using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using log4net; using YLScsDrawing.Drawing3d; using ArdupilotMega.HIL; namespace ArdupilotMega.HIL { public class Motor : Utils { const bool True = true; const bool False = false; public Motor self; public double angle; public bool clockwise; public double servo; public Motor(double angle, bool clockwise, double servo) { self = this; self.angle = angle; self.clockwise = clockwise; self.servo = servo; } public static Motor[] build_motors(string frame) { Motor[] motors = new HIL.Motor[8]; frame = frame.ToLower(); if (frame.Contains("quad") || frame.Contains("quadx")) { motors = new HIL.Motor[] { new Motor(90, False, 1), new Motor(270, False, 2), new Motor(0, True, 3), new Motor(180, True, 4), }; if (frame.Contains("quadx")) { foreach (int i in range(4)) motors[i].angle -= 45.0; } } else if (frame.Contains("y6")) { motors = new HIL.Motor[] { new Motor(60, False, 1), new Motor(60, True, 7), new Motor(180, True, 4), new Motor(180, False, 8), new Motor(-60, True, 2), new Motor(-60, False, 3), }; } else if (frame.Contains("hexa") || frame.Contains("hexax")) { motors = new HIL.Motor[] { new Motor(0, True, 1), new Motor(60, False, 4), new Motor(120, True, 8), new Motor(180, False, 2), new Motor(240, True, 3), new Motor(300, False, 7), }; } else if (frame.Contains("hexax")) { motors = new HIL.Motor[] { new Motor(30, False, 7), new Motor(90, True, 1), new Motor(150, False, 4), new Motor(210, True, 8), new Motor(270, False, 2), new Motor(330, True, 3), }; } else if (frame.Contains("octa") || frame.Contains("octax")) { motors = new HIL.Motor[] { new Motor(0, True, 1), new Motor(180, True, 2), new Motor(45, False, 3), new Motor(135, False, 4), new Motor(-45, False, 7), new Motor(-135, False, 8), new Motor(270, True, 10), new Motor(90, True, 11), }; if (frame.Contains("octax")) { foreach (int i in range(8)) motors[i].angle += 22.5; } } return motors; } } public class QuadCopter : Aircraft { private static readonly ILog log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); QuadCopter self; int framecount = 0; DateTime seconds = DateTime.Now; double[] motor_speed = null; double hover_throttle; double terminal_velocity; double terminal_rotation_rate; Motor[] motors; Vector3d old_position; //# scaling from total motor power to Newtons. Allows the copter //# to hover against gravity when each motor is at hover_throttle double thrust_scale; DateTime last_time; public QuadCopter(string frame = "quad") { self = this; motors = Motor.build_motors(frame); mass = 1.0;// # Kg frame_height = 0.1; motor_speed = new double[motors.Length]; hover_throttle = 0.37; terminal_velocity = 30.0; terminal_rotation_rate = 4 * 360.0; thrust_scale = (mass * gravity) / (motors.Length * hover_throttle); last_time = DateTime.Now; } double scale_rc(int sn, float servo, float min, float max) { float min_pwm = 1000; float max_pwm = 2000; //'''scale a PWM value''' # default to servo range of 1000 to 2000 if (MainV2.comPort.param.Count > 0) { min_pwm = int.Parse(MainV2.comPort.param["RC3_MIN"].ToString()); max_pwm = int.Parse(MainV2.comPort.param["RC3_MAX"].ToString()); } float p = (servo - min_pwm) / (max_pwm - min_pwm); float v = min + p * (max - min); if (v < min) v = min; if (v > max) v = max; return v; } public void update(ref double[] servos, ArdupilotMega.GCSViews.Simulation.FGNetFDM fdm) { for (int i = 0; i < servos.Length; i++) { if (servos[i] <= 0.0) { motor_speed[i] = 0; } else { motor_speed[i] = scale_rc(i, (float)servos[i], 0.0f, 1.0f); //servos[i] = motor_speed[i]; } } double[] m = motor_speed; /* roll = 0; pitch = 0; yaw = 0; roll_rate = 0; pitch_rate = 0; yaw_rate = 0; */ // Console.WriteLine("\nin m {0:0.000000} {1:0.000000} {2:0.000000} {3:0.000000}", m[0], m[1], m[2], m[3]); // Console.WriteLine("in vel {0:0.000000} {1:0.000000} {2:0.000000}", velocity.X, velocity.Y, velocity.Z); //Console.WriteLine("in r {0:0.000000} p {1:0.000000} y {2:0.000000} - r {3:0.000000} p {4:0.000000} y {5:0.000000}", roll, pitch, yaw, roll_rate, pitch_rate, yaw_rate); // m[0] *= 0.5; //# how much time has passed? DateTime t = DateTime.Now; TimeSpan delta_time = t - last_time; // 0.02 last_time = t; if (delta_time.TotalMilliseconds > 100) // somethings wrong / debug { delta_time = new TimeSpan(0, 0, 0, 0, 20); } // rotational acceleration, in degrees/s/s, in body frame double roll_accel = 0.0; double pitch_accel = 0.0; double yaw_accel = 0.0; double thrust = 0.0; foreach (var i in range((self.motors.Length))) { roll_accel += -5000.0 * sin(radians(self.motors[i].angle)) * m[i]; pitch_accel += 5000.0 * cos(radians(self.motors[i].angle)) * m[i]; if (self.motors[i].clockwise) { yaw_accel -= m[i] * 400.0; } else { yaw_accel += m[i] * 400.0; } thrust += m[i] * self.thrust_scale; // newtons } // rotational resistance roll_accel -= (self.pDeg / self.terminal_rotation_rate) * 5000.0; pitch_accel -= (self.qDeg / self.terminal_rotation_rate) * 5000.0; yaw_accel -= (self.rDeg / self.terminal_rotation_rate) * 400.0; //Console.WriteLine("roll {0} {1} {2}", roll_accel, roll_rate, roll); //# update rotational rates in body frame self.pDeg += roll_accel * delta_time.TotalSeconds; self.qDeg += pitch_accel * delta_time.TotalSeconds; self.rDeg += yaw_accel * delta_time.TotalSeconds; // Console.WriteLine("roll {0} {1} {2}", roll_accel, roll_rate, roll); // calculate rates in earth frame var answer = BodyRatesToEarthRates(self.roll, self.pitch, self.yaw, self.pDeg, self.qDeg, self.rDeg); self.roll_rate = answer.Item1; self.pitch_rate = answer.Item2; self.yaw_rate = answer.Item3; //self.roll_rate = pDeg; //self.pitch_rate = qDeg; //self.yaw_rate = rDeg; //# update rotation roll += roll_rate * delta_time.TotalSeconds; pitch += pitch_rate * delta_time.TotalSeconds; yaw += yaw_rate * delta_time.TotalSeconds; // Console.WriteLine("roll {0} {1} {2}", roll_accel, roll_rate, roll); //Console.WriteLine("r {0:0.0} p {1:0.0} y {2:0.0} - r {3:0.0} p {4:0.0} y {5:0.0} ms {6:0.000}", roll, pitch, yaw, roll_rate, pitch_rate, yaw_rate, delta_time.TotalSeconds); //# air resistance Vector3d air_resistance = -velocity * (gravity / terminal_velocity); //# normalise rotations normalise(); double accel = thrust / mass; //Console.WriteLine("in {0:0.000000} {1:0.000000} {2:0.000000} {3:0.000000}", roll, pitch, yaw, accel); Vector3d accel3D = RPY_to_XYZ(roll, pitch, yaw, accel); //Console.WriteLine("accel3D " + accel3D.X + " " + accel3D.Y + " " + accel3D.Z); accel3D += new Vector3d(0, 0, -gravity); accel3D += air_resistance; Random rand = new Random(); //velocity.X += .02 + rand.NextDouble() * .03; //velocity.Y += .02 + rand.NextDouble() * .03; //# new velocity vector velocity += accel3D * delta_time.TotalSeconds; this.accel = accel3D; //# new position vector old_position = new Vector3d(position); position += velocity * delta_time.TotalSeconds; // Console.WriteLine(fdm.agl + " "+ fdm.altitude); //Console.WriteLine("Z {0} halt {1} < gl {2} fh {3}" ,position.Z , home_altitude , ground_level , frame_height); if (home_latitude == 0 || home_latitude > 90 || home_latitude < -90 || home_longitude == 0) { this.home_latitude = fdm.latitude * rad2deg; this.home_longitude = fdm.longitude * rad2deg; this.home_altitude = fdm.altitude * ft2m; this.ground_level = this.home_altitude; this.altitude = fdm.altitude * ft2m; this.latitude = fdm.latitude * rad2deg; this.longitude = fdm.longitude * rad2deg; } //# constrain height to the ground if (position.Z + home_altitude < ground_level + frame_height) { if (old_position.Z + home_altitude > ground_level + frame_height) { // Console.WriteLine("Hit ground at {0} m/s", (-velocity.Z)); } velocity = new Vector3d(0, 0, 0); roll_rate = 0; pitch_rate = 0; yaw_rate = 0; roll = 0; pitch = 0; position = new Vector3d(position.X, position.Y, ground_level + frame_height - home_altitude + 0); // Console.WriteLine("here " + position.Z); } //# update lat/lon/altitude update_position(); // send to apm #if MAVLINK10 ArdupilotMega.MAVLink.mavlink_gps_raw_int_t gps = new ArdupilotMega.MAVLink.mavlink_gps_raw_int_t(); #else ArdupilotMega.MAVLink.mavlink_gps_raw_t gps = new ArdupilotMega.MAVLink.mavlink_gps_raw_t(); #endif ArdupilotMega.MAVLink.mavlink_attitude_t att = new ArdupilotMega.MAVLink.mavlink_attitude_t(); ArdupilotMega.MAVLink.mavlink_vfr_hud_t asp = new ArdupilotMega.MAVLink.mavlink_vfr_hud_t(); att.roll = (float)roll * deg2rad; att.pitch = (float)pitch * deg2rad; att.yaw = (float)yaw * deg2rad; att.rollspeed = (float)roll_rate * deg2rad; att.pitchspeed = (float)pitch_rate * deg2rad; att.yawspeed = (float)yaw_rate * deg2rad; #if MAVLINK10 gps.alt = ((int)(altitude * 1000)); gps.fix_type = 3; gps.vel = (ushort)(Math.Sqrt((velocity.X * velocity.X) + (velocity.Y * velocity.Y)) * 100); gps.cog = (ushort)((((Math.Atan2(velocity.Y, velocity.X) * rad2deg) + 360) % 360) * 100); gps.lat = (int)(latitude* 1.0e7); gps.lon = (int)(longitude * 1.0e7); gps.time_usec = ((ulong)DateTime.Now.Ticks); asp.airspeed = gps.vel; #else gps.alt = ((float)(altitude)); gps.fix_type = 3; gps.lat = ((float)latitude); gps.lon = ((float)longitude); gps.usec = ((ulong)DateTime.Now.Ticks); //Random rand = new Random(); //gps.alt += (rand.Next(100) - 50) / 100.0f; //gps.lat += (float)((rand.NextDouble() - 0.5) * 0.00005); //gps.lon += (float)((rand.NextDouble() - 0.5) * 0.00005); //gps.v += (float)(rand.NextDouble() - 0.5) * 1.0f; gps.v = ((float)Math.Sqrt((velocity.X * velocity.X) + (velocity.Y * velocity.Y))); gps.hdg = (float)(((Math.Atan2(velocity.Y, velocity.X) * rad2deg) + 360) % 360); ; asp.airspeed = gps.v; #endif MainV2.comPort.sendPacket(att); MAVLink.mavlink_raw_pressure_t pres = new MAVLink.mavlink_raw_pressure_t(); double calc = (101325 * Math.Pow(1 - 2.25577 * Math.Pow(10, -5) * gps.alt, 5.25588)); pres.press_diff1 = (short)(int)(calc); // 0 alt is 0 pa MainV2.comPort.sendPacket(pres); MainV2.comPort.sendPacket(asp); if (framecount % 120 == 0) {// 50 / 10 = 5 hz MainV2.comPort.sendPacket(gps); //Console.WriteLine(DateTime.Now.Millisecond + " GPS" ); } framecount++; } public static Vector3d RPY_to_XYZ(double roll, double pitch, double yaw, double length) { Vector3d v = new Vector3d(0, 0, length); v = new_rotate_euler(-deg2rad * (pitch), 0, -deg2rad * (roll)) * v; v = new_rotate_euler(0, deg2rad * (yaw), 0) * v; return v; } public static Quaternion new_rotate_euler(double heading, double attitude, double bank) { Quaternion Q = new Quaternion(); double c1 = Math.Cos(heading / 2); double s1 = Math.Sin(heading / 2); double c2 = Math.Cos(attitude / 2); double s2 = Math.Sin(attitude / 2); double c3 = Math.Cos(bank / 2); double s3 = Math.Sin(bank / 2); Q.W = c1 * c2 * c3 - s1 * s2 * s3; Q.X = s1 * s2 * c3 + c1 * c2 * s3; Q.Y = s1 * c2 * c3 + c1 * s2 * s3; Q.Z = c1 * s2 * c3 - s1 * c2 * s3; return Q; } } }