#include "Sub.h" // set_home_state - update home state void Sub::set_home_state(enum HomeState new_home_state) { // if no change, exit immediately if (ap.home_state == new_home_state) { return; } // update state ap.home_state = new_home_state; // log if home has been set if (new_home_state == HOME_SET_NOT_LOCKED || new_home_state == HOME_SET_AND_LOCKED) { Log_Write_Event(DATA_SET_HOME); } } // home_is_set - returns true if home positions has been set (to GPS location, armed location or EKF origin) bool Sub::home_is_set() { return (ap.home_state == HOME_SET_NOT_LOCKED || ap.home_state == HOME_SET_AND_LOCKED); } // --------------------------------------------- void Sub::set_auto_armed(bool b) { // if no change, exit immediately if (ap.auto_armed == b) { return; } ap.auto_armed = b; if (b) { Log_Write_Event(DATA_AUTO_ARMED); } } // --------------------------------------------- void Sub::set_pre_arm_check(bool b) { if (ap.pre_arm_check != b) { ap.pre_arm_check = b; AP_Notify::flags.pre_arm_check = b; } } void Sub::set_motor_emergency_stop(bool b) { if (ap.motor_emergency_stop != b) { ap.motor_emergency_stop = b; } // Log new status if (ap.motor_emergency_stop) { Log_Write_Event(DATA_MOTORS_EMERGENCY_STOPPED); } else { Log_Write_Event(DATA_MOTORS_EMERGENCY_STOP_CLEARED); } }