#include "Plane.h" void Plane::failsafe_short_on_event(enum failsafe_state fstype, mode_reason_t reason) { // This is how to handle a short loss of control signal failsafe. failsafe.state = fstype; failsafe.short_timer_ms = millis(); gcs().send_text(MAV_SEVERITY_WARNING, "Failsafe. Short event on: type=%u/reason=%u", fstype, reason); switch(control_mode) { case MANUAL: case STABILIZE: case ACRO: case FLY_BY_WIRE_A: case AUTOTUNE: case FLY_BY_WIRE_B: case CRUISE: case TRAINING: failsafe.saved_mode = control_mode; failsafe.saved_mode_set = true; if(g.fs_action_short == FS_ACTION_SHORT_FBWA) { set_mode(FLY_BY_WIRE_A, reason); } else { set_mode(CIRCLE, reason); } break; case QSTABILIZE: case QLOITER: case QHOVER: failsafe.saved_mode = control_mode; failsafe.saved_mode_set = true; set_mode(QLAND, reason); break; case AUTO: case AVOID_ADSB: case GUIDED: case LOITER: if(g.fs_action_short != FS_ACTION_SHORT_BESTGUESS) { failsafe.saved_mode = control_mode; failsafe.saved_mode_set = true; if(g.fs_action_short == FS_ACTION_SHORT_FBWA) { set_mode(FLY_BY_WIRE_A, reason); } else { set_mode(CIRCLE, reason); } } break; case CIRCLE: case RTL: case QLAND: case QRTL: default: break; } gcs().send_text(MAV_SEVERITY_INFO, "Flight mode = %u", (unsigned)control_mode); } void Plane::failsafe_long_on_event(enum failsafe_state fstype, mode_reason_t reason) { // This is how to handle a long loss of control signal failsafe. gcs().send_text(MAV_SEVERITY_WARNING, "Failsafe. Long event on: type=%u/reason=%u", fstype, reason); // If the GCS is locked up we allow control to revert to RC hal.rcin->clear_overrides(); failsafe.state = fstype; switch(control_mode) { case MANUAL: case STABILIZE: case ACRO: case FLY_BY_WIRE_A: case AUTOTUNE: case FLY_BY_WIRE_B: case CRUISE: case TRAINING: case CIRCLE: if(g.fs_action_long == FS_ACTION_LONG_PARACHUTE) { #if PARACHUTE == ENABLED parachute_release(); #endif } else if (g.fs_action_long == FS_ACTION_LONG_GLIDE) { set_mode(FLY_BY_WIRE_A, reason); } else { set_mode(RTL, reason); } break; case QSTABILIZE: case QHOVER: case QLOITER: set_mode(QLAND, reason); break; case AUTO: case AVOID_ADSB: case GUIDED: case LOITER: if(g.fs_action_long == FS_ACTION_LONG_PARACHUTE) { #if PARACHUTE == ENABLED parachute_release(); #endif } else if (g.fs_action_long == FS_ACTION_LONG_GLIDE) { set_mode(FLY_BY_WIRE_A, reason); } else if (g.fs_action_long == FS_ACTION_LONG_RTL) { set_mode(RTL, reason); } break; case RTL: case QLAND: case QRTL: default: break; } gcs().send_text(MAV_SEVERITY_INFO, "Flight mode = %u", (unsigned)control_mode); } void Plane::failsafe_short_off_event(mode_reason_t reason) { // We're back in radio contact gcs().send_text(MAV_SEVERITY_WARNING, "Failsafe. Short event off: reason=%u", reason); failsafe.state = FAILSAFE_NONE; // re-read the switch so we can return to our preferred mode // -------------------------------------------------------- if (control_mode == CIRCLE && failsafe.saved_mode_set) { failsafe.saved_mode_set = false; set_mode(failsafe.saved_mode, reason); } } void Plane::failsafe_long_off_event(mode_reason_t reason) { // We're back in radio contact gcs().send_text(MAV_SEVERITY_WARNING, "Failsafe. Long event off: reason=%u", reason); failsafe.state = FAILSAFE_NONE; } void Plane::handle_battery_failsafe(const char *type_str, const int8_t action) { switch ((Failsafe_Action)action) { case Failsafe_Action_Land: if (flight_stage != AP_Vehicle::FixedWing::FLIGHT_LAND) { // never stop a landing if we were already committed if (plane.mission.jump_to_landing_sequence()) { plane.set_mode(AUTO, MODE_REASON_UNKNOWN); break; } } FALLTHROUGH; case Failsafe_Action_RTL: if (flight_stage != AP_Vehicle::FixedWing::FLIGHT_LAND) { // never stop a landing if we were already committed set_mode(RTL, MODE_REASON_BATTERY_FAILSAFE); aparm.throttle_cruise.load(); } break; case Failsafe_Action_Terminate: char battery_type_str[17]; snprintf(battery_type_str, 17, "%s battery", type_str); afs.gcs_terminate(true, battery_type_str); break; case Failsafe_Action_None: // don't actually do anything, however we should still flag the system as having hit a failsafe // and ensure all appropriate flags are going off to the user break; } } void Plane::update_events(void) { ServoRelayEvents.update_events(); }