scheduling for yaw input get_yaw_rate_stabilized_ef((float)(control_roll/2) * (1.0 - (pitch_vel2 / 2400.0))); roll_vel = constrain_float(roll_vel, -322, 322); pitch_vel = constrain_float(pitch_vel, -322, 322); // always limit roll get_stabilize_roll(roll_vel * -SPEEDGAIN); if(control_pitch == 0){ // .14/ (.03 * 100) = 4.6 seconds till full breaking breaker+= .03; breaker = min(breaker, SPEEDGAIN); // If we let go of sticks, bring us to a stop get_stabilize_pitch(pitch_vel * breaker); }else{ breaker = 0.0; get_stabilize_pitch(control_pitch); } }