/* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /** The strategy for roll/pitch autotune is to give the user a AUTOTUNE flight mode which behaves just like FBWA, but does automatic tuning. */ #include "AP_AutoTune.h" #include #include #include #include #include #include #include extern const AP_HAL::HAL& hal; // step size for changing FF gains, percentage #define AUTOTUNE_INCREASE_FF_STEP 12 #define AUTOTUNE_DECREASE_FF_STEP 15 // limits on IMAX #define AUTOTUNE_MIN_IMAX 0.4 #define AUTOTUNE_MAX_IMAX 0.9 // ratio of I to P #define AUTOTUNE_I_RATIO 0.75 // time constant of rate trim loop #define TRIM_TCONST 1.0f // constructor AP_AutoTune::AP_AutoTune(ATGains &_gains, ATType _type, const AP_FixedWing &parms, AC_PID &_rpid) : current(_gains), rpid(_rpid), type(_type), aparm(parms), ff_filter(2) {} #if CONFIG_HAL_BOARD == HAL_BOARD_SITL #include # define Debug(fmt, args ...) do {::printf("%s:%d: " fmt "\n", __FUNCTION__, __LINE__, ## args); } while(0) #else # define Debug(fmt, args ...) #endif /* auto-tuning table. This table gives the starting values for key tuning parameters based on a user chosen AUTOTUNE_LEVEL parameter from 1 to 10. Level 1 is a very soft tune. Level 10 is a very aggressive tune. Level 0 means use the existing RMAX and TCONST parameters */ static const struct { float tau; float rmax; } tuning_table[] = { { 1.00, 20 }, // level 1 { 0.90, 30 }, // level 2 { 0.80, 40 }, // level 3 { 0.70, 50 }, // level 4 { 0.60, 60 }, // level 5 { 0.50, 75 }, // level 6 { 0.30, 90 }, // level 7 { 0.2, 120 }, // level 8 { 0.15, 160 }, // level 9 { 0.1, 210 }, // level 10 { 0.1, 300 }, // (yes, it goes to 11) }; /* start an autotune session */ void AP_AutoTune::start(void) { running = true; state = ATState::IDLE; current = restore = last_save = get_gains(); // do first update of rmax and tau now update_rmax(); dt = AP::scheduler().get_loop_period_s(); rpid.kIMAX().set(constrain_float(rpid.kIMAX(), AUTOTUNE_MIN_IMAX, AUTOTUNE_MAX_IMAX)); // use 0.75Hz filters on the actuator, rate and target to reduce impact of noise actuator_filter.set_cutoff_frequency(AP::scheduler().get_loop_rate_hz(), 0.75); rate_filter.set_cutoff_frequency(AP::scheduler().get_loop_rate_hz(), 0.75); // target filter is a bit broader target_filter.set_cutoff_frequency(AP::scheduler().get_loop_rate_hz(), 4); ff_filter.reset(); actuator_filter.reset(); rate_filter.reset(); D_limit = 0; P_limit = 0; ff_count = 0; D_set_ms = 0; P_set_ms = 0; done_count = 0; if (!is_positive(rpid.slew_limit())) { // we must have a slew limit, default to 150 deg/s rpid.slew_limit().set_and_save(150); } if (current.FF < 0.01) { // don't allow for zero FF current.FF = 0.01; rpid.ff().set(current.FF); } Debug("START FF -> %.3f\n", rpid.ff().get()); } /* called when we change state to see if we should change gains */ void AP_AutoTune::stop(void) { if (running) { running = false; if (is_positive(D_limit) && is_positive(P_limit)) { save_gains(); } else { restore_gains(); } } } const char *AP_AutoTune::axis_string(void) const { switch (type) { case AUTOTUNE_ROLL: return "Roll"; case AUTOTUNE_PITCH: return "Pitch"; case AUTOTUNE_YAW: return "Yaw"; } return ""; } /* one update cycle of the autotuner */ void AP_AutoTune::update(AP_PIDInfo &pinfo, float scaler, float angle_err_deg) { if (!running) { return; } // see what state we are in ATState new_state = state; const float desired_rate = target_filter.apply(pinfo.target); // filter actuator without I term so we can take ratios without // accounting for trim offsets. We first need to include the I and // clip to 45 degrees to get the right value of the real surface const float clipped_actuator = constrain_float(pinfo.FF + pinfo.P + pinfo.D + pinfo.I, -45, 45) - pinfo.I; const float actuator = actuator_filter.apply(clipped_actuator); const float actual_rate = rate_filter.apply(pinfo.actual); max_actuator = MAX(max_actuator, actuator); min_actuator = MIN(min_actuator, actuator); max_rate = MAX(max_rate, actual_rate); min_rate = MIN(min_rate, actual_rate); max_target = MAX(max_target, desired_rate); min_target = MIN(min_target, desired_rate); max_P = MAX(max_P, fabsf(pinfo.P)); max_D = MAX(max_D, fabsf(pinfo.D)); min_Dmod = MIN(min_Dmod, pinfo.Dmod); max_Dmod = MAX(max_Dmod, pinfo.Dmod); // update the P and D slew rates, using P and D values from before Dmod was applied const float slew_limit_scale = 45.0 / degrees(1); slew_limit_max = rpid.slew_limit(); slew_limit_tau = 1.0; slew_limiter_P.modifier((pinfo.P/pinfo.Dmod)*slew_limit_scale, dt); slew_limiter_D.modifier((pinfo.D/pinfo.Dmod)*slew_limit_scale, dt); // remember maximum slew rates for this cycle max_SRate_P = MAX(max_SRate_P, slew_limiter_P.get_slew_rate()); max_SRate_D = MAX(max_SRate_D, slew_limiter_D.get_slew_rate()); float att_limit_deg = 0; switch (type) { case AUTOTUNE_ROLL: att_limit_deg = aparm.roll_limit_cd * 0.01; break; case AUTOTUNE_PITCH: att_limit_deg = MIN(abs(aparm.pitch_limit_max_cd),abs(aparm.pitch_limit_min_cd))*0.01; break; case AUTOTUNE_YAW: // arbitrary value for yaw angle att_limit_deg = 20; break; } // thresholds for when we consider an event to start and end const float rate_threshold1 = 0.4 * MIN(att_limit_deg / current.tau.get(), current.rmax_pos); const float rate_threshold2 = 0.25 * rate_threshold1; bool in_att_demand = fabsf(angle_err_deg) >= 0.3 * att_limit_deg; switch (state) { case ATState::IDLE: if (desired_rate > rate_threshold1 && in_att_demand) { new_state = ATState::DEMAND_POS; } else if (desired_rate < -rate_threshold1 && in_att_demand) { new_state = ATState::DEMAND_NEG; } break; case ATState::DEMAND_POS: if (desired_rate < rate_threshold2) { new_state = ATState::IDLE; } break; case ATState::DEMAND_NEG: if (desired_rate > -rate_threshold2) { new_state = ATState::IDLE; } break; } const uint32_t now = AP_HAL::millis(); if (now - last_log_ms >= 40) { // log at 25Hz struct log_ATRP pkt = { LOG_PACKET_HEADER_INIT(LOG_ATRP_MSG), time_us : AP_HAL::micros64(), type : uint8_t(type), state: uint8_t(new_state), actuator : actuator, P_slew : max_SRate_P, D_slew : max_SRate_D, FF_single: FF_single, FF: current.FF, P: current.P, I: current.I, D: current.D, action: uint8_t(action), rmax: float(current.rmax_pos.get()), tau: current.tau.get() }; AP::logger().WriteBlock(&pkt, sizeof(pkt)); last_log_ms = now; } if (new_state == state) { if (state == ATState::IDLE && now - state_enter_ms > 500 && max_Dmod < 0.9) { // we've been oscillating while idle, reduce P or D const float slew_sum = max_SRate_P + max_SRate_D; const float gain_mul = 0.5; current.P *= linear_interpolate(gain_mul, 1.0, max_SRate_P, slew_sum, 0); current.D *= linear_interpolate(gain_mul, 1.0, max_SRate_D, slew_sum, 0); rpid.kP().set(current.P); rpid.kD().set(current.D); action = Action::IDLE_LOWER_PD; P_limit = MIN(P_limit, current.P); D_limit = MIN(D_limit, current.D); state_change(state); } return; } if (new_state != ATState::IDLE) { // starting an event min_actuator = max_actuator = min_rate = max_rate = 0; state_enter_ms = now; state = new_state; return; } if ((state == ATState::DEMAND_POS && max_rate < 0.01 * current.rmax_pos) || (state == ATState::DEMAND_NEG && min_rate > -0.01 * current.rmax_neg)) { // we didn't get enough rate action = Action::LOW_RATE; state_change(ATState::IDLE); return; } if (now - state_enter_ms < 100) { // not long enough sample action = Action::SHORT; state_change(ATState::IDLE); return; } // we've finished an event. calculate the single-event FF value if (state == ATState::DEMAND_POS) { FF_single = max_actuator / (max_rate * scaler); } else { FF_single = min_actuator / (min_rate * scaler); } // apply median filter float FF = ff_filter.apply(FF_single); ff_count++; const float old_FF = rpid.ff(); // limit size of change in FF FF = constrain_float(FF, old_FF*(1-AUTOTUNE_DECREASE_FF_STEP*0.01), old_FF*(1+AUTOTUNE_INCREASE_FF_STEP*0.01)); // adjust P and D float D = rpid.kD(); float P = rpid.kP(); if (ff_count == 1) { // apply minimum D and P values D = MAX(D, 0.0005); P = MAX(P, 0.01); } else if (ff_count == 4) { // we got a good ff estimate, halve P ready to start raising D P *= 0.5; } // see if the slew limiter kicked in if (min_Dmod < 1.0 && !is_positive(D_limit)) { // oscillation, without D_limit set if (max_P > 0.5 * max_D) { // lower P and D to get us to a non-oscillating state P *= 0.35; D *= 0.75; action = Action::LOWER_PD; } else { // set D limit to 30% of current D, remember D limit and start to work on P D *= 0.3; D_limit = D; D_set_ms = now; action = Action::LOWER_D; GCS_SEND_TEXT(MAV_SEVERITY_ERROR, "%sD: %.4f", axis_string(), D_limit); } } else if (min_Dmod < 1.0) { // oscillation, with D_limit set if (now - D_set_ms > 2000) { // leave 2s for Dmod to settle after lowering D if (max_D > 0.8 * max_P) { // lower D limit some more D *= 0.35; D_limit = D; D_set_ms = now; action = Action::LOWER_D; GCS_SEND_TEXT(MAV_SEVERITY_ERROR, "%sD: %.4f", axis_string(), D_limit); done_count = 0; } else if (now - P_set_ms > 2500) { if (is_positive(P_limit)) { // if we've already got a P estimate then don't // reduce as quickly, stopping small spikes at the // later part of the tune from giving us a very // low P gain P *= 0.7; } else { P *= 0.35; } P_limit = P; P_set_ms = now; action = Action::LOWER_P; done_count = 0; GCS_SEND_TEXT(MAV_SEVERITY_ERROR, "%sP: %.4f", axis_string(), P_limit); } } } else if (ff_count < 4) { // we don't have a good FF estimate yet, keep going } else if (!is_positive(D_limit)) { /* we haven't detected D oscillation yet, keep raising D */ D *= 1.3; action = Action::RAISE_D; } else if (!is_positive(P_limit)) { /* not oscillating, increase P gain */ P *= 1.3; action = Action::RAISE_PD; } else { // after getting P_limit we consider the tune done when we // have done 3 cycles without reducing P if (done_count < 3) { if (++done_count == 3) { GCS_SEND_TEXT(MAV_SEVERITY_ERROR, "%s: Finished", axis_string()); save_gains(); } } } rpid.ff().set(FF); rpid.kP().set(P); rpid.kD().set(D); if (type == AUTOTUNE_ROLL) { // for roll set I = smaller of FF or P rpid.kI().set(MIN(P, (FF / TRIM_TCONST))); } else { // for pitch/yaw naturally damped axes) set I usually = FF to get 1 sec I closure rpid.kI().set(MAX(P*AUTOTUNE_I_RATIO, (FF / TRIM_TCONST))); } // setup filters to be suitable for time constant and gyro filter // filtering T can prevent P/D oscillation being seen, so allow the // user to switch it off if (!has_option(DISABLE_FLTT_UPDATE)) { rpid.filt_T_hz().set(10.0/(current.tau * 2 * M_PI)); } rpid.filt_E_hz().set(0); // filtering D at the same level as VTOL can allow unwanted oscillations to be seen, // so allow the user to switch it off and select their own (usually lower) value if (!has_option(DISABLE_FLTD_UPDATE)) { rpid.filt_D_hz().set(AP::ins().get_gyro_filter_hz()*0.5); } current.FF = FF; current.P = P; current.I = rpid.kI().get(); current.D = D; Debug("FPID=(%.3f, %.3f, %.3f, %.3f) Dmod=%.2f\n", rpid.ff().get(), rpid.kP().get(), rpid.kI().get(), rpid.kD().get(), min_Dmod); // move rmax and tau towards target update_rmax(); state_change(new_state); } /* record a state change */ void AP_AutoTune::state_change(ATState new_state) { min_Dmod = 1; max_Dmod = 0; max_SRate_P = 1; max_SRate_D = 1; max_P = max_D = 0; state = new_state; state_enter_ms = AP_HAL::millis(); } /* save a float if it has changed */ void AP_AutoTune::save_float_if_changed(AP_Float &v, float old_value) { if (!is_equal(old_value, v.get())) { v.save(); } } /* save a int16_t if it has changed */ void AP_AutoTune::save_int16_if_changed(AP_Int16 &v, int16_t old_value) { if (old_value != v.get()) { v.save(); } } /* save a set of gains */ void AP_AutoTune::save_gains(void) { const auto &v = last_save; save_float_if_changed(current.tau, v.tau); save_int16_if_changed(current.rmax_pos, v.rmax_pos); save_int16_if_changed(current.rmax_neg, v.rmax_neg); save_float_if_changed(rpid.ff(), v.FF); save_float_if_changed(rpid.kP(), v.P); save_float_if_changed(rpid.kI(), v.I); save_float_if_changed(rpid.kD(), v.D); save_float_if_changed(rpid.kIMAX(), v.IMAX); save_float_if_changed(rpid.filt_T_hz(), v.flt_T); save_float_if_changed(rpid.filt_E_hz(), v.flt_E); save_float_if_changed(rpid.filt_D_hz(), v.flt_D); last_save = get_gains(); } /* get gains with PID components */ AP_AutoTune::ATGains AP_AutoTune::get_gains(void) { ATGains ret = current; ret.FF = rpid.ff(); ret.P = rpid.kP(); ret.I = rpid.kI(); ret.D = rpid.kD(); ret.IMAX = rpid.kIMAX(); ret.flt_T = rpid.filt_T_hz(); ret.flt_E = rpid.filt_E_hz(); ret.flt_D = rpid.filt_D_hz(); return ret; } /* set gains with PID components */ void AP_AutoTune::restore_gains(void) { current = restore; rpid.ff().set(restore.FF); rpid.kP().set(restore.P); rpid.kI().set(restore.I); rpid.kD().set(restore.D); rpid.kIMAX().set(restore.IMAX); rpid.filt_T_hz().set(restore.flt_T); rpid.filt_E_hz().set(restore.flt_E); rpid.filt_D_hz().set(restore.flt_D); } /* update RMAX and TAU parameters on each step. We move them gradually towards the target to allow for a user going straight to a level 10 tune while starting with a poorly tuned plane */ void AP_AutoTune::update_rmax(void) { uint8_t level = constrain_int32(aparm.autotune_level, 0, ARRAY_SIZE(tuning_table)); int16_t target_rmax; float target_tau; if (level == 0) { // this level means to keep current values of RMAX and TCONST target_rmax = constrain_float(current.rmax_pos, 75, 720); target_tau = constrain_float(current.tau, 0.1, 2); } else { target_rmax = tuning_table[level-1].rmax; target_tau = tuning_table[level-1].tau; if (type == AUTOTUNE_PITCH) { // 50% longer time constant on pitch target_tau *= 1.5; } } if (level > 0 && is_positive(current.FF)) { const float invtau = ((1.0f / target_tau) + (current.I / current.FF)); if (is_positive(invtau)) { target_tau = MAX(target_tau,1.0f / invtau); } } if (current.rmax_pos == 0) { // conservative initial value current.rmax_pos.set(75); } // move RMAX by 20 deg/s per step current.rmax_pos.set(constrain_int32(target_rmax, current.rmax_pos.get()-20, current.rmax_pos.get()+20)); if (level != 0 || current.rmax_neg.get() == 0) { current.rmax_neg.set(current.rmax_pos.get()); } // move tau by max 15% per loop current.tau.set(constrain_float(target_tau, current.tau*0.85, current.tau*1.15)); }