/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include #include "AC_PrecLand_IRLock.h" extern const AP_HAL::HAL& hal; // this only builds for PX4 so far #if CONFIG_HAL_BOARD == HAL_BOARD_PX4 || CONFIG_HAL_BOARD == HAL_BOARD_VRBRAIN // Constructor AC_PrecLand_IRLock::AC_PrecLand_IRLock(const AC_PrecLand& frontend, AC_PrecLand::precland_state& state) : AC_PrecLand_Backend(frontend, state), irlock() { } // init - perform initialisation of this backend void AC_PrecLand_IRLock::init() { irlock.init(); // set healthy _state.healthy = irlock.healthy(); } // update - give chance to driver to get updates from sensor bool AC_PrecLand_IRLock::update() { // get new sensor data return (irlock.update()); } // get_angle_to_target - returns body frame angles (in radians) to target // returns true if angles are available, false if not (i.e. no target) // x_angle_rad : body-frame roll direction, positive = target is to right (looking down) // y_angle_rad : body-frame pitch direction, postiive = target is forward (looking down) bool AC_PrecLand_IRLock::get_angle_to_target(float &x_angle_rad, float &y_angle_rad) const { return irlock.get_angle_to_target(x_angle_rad, y_angle_rad); } #endif // PX4